I need help
#1

Hai,

I have this gang script. I want the Ballas to go steal Grove's car and bring it to some checkpoint and the other way around. Ofcourse I don't want the Ballas to steal their own car and drive it somewhere far away from Grove street.

So I made this script that checks if it's Grove or Ballas but fails ingame.

http://i42.tinypic.com/fn7pzo.png

It should only give the message 'You can't steal your own gang car". The others should show when somebody from the other gang steals the car.

Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
  if(newstate == PLAYER_STATE_DRIVER)
  {
    new numero = GetPlayerVehicleID(playerid);
    if(numero == BallasVeh)
        {
        if(gTeam[playerid] == TEAM_BALLA){
        SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
        RemovePlayerFromVehicle(playerid);
        }else
        {
        if(gTeam[playerid] == TEAM_GROVE){
        SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
        SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!");
        SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***");
        }
       }
    }
  }
  if(newstate == PLAYER_STATE_DRIVER)
  {
    new numero = GetPlayerVehicleID(playerid);
    if(numero == GroveVeh)
        {
        {
        if(gTeam[playerid] == TEAM_GROVE)
        SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
        RemovePlayerFromVehicle(playerid);
        }
        {
        if(gTeam[playerid] == TEAM_BALLA)
        SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
        SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!");
        SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***");
        }
    }
  }
  return 1;
}
Thanks!
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#2

Message doesn't appear? What is the problem?
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#3

No. As you can see in the pic the 'you have stolen...' and 'sombody has stolen...' messages appear. And they shouldn't. Only the 'you cant steal your own ...' message should.
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#4

Sry for the double post, I really need help.

Anyone?
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#5

?
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#6

some messages are double too (both teams steal groves car?), try to see what happens if you steal the other teams vehicle
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#7

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
  if(newstate == PLAYER_STATE_DRIVER)
  {
    new numero = GetPlayerVehicleID(playerid);
    if(numero == BallasVeh)
        {
        if(gTeam[playerid] == TEAM_BALLA){
        SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
        RemovePlayerFromVehicle(playerid);
        }else
        {
        if(gTeam[playerid] == TEAM_GROVE){
        SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
        SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!");
        SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***");
        }
       }
    }
    else if(numero == GroveVeh)
        {
        {
        if(gTeam[playerid] == TEAM_GROVE)
        SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
        RemovePlayerFromVehicle(playerid);
        }
        {
        if(gTeam[playerid] == TEAM_BALLA)
        SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
        SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!");
        SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***");
        }
    }
  }
  return 1;
}
Try that
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#8

EDIT: Fireburn fixed it .

This can be locked .

The code if anybody could use it: (Thanks to Fireburn!)

Quote:

public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new numero = GetPlayerVehicleID(playerid);
if(numero == BallasVeh)
{
if(gTeam[playerid] == TEAM_BALLA)
{
SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
RemovePlayerFromVehicle(playerid);
}
else if(gTeam[playerid] == TEAM_GROVE)
{
SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
SendClientMessage(playerid, 0x33AA33AA, "You have stolen Ballas' gang vehicle! Get it to the checkpoint!");
SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing Ballas' gang vehicle! ***");
}
}
else if(numero == GroveVeh)
{
if(gTeam[playerid] == TEAM_GROVE)
{
SendClientMessage(playerid,0xFF0000AA, "You can't steal your own gang car!");
RemovePlayerFromVehicle(playerid);
}
else if(gTeam[playerid] == TEAM_BALLA)
{
SetPlayerCheckpoint(playerid, 2412.2483,-1854.1670,1.1559, 6.5);
SendClientMessage(playerid, 0x33AA33AA, "You have stolen the Grove's gang vehicle! Get it to the checkpoint!");
SendClientMessageToAll(0xFF0000AA, "*** Somebody is stealing the Grove's gang vehicle! ***");
}
}
}
else if(newstate == PLAYER_STATE_ONFOOT)
{
DisablePlayerCheckpoint(playerid);
}
return 1;
}

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