[question/opinion] Custom Way Of Having Weps in interiors
#1

I wanted to know the opinion of some more educated scripters on this before i even try to do it.

What i want to do is disallow weapons in interiors but the function that comes with samp :
pawn Код:
AllowInteriorWeapons(false);
is easily undone with a simple hack. so what i wanted to do is, put some timer on so when a player enters an interior, then when it detects that the player is not in interior "0" it will save the weapon data, then remove the players weapons. So now the player cant use a hack to disable the allot interior weapons, then i can further check if the player still has weapons in the interior which would handled with the player getting kicked/banned.

I Need an input on this before i further script it so if you have anything to say please do!
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