28.05.2009, 22:01
I'm having an issue that noone seems to want to help me address. Mabye it's just a stupid question, I'm not sure.
When I put:
.. all the way to 35 :
It makes half of the pickups in my GM act as moneybags aswell.
I have :
... (continued to P35) into my "onplayerconnect".
I don't know how to make it so it works right. I have a pickupstreamer aswell, but not sure how to use it because when I do it makes "everything" bug up as opposed to only half...
When I put:
Quote:
if(pickupid == P1) { new string[128]; Moneybag[playerid] += 1; GameTextForPlayer(playerid, "You have found a~n~~r~Money Bag~w~ worth ~g~100$!", 5000, 5); format(string, sizeof(string), "[INFO:] You have found %d/35 Money Bags. Keep searching!", Moneybag[playerid]); SendClientMessage(playerid, YELLOW, string); GivePlayerCash(playerid, 100); } else if(pickupid == P2) { new string[128]; Moneybag[playerid] += 1; GameTextForPlayer(playerid, "You have found a~n~~r~Money Bag~w~ worth ~g~100$!", 5000, 5); format(string, sizeof(string), "[INFO:] You have found %d/35 Money Bags. Keep searching!", Moneybag[playerid]); SendClientMessage(playerid, YELLOW, string); GivePlayerCash(playerid, 100); } |
Quote:
else if(pickupid == P35) { if(Moneybag[playerid] == 34) { Moneybag[playerid] += 1; GameTextForPlayer(playerid, "Congratulations, you have found the last ~r~Money Bag!", 5000, 5); SendClientMessage(playerid, COLOR_GREEN, "You've been given 20000$ as a reward"); GivePlayerCash(playerid,20000); } } |
I have :
Quote:
P1 = CreatePickup(1550,3,2515.14,-1964.89,21.83);//done P2 = CreatePickup(1550,3,1528.7849,-1673.3395,13.382;//done |
I don't know how to make it so it works right. I have a pickupstreamer aswell, but not sure how to use it because when I do it makes "everything" bug up as opposed to only half...