Hydra in lvdm GM.
#9

/save will give you coordinates, which is all you need to add your hydra. Now that you have them, you can add your hydra under OnGameModeInIt:

1) Take the coordinates: 561.1612,856.2467,-42.8756,174.2278 (X, Y, Z, RotationAngle)

2) Under OnGameModeInIt, make an AddStaticVehicle line for your hydra: AddStaticVehicle(520, 561.1612,856.2467,-42.8756,174.2278, -1, -1);

In AddStaticVehicle, the numbers you see correspond to: (modelid, Floatpawn_x, Floatpawn_y,Floatpawn_z, Float:angle, color1, color2)
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Messages In This Thread
Hydra in lvdm GM. - by JesusLt - 17.06.2009, 12:12
Re: Hydra in lvdm GM. - by Klutty - 17.06.2009, 12:12
Re: Hydra in lvdm GM. - by JesusLt - 17.06.2009, 12:16
Re: Hydra in lvdm GM. - by Klutty - 17.06.2009, 12:24
Re: Hydra in lvdm GM. - by JesusLt - 17.06.2009, 12:43
Re: Hydra in lvdm GM. - by JesusLt - 17.06.2009, 12:52
Re: Hydra in lvdm GM. - by Burridge - 17.06.2009, 12:56
Re: Hydra in lvdm GM. - by OmeRinG - 17.06.2009, 12:57
Re: Hydra in lvdm GM. - by [M2S]moe - 17.06.2009, 13:00
Re: Hydra in lvdm GM. - by JesusLt - 17.06.2009, 13:56

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