[Map] [MAP]Oil platform
#1

Oil platform
this is my first realesed map so it might not look so good.
i tryed to make it look like a oil platform but since im newbie it might not look so good,anyways plz leave comment.

Location:
[img width=768 height=768]/imageshack/img300/2210/gta20sa.gif[/img]

Screenshots:





PAWN code:
Код:
CreateObject(11484, 884.532715, -3200.718506, -60.588219, 0.0000, 181.3412, 346.2490);
CreateObject(11484, 884.193848, -3236.783447, -60.572334, 0.0000, 181.3412, 346.2490);
CreateObject(11484, 845.724487, -3197.984863, -60.858864, 0.0000, 181.3412, 346.2490);
CreateObject(11484, 842.376770, -3232.953613, -60.866684, 0.0000, 181.3412, 346.2490);
CreateObject(4012, 865.263306, -3220.452881, 34.763687, 0.0000, 0.0000, 0.0000);
CreateObject(3257, 888.740906, -3252.909912, 34.490871, 0.0000, 0.0000, 270.0000);
CreateObject(3256, 864.596680, -3250.080566, 34.948448, 0.0000, 0.0000, 168.7500);
CreateObject(3636, 849.308716, -3233.165771, 42.925491, 0.0000, 0.0000, 0.0000);
CreateObject(3637, 845.322266, -3202.402100, 42.763390, 0.0000, 0.0000, 0.0000);
CreateObject(3643, 870.676453, -3246.206299, 40.573929, 0.0000, 0.0000, 0.0000);
CreateObject(3673, 860.836914, -3201.768555, 58.681656, 0.0000, 0.0000, 90.0000);
CreateObject(3675, 857.503906, -3223.388672, 41.497787, 0.0000, 0.0000, 146.2500);
CreateObject(6933, 837.253357, -3215.345703, 68.602997, 0.0000, 0.0000, 0.0000);
CreateObject(7950, 885.548950, -3228.140137, 33.971497, 0.0000, 0.8594, 270.8595);
CreateObject(3865, 959.968628, -3215.154541, -63.530762, 270.6186, 13.7510, 339.3735);
CreateObject(3865, 960.147705, -3220.990234, -63.533859, 270.6186, 13.7510, 339.3735);
CreateObject(9241, 885.589722, -3204.641602, 36.294434, 0.0000, 0.0000, 268.8997);
CreateObject(1689, 887.980530, -3218.315674, 46.250385, 0.0000, 0.0000, 0.0000);
CreateObject(1690, 887.375000, -3230.835938, 45.538834, 0.0000, 0.0000, 270.0000);
CreateObject(3258, 867.567993, -3236.178223, 34.662800, 0.0000, 0.0000, 0.0000);
CreateObject(3258, 888.107483, -3225.168701, 44.936687, 0.0000, 0.0000, 0.0000);
CreateObject(3259, 862.616760, -3218.462646, 34.745720, 0.0000, 0.0000, 270.0000);
CreateObject(3631, 866.802124, -3227.093262, 35.245342, 0.0000, 0.0000, 270.0000);
CreateObject(3631, 870.221680, -3227.026855, 35.245617, 0.0000, 0.0000, 270.0000);
CreateObject(11544, 876.455627, -3221.916992, 38.980270, 0.0000, 0.0000, 180.0000);
CreateObject(3643, 874.755859, -3246.111816, 40.571732, 0.0000, 0.0000, 0.0000);
CreateObject(3287, 869.122253, -3190.511230, 39.425030, 0.0000, 0.0000, 0.0000);
CreateObject(3273, 876.769592, -3227.588867, 34.669239, 0.0000, 0.0000, 180.0000);
CreateObject(1691, 884.323730, -3224.915771, 45.362656, 0.0000, 0.0000, 0.0000);
CreateObject(986, 898.777588, -3212.016846, 36.396229, 0.0000, 0.0000, 270.0000);
CreateObject(986, 898.763306, -3203.983154, 36.396229, 0.0000, 0.0000, 270.0000);
CreateObject(986, 898.730530, -3196.016357, 36.396980, 0.0000, 0.0000, 270.0000);
CreateObject(3406, 896.136230, -3187.552002, 40.756874, 0.0000, 0.0000, 90.0000);
CreateObject(3620, 897.141785, -3186.467529, 47.841431, 0.0000, 0.0000, 92.5783);
CreateObject(1217, 873.892822, -3229.481201, 35.088989, 0.0000, 0.0000, 0.0000);
CreateObject(1243, 934.318726, -3270.160645, -2.235523, 0.0000, 0.0000, 0.0000);
CreateObject(1426, 868.210815, -3219.896729, 34.862682, 0.0000, 0.0000, 0.0000);
