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Is there anyway to get it to work? When I tested it just before it was desync, no bullets came out when I shot it.
In my script there is nothing that would cause this.
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I have absolutely no idea what could be causing this.
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The only thing that could possibly cause this in my script is UsePlayerPedAnims(); but i've tried with it and without it and it's still desync.
Maybe it could be something to do with unlimited ammo? Because all weapons in my script have unlimited ammo.
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I figured out the problem, The maps which I use for my server are out over the ocean, when I shot the sniper back in SA it worked 100% fine, but when I shot the sniper out in the ocean on my map, it didn't work. So in this case, it must be a GTA bug.