#5

My teaming is different!

pawn Код:
// my onplayerspawn    

    if(gTeam[playerid] == TEAM_WORKER) {
    SetPlayerColor(playerid,COLOR_GREEN); // Green
        }
    else if(gTeam[playerid] == TEAM_PIMP) {
    SetPlayerColor(playerid,COLOR_RED); // Red
        }
    else if(gTeam[playerid] == TEAM_GOLFER) {
    SetPlayerColor(playerid,COLOR_YELLOW); // Yellow
        }
    else if(gTeam[playerid] == TEAM_TRIAD) {
    SetPlayerColor(playerid,COLOR_PINK); // Pink
        }
    else if(gTeam[playerid] == TEAM_MECHANIC) {
    SetPlayerColor(playerid,COLOR_BLUE); // Blue
        }
    else if(gTeam[playerid] == TEAM_VALET) {
    SetPlayerColor(playerid,COLOR_LIGHTBLUE); // Light Blue
        }
    else if(gTeam[playerid] == TEAM_MEDIC) {
    SetPlayerColor(playerid,COLOR_DARKRED); // Dark Red
        }
    else if(gTeam[playerid] == TEAM_FBI) {
    SetPlayerColor(playerid,COLOR_ORANGE); // Orange
        }
    else if(gTeam[playerid] == TEAM_ADMIN) {
    SetPlayerColor(playerid,COLOR_ADMINISTRATOR); // COLOR_ADMINISTRATOR
        }
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerClass(playerid, classid);
    SetupPlayerForClassSelection(playerid);
    gPlayerClass[playerid] = classid;
    switch (classid) {
      case 0:
        {
                GameTextForPlayer(playerid, "~g~Worker", 500, 3);
            }
        case 1:
          {
                GameTextForPlayer(playerid, "~g~Pimp", 500, 3);
            }
        case 2:
        {
                GameTextForPlayer(playerid, "~g~Golfer", 500, 3);
            }
        case 3:
        {
                GameTextForPlayer(playerid, "~g~Triad", 500, 3);
            }
        case 4:
        {
                GameTextForPlayer(playerid, "~g~Mechanic", 500, 3);
            }
        case 5:
        {
                GameTextForPlayer(playerid, "~g~Valet", 500, 3);
            }
        case 6:
        {
                GameTextForPlayer(playerid, "~g~Medic", 500, 3);
            }
        case 7:
        {
                GameTextForPlayer(playerid, "~g~FBI", 500, 3);
            }
        case 8:
        {
                GameTextForPlayer(playerid, "~g~ADMIN ONLY!", 500, 3);

    }
}
    return 1;
}

pawn Код:
SetPlayerClass(playerid, classid) {
    if(classid == 0) {
    gTeam[playerid] = TEAM_WORKER;
    } else if(classid == 1) {
    gTeam[playerid] = TEAM_PIMP;
    } else if(classid == 2) {
    gTeam[playerid] = TEAM_GOLFER;
    } else if(classid == 3) {
    gTeam[playerid] = TEAM_TRIAD;
    } else if(classid == 4) {
    gTeam[playerid] = TEAM_MECHANIC;
    } else if(classid == 5) {
    gTeam[playerid] = TEAM_VALET;
    } else if(classid == 6) {
    gTeam[playerid] = TEAM_MEDIC;
    } else if(classid == 7) {
    gTeam[playerid] = TEAM_FBI;
    }else if(classid == 8) {
    gTeam[playerid] = TEAM_ADMIN;
    }
How'd I make an admin only out of those 3? thanks.

Reply


Messages In This Thread
Team - by LukiuzZ - 16.06.2009, 13:57
Re: Team - by Mr_Finnigan - 16.06.2009, 15:03
Re: Team - by Burridge - 16.06.2009, 15:29
Re: Team - by Klutty - 16.06.2009, 15:36
Re: Team - by Burridge - 16.06.2009, 15:47
Re: Team - by Burridge - 16.06.2009, 18:36
Re: Team - by Grim_ - 16.06.2009, 19:17
Re: Team - by Klutty - 16.06.2009, 19:41
Re: Team - by Burridge - 17.06.2009, 10:33
Re: Team - by Klutty - 17.06.2009, 11:05

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