RELIFE
#9

Quote:
Originally Posted by Swift_
I thought health was always a float?

Try this :P
pawn Код:
new Float:health;
GetPlayerHealth(playerid, health);
dont work i have 100.0 hp and SERVER type Hrac Majkl full hp (/zivot)
Код:
if (GetPlayerHealth(playerid, health) >= 100)
{
SendClientMessage.....................
return 1;
}
......
......
SetPlayerHealth(playerid, 100);
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Messages In This Thread
RELIFE - by Mikeses - 18.06.2009, 19:40
Re: RELIFE - by Correlli - 18.06.2009, 19:42
Re: RELIFE - by Mikeses - 18.06.2009, 19:48
Re: RELIFE - by mirkoiz - 18.06.2009, 21:07
Re: RELIFE - by dice7 - 18.06.2009, 21:22
Re: RELIFE - by Correlli - 18.06.2009, 21:24
Re: RELIFE - by Mikeses - 19.06.2009, 04:38
Re: RELIFE - by Grim_ - 19.06.2009, 04:59
Re: RELIFE - by Mikeses - 19.06.2009, 05:18
Re: RELIFE - by Grim_ - 19.06.2009, 05:33

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