How to find X, Y, Z coords
#1

Hello,

If I for example need to find these coords (not sure if you call it coords, but hope you get my point): 597.1277,-1248.6479,18.2734
I want to know where exactly in game those coords are.
How should I do?
Do you know the answer of my question? Please reply here.

Thanks in advance, Omecken.
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#2

Go to where you want in debug or in a server, and type /save [comment] where [comment] can be anything to help you identify the coordinates.

then in savedpositions.txt in your gtasa folder will have the coords of your /save
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#3

I know how to do that, but what I'm trying to ask is if I have these coords; 597.1277,-1248.6479,18.2734
How to find out where they are in SA? I didn't save those coords so I have no idea. Someone else saved them. And now I wanna know where this place is in SA. Understand me?
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#4

Quote:
Originally Posted by Omecken
If I for example need to find these coords (not sure if you call it coords, but hope you get my point): 597.1277,-1248.6479,18.2734
I want to know where exactly in game those coords are.
Just make a teleport command with SetPlayerPos function which will set your position at those coords. If it's in interior make sure to set an interior with SetPlayerInterior.
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#5

There's no easier way? I've heard there should be a program which shows you on the map where it is, anyone know the name of it?
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#6

Quote:
Originally Posted by Omecken
There's no easier way? I've heard there should be a program which shows you on the map where it is, anyone know the name of it?
Maybe it does exist, but i don't know it's name. It's just easier to make a teleport command and teleport yourself there.
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#7

This can generate a map from pawn code, or you could use medit
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#8

Quote:
Originally Posted by Boylett (ServerZ.co.uk)
This can generate a map from pawn code, or you could use medit
Eh, no. He's not looking for a object converter, i think he wants a program in which you would enter x, y and z and you would see where that place is.
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#9

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Boylett (ServerZ.co.uk)
This can generate a map from pawn code, or you could use medit
Eh, no. He's not looking for a object converter, i think he wants a program in which you would enter x, y and z and you would see where that place is.
No but it can generate a map from x,y positions, showing you where they are on the map
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#10

Why not create a gamemode ,set spawn point as those co-ordinates and then when you spawn to 597.1277,-1248.6479,18.2734 you will know where it is ?
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