[Map] [MAP]Race
#1







40 objects

pawn Code:
CreateObject(3458, -3201.688721, -455.013153, 1.304816, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3240.827881, -454.997589, 1.304815, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3217.088623, -432.535065, 1.304807, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3217.076172, -399.066986, 5.579808, 0.0000, 341.9518, 90.0000);
CreateObject(3458, -3263.143799, -437.351837, 1.304808, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3263.154785, -396.979919, 1.304808, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3240.572754, -388.317413, 1.304806, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3201.578857, -388.281555, 1.304805, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3234.713867, -377.791138, 11.755352, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3252.375488, -355.189819, 11.755329, 0.0000, 0.0000, 90.0000);
CreateObject(3458, -3273.669189, -337.549042, 5.580325, 0.0000, 341.9518, 0.0000);
CreateObject(3458, -3280.790283, -374.399353, 1.304808, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3293.351318, -355.194672, 1.296884, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3275.273682, -337.555023, 1.292453, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3211.994873, -432.524597, 1.303331, 0.0000, 0.0000, 90.0000);
CreateObject(3458, -3212.084229, -402.093109, 4.553331, 0.0000, 18.0482, 270.0000);
CreateObject(3458, -3212.077881, -391.321167, 8.028517, 0.0000, 18.0482, 270.0000);
CreateObject(3458, -3229.629639, -370.057434, 14.205345, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3247.224854, -352.198181, 14.205349, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3229.560791, -334.523102, 14.196508, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3212.174561, -352.283112, 14.196524, 0.0000, 0.0000, 270.0000);
CreateObject(3458, -3183.962646, -437.235657, 1.304815, 0.0000, 0.0000, 90.0000);
CreateObject(3458, -3183.964844, -410.643860, 1.329816, 0.0000, 0.0000, 90.0000);
CreateObject(1675, -3133.969238, -405.430725, -0.307251, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3161.412109, -406.936066, 1.329813, 0.0000, 0.0000, 180.0000);
CreateObject(3458, -3136.536133, -506.047363, -27.494576, 0.0000, 0.0000, 90.0000);
CreateObject(3458, -3107.258057, -407.172424, 1.307789, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3067.017578, -407.196106, 1.307786, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3026.936768, -407.176605, 1.332786, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -2988.033203, -407.169098, 1.332782, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -2947.667480, -407.182831, 1.332782, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -2909.369629, -407.322113, -6.251977, 359.1406, 22.3454, 0.0000);
CreateObject(3458, -3189.454346, -334.505585, 14.196516, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3149.600098, -334.512726, 14.196516, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3110.684326, -334.515198, 8.021530, 0.0000, 18.0482, 0.0000);
CreateObject(3458, -3071.660400, -334.517487, 1.708012, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3054.015137, -352.127258, 1.708008, 0.0000, 0.0000, 90.0000);
CreateObject(3458, -3071.651367, -369.777527, 1.708010, 0.0000, 0.0000, 180.0000);
CreateObject(3458, -3110.930420, -369.784271, 1.708008, 0.0000, 0.0000, 0.0000);
CreateObject(3458, -3150.750488, -369.907959, 0.883008, 0.0000, 357.4217, 0.0000);
Hope You Like It my 3nd map
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#2

Nice
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#3

Quote:
Originally Posted by GforceNL
Nice
ty
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#4

Good job .
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#5

Quote:
Originally Posted by DarkClone
Good job .
ty very much
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#6

Not bad, maybe you could add some explosion barrels to make it more interesting. :P
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