CreateObject(6934, 854.606689, -3248.200684, 86.788895, 0.0000, 0.0000, 0.0000);
CreateObject(986, 867.493103, -3256.093506, 36.417042, 0.0000, 0.0000, 348.7500);
CreateObject(986, 859.766663, -3254.149414, 36.407776, 0.0000, 0.0000, 343.5161);
CreateObject(986, 852.123230, -3251.860352, 36.402210, 0.0000, 0.0000, 343.5161);
CreateObject(986, 844.462097, -3249.638672, 36.412624, 0.0000, 0.0000, 343.5161);
CreateObject(986, 838.049438, -3245.439697, 36.434547, 0.0000, 0.0000, 309.7660);
CreateObject(986, 835.099304, -3238.337646, 36.406528, 0.0000, 0.0000, 276.0161);
CreateObject(986, 834.628723, -3230.371582, 36.383602, 0.0000, 0.0000, 269.9227);
CreateObject(986, 834.690430, -3222.326904, 36.383022, 0.0000, 0.0000, 269.9227);
CreateObject(986, 834.664368, -3214.428467, 36.382423, 0.0000, 0.0000, 269.9227);
CreateObject(986, 834.677917, -3206.450684, 36.382652, 0.0000, 0.0000, 269.9227);
CreateObject(986, 834.701355, -3198.491211, 36.382687, 0.0000, 0.0000, 269.9227);
CreateObject(986, 834.704956, -3190.465820, 36.384953, 0.0000, 0.0000, 269.9227);
CreateObject(986, 838.001831, -3184.261963, 36.395557, 0.0000, 0.0000, 213.6727);
CreateObject(986, 845.355225, -3182.125732, 36.399212, 0.0000, 0.0000, 179.9227);
CreateObject(986, 853.302795, -3182.121826, 36.399303, 0.0000, 0.0000, 179.9227);
CreateObject(986, 861.268982, -3182.153320, 36.399284, 0.0000, 0.0000, 179.9227);
CreateObject(986, 869.232300, -3182.168213, 36.396229, 0.0000, 0.0000, 179.9227);
CreateObject(986, 877.204712, -3182.151611, 36.396229, 0.0000, 0.0000, 179.9227);
CreateObject(986, 885.246399, -3182.142822, 36.396229, 0.0000, 0.0000, 179.9227);
CreateObject(986, 893.266479, -3182.121582, 36.397591, 0.0000, 0.0000, 179.9227);
CreateObject(986, 898.199280, -3186.047607, 36.394936, 0.0000, 0.0000, 101.1727);
CreateObject(986, 898.924805, -3193.973389, 36.534756, 0.0000, 0.0000, 270.0000);
CreateObject(986, 875.207520, -3257.987061, 36.423683, 0.0000, 0.0000, 343.5161);
CreateObject(986, 883.082275, -3259.509033, 36.423779, 0.0000, 0.0000, 354.7660);
CreateObject(986, 891.081604, -3259.940674, 36.408791, 0.0000, 0.0000, 359.0632);
CreateObject(986, 897.206177, -3256.707520, 36.396378, 0.0000, 0.0000, 55.3132);
CreateObject(986, 898.727173, -3249.450684, 36.391918, 0.0000, 0.0000, 100.3132);
CreateObject(986, 897.901855, -3241.528320, 36.396679, 0.0000, 0.0000, 270.0000);
CreateObject(986, 897.898010, -3233.531738, 36.396675, 0.0000, 0.0000, 270.0000);
CreateObject(986, 897.652832, -3229.862305, 36.296490, 0.0000, 0.0000, 270.0000);
Player spawn at platform:
Код:
AddPlayerClass(0,878.8992,-3221.6450,42.1521,91.2529,0,0,0,0,0,0);
~Vikt0r
Reply
#2

Nice one. Great map!
Reply
#3

Quote:
Originally Posted by [HiC
TheKiller ]
Nice one. Great map!
thanks! just a warning,some objects might stand a bit above the ground but you cant see it on far distance.
Reply
#4

Nice map, perfect for deathmatch
Reply
#5

Great, for your first mapping
Ive never thought about a oil platform for a Dm!
Great Idea
Reply
#6

thnaks well,it aint my first map,i made some maps but they where made for other gamemodes so i never realesed them.
Reply
#7

nice oil platform and it's perfect for rp servers
Reply
#8

Very good, i will use that map.
Reply
#9

Its really nice and clean, +Rep
Reply
#10

Very nice! 10/10

I edited it in MTA and I think I'll use it for a DeathMatch map!

Good job!

+rep!
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