Why LARP Makes NPC out of there vehicle?
#1



Something in LARP makes bots crazy..
Sometimes they spawn to another bots, and sometimes they are just standing.

I Moved the bots into FS, and I changed mode to "Grandlarc" and all bots works fine.
Then I changed back to LARP, and the same bug happen again.

Something In LARP make them do that... But I dont know what..

I tried to test these:
pawn Код:
RemovePlayerFromVehicle
SpawnPlayer
SetPlayerSpawn
And when I add before the functions (Up ^^)
pawn Код:
if(IsPlayerNPC(playerid)) { return 1; }
Its didn't did nothing.
There is more function that makes the bots spawn / teleport?

Thanks

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#2

I'm in doubt if someone else does...
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#3

Quote:
Originally Posted by MenaceX^
I'm in doubt if someone else does...
So how do you say about in "Grandlarc" its works fine?
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#4

Maybe the vehicle engine system? Maybe they're in an invalid faction?
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#5

Quote:
Originally Posted by Calgon
Maybe the vehicle engine system? Maybe they're in an invalid faction?
Nothing in the vehicle engine system make an option the get him out of the vehicle.


No . I put on job 14 (Bus) so they will not out of the vehicle.
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#6

Wow...

One day left, noone no the reason?

Maybe samp managers do?!
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#7

same with my gamemode
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#8

I had that too, I fixed it by replacing pawno/include/a_npc.inc, scriptfiles/vehicles/trains.txt, scriptfiles/vehicles/pilots.txt and the map npcmodes with all the originals (just download a new "SA-MP 0.3a Windows Server" and get the originals from there).

Tom
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