20.04.2009, 00:28
I saw in a server when you press 2 you get x10 nitro, how can I do this?
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SUBMISSION)
{
if(IsPlayerInAnyVehicle(playerid))
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
}
}
return 1;
}
new bool: NitroActive[MAX_PLAYERS];
IsPlayerInInvalidNosVehicle(playerid,vehicleid)
{
#define MAX_INVALID_NOS_VEHICLES 29
new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] =
{
581,523,462,521,463,522,461,448,468,586,
509,481,510,472,473,493,595,484,430,453,
452,446,454,590,569,537,538,570,449
};
vehicleid = GetPlayerVehicleID(playerid);
if(IsPlayerInVehicle(playerid,vehicleid))
{
for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++)
{
if(GetVehicleModel(vehicleid) == InvalidNosVehicles[i])
{
return true;
}
}
}
return false;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SUBMISSION)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!IsPlayerInInvalidNosVehicle(playerid, GetPlayerVehicleID(playerid)))
{
if(NitroActive[playerid] == false)
{
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
SendClientMessage(playerid,COLOR_BASIC,"Nitro: On.");
GameTextForPlayer(playerid,"+Nitro!", 1000, 1);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
NitroActive[playerid] = true;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Can't Add Nitro to this Vehicle.");
}
}
}
}
thank you