[FilterScript] [FS]Weapons & Vehicle Anticheat
#1

This [FS] is deleted, Reason: Incompability with 0.3.
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#2

Is there an option to turn on/off kicking for each individual vehicle... Say for example I wanted Hydras but not Hunter, could I change variables/defines to make it so? Otherwise it is very specific to some servers, and cannot be used by the broader audience.
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#3

Quote:
Originally Posted by Weirdosport
Is there an option to turn on/off kicking for each individual vehicle... Say for example I wanted Hydras but not Hunter, could I change variables/defines to make it so? Otherwise it is very specific to some servers, and cannot be used by the broader audience.
U can always delete:
pawn Код:
if(vehicle==id){...
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#4

Saying that I could just create my own.. you have to make it easy for the user :P
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#5

Deleted
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#6

its cool.
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#7

Nice.


Idea's: Seasparrow and Rustler (Are 'DM'-vehicles too), Flamethrower and the Rocket Launchers.
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#8

Quote:
Originally Posted by Doctor_H3ll
its cool.
thanks!

Quote:
Originally Posted by Basssss
Nice.


Idea's: Seasparrow and Rustler (Are 'DM'-vehicles too), Flamethrower and the Rocket Launchers.
Rocket Launchers are supported
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#9

Quote:
Originally Posted by ScorpioN | scorp60.tk

Hi! I created my second (or third ) FS.
It is Anticheat
You will be kicked if you use: (not ban because you can`t use cheat if anticheat kick you when you get in vehicle,try to use weapon)

Vehicles:

Rhino
Hydra
Hunter

Weapons:

Jetpack
Minigun
Grenades
Molotov Coctail
Missiles

Other:

If u have DM server,you don`t need this AntiCheat,this is more for RP,because it kick you if u use hunter,hydra ("DM" Vehicles).
This Anticheat create "cheaters.log" file which you can find ho are cheating.



Pastebin

ScorpioN,
Sorry for my bad english
This is one of the few things I hate in SA-MP.
The only "anti-cheating" stuff that exists is actually these kind of scripts created by players in the pawn language.
This only "kicks who uses". Its not an "anti-cheat". It's more like an "anti-use" thing.

I think the script is cool tho, but I really wish the Developers of SA-MP add some kind of client-side anti-cheating feature, that could prevent memory-injection and someother stuff.
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#10

[b]
Quote:
Originally Posted by -zriptarusk
Quote:
Originally Posted by ScorpioN | scorp60.tk

Hi! I created my second (or third ) FS.
It is Anticheat
You will be kicked if you use: (not ban because you can`t use cheat if anticheat kick you when you get in vehicle,try to use weapon)

Vehicles:

Rhino
Hydra
Hunter

Weapons:

Jetpack
Minigun
Grenades
Molotov Coctail
Missiles

Other:

If u have DM server,you don`t need this AntiCheat,this is more for RP,because it kick you if u use hunter,hydra ("DM" Vehicles).
This Anticheat create "cheaters.log" file which you can find ho are cheating.



Pastebin

ScorpioN,
Sorry for my bad english
This is one of the few things I hate in SA-MP.
The only "anti-cheating" stuff that exists is actually these kind of scripts created by players in the pawn language.
This only "kicks who uses". Its not an "anti-cheat". It's more like an "anti-use" thing.

I think the script is cool tho, but I really wish the Developers of SA-MP add some kind of client-side anti-cheating feature, that could prevent memory-injection and someother stuff.
Anti-Use = Anti-Cheat
But,SA-MP developers can`t insert AntiUse/Cheat inside client..if some DM servers approve jetpack,hydra and other stuff,and sa-mp blocks that,there is problem...Sorry for my bad english
EDIT: You think to other programs (like v0xxxx & s0xxxx) cannot connect to SA-MP?
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#11

What happens if a player «accidently» finds a Minigun somewhere in the map.
He gets kicked, but he didn't cheat.

Anti-cheating is when you kick someone IF, you detect the memory injection, process or even if he gets the gun when theres no command in the script or pickup available for him

Thats what I wish for SA-MP 0.3
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#12

The client side thing means that servers can ban players and be assured that they will not return to that server without having to create anew account.

It is irrelevant what you wish to/not to block on your server.
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#13

Quote:
Originally Posted by -zriptarusk
What happens if a player «accidently» finds a Minigun somewhere in the map.
He gets kicked, but he didn't cheat.

Anti-cheating is when you kick someone IF, you detect the memory injection, process or even if he gets the gun when theres no command in the script or pickup available for him

Thats what I wish for SA-MP 0.3
what you saying ? server ho want minigun , will not use anti-cheat with minigun protection ..
map is clear if you not put anything in gamemode...
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