Name off won't work...
#1

pawn Код:
//TOP of script
forward NameOff(playerid);
forward NameOn(playerid);


public NameOff(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(playerid,i, false);
return 1;
}
public NameOn(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(playerid,i,true);
return 1;
}



    if(strcmp(cmd,"/name",true)==0)
    {
    if(IsPlayerConnected(playerid))
    {
      new x_job[256];
            x_job = strtok(cmdtext, idx);
            if(!strlen(x_job)) {
                       SendClientMessage(playerid,COLOR_WHITE,"USAGE: /name ON/OFF");
                        return 1;
                          }

                 if(strcmp(x_job,"off",true) == 0)
              {
              NameOff(playerid);
                PlayerInfo[playerid][pTags] = 1;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been hidden.");
                GameTextForPlayer(playerid, "~r~Showname off", 600, 1);
                }
               
                else if(strcmp(x_job,"on",true) == 0)
              {
              NameOn(playerid);
                PlayerInfo[playerid][pTags] = 0;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been unhidden.");
                GameTextForPlayer(playerid, "~r~Showname on", 600, 1);
                }
    }
    return 1;
    }
Why name tag dissapeard only for a second ?

Reply
#2

Quote:
Originally Posted by killerx100
pawn Код:
//TOP of script
forward NameOff(playerid);
forward NameOn(playerid);


public NameOff(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(i,playerid, false);
return 1;
}
public NameOn(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(i,playerid,true);
return 1;
}



    if(strcmp(cmd,"/name",true)==0)
    {
    if(IsPlayerConnected(playerid))
    {
      new x_job[256];
            x_job = strtok(cmdtext, idx);
            if(!strlen(x_job)) {
                       SendClientMessage(playerid,COLOR_WHITE,"USAGE: /name ON/OFF");
                        return 1;
                          }

                 if(strcmp(x_job,"off",true) == 0)
              {
              NameOff(playerid);
                PlayerInfo[playerid][pTags] = 1;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been hidden.");
                GameTextForPlayer(playerid, "~r~Showname off", 600, 1);
                }
               
                else if(strcmp(x_job,"on",true) == 0)
              {
              NameOn(playerid);
                PlayerInfo[playerid][pTags] = 0;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been unhidden.");
                GameTextForPlayer(playerid, "~r~Showname on", 600, 1);
                }
    }
    return 1;
    }
Why name tag dissapeard only for a second ?

Reply
#3

wtf?
Reply
#4

Quote:
Originally Posted by Miokie*
Quote:
Originally Posted by killerx100
pawn Код:
//TOP of script
forward NameOff(playerid);
forward NameOn(playerid);


public NameOff(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(i,playerid, false);
return 1;
}
public NameOn(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
ShowPlayerNameTagForPlayer(i,playerid,true);
return 1;
}



    if(strcmp(cmd,"/name",true)==0)
    {
    if(IsPlayerConnected(playerid))
    {
      new x_job[256];
            x_job = strtok(cmdtext, idx);
            if(!strlen(x_job)) {
                       SendClientMessage(playerid,COLOR_WHITE,"USAGE: /name ON/OFF");
                        return 1;
                          }

                 if(strcmp(x_job,"off",true) == 0)
              {
              NameOff(playerid);
                PlayerInfo[playerid][pTags] = 1;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been hidden.");
                GameTextForPlayer(playerid, "~r~Showname off", 600, 1);
                }
               
                else if(strcmp(x_job,"on",true) == 0)
              {
              NameOn(playerid);
                PlayerInfo[playerid][pTags] = 0;
                SendClientMessage(playerid,COLOR_LIGHTRED,"[Name] Your name tag has been unhidden.");
                GameTextForPlayer(playerid, "~r~Showname on", 600, 1);
                }
    }
    return 1;
    }
Why name tag dissapeard only for a second ?

Reply
#5

Quote:
Originally Posted by killerx100
wtf?
He changed something on the code, try the code miokie gave you.
Reply
#6

Quote:
Originally Posted by иєσz
Quote:
Originally Posted by killerx100
wtf?
He changed something on the code, try the code miokie gave you.
I tried lol but won't work..
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)