adding vehicles to server
#1

i was wondering besides scripting is there like a program that puts like the vehicle in server
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#2

Debug mode.
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#3

Even if there was a program to do that you would still have to but the codes in your script.
So it all comes back to that part.
O well thats why pawno is there to script.

/Artix
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#4

All about scripting...

Debug mode or servers you get what car you want into position and type /save [car name]

Then you go into pawno.exe then click for a new script get rid of all of the other script tools then goto GTA San Andreas file and goto the saved positions.txt text file then copy and paste the vehicles you saved onto your script then copy the script and add it to your Gamemode then you have your cars....

(SAME WITH SPAWN POINT EXCEPT WITHOUT CARS!)
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#5

If you use gAdmin filterscript you can do /v wherever you want and a menu will come up and you can choose between cars/bikes/boats/planes(copters) and just spawn a bunch of vehicles.Then sit in them like mentioned above and do /save (message to remember what car and where) then goto savedpositions.txt in your program files/rockstar games/san andreas folder and put all the
Код:
AddStaticVehicle(462,-2231.4570,259.0930,34.9257,280.5482,13,13); // randomsfbike
  AddStaticVehicle(562,-2100.0730,461.2720,34.8288,173.0823,35,1); // randomsfcar
  AddStaticVehicle(402,-1908.5118,751.7745,45.2766,359.6431,39,39); // randomsfcar
  AddStaticVehicle(493,-2645.6611,1508.1227,-0.0229,7.4128,36,13); // boat1pimp
  AddStaticVehicle(446,-2057.4553,1347.0299,-0.3764,359.8766,1,5); // boat2calton hei
  AddStaticVehicle(452,-1717.2056,1433.9907,-0.2758,358.2521,1,5); // boatesplanade
Under public OnGameModeInit
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