[Plugin] Textdraw Streamer - Page 2
#1

Quote:
Originally Posted by nieXpro
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I think you say the plugin is slow. Can you tell me if you have advice to speed it up?
I just tested the speed with profiler plugin. I am not expert in making plugins. I just showed the results.
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#2

Quote:
Originally Posted by Kursed
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I just tested the speed with profiler plugin. I am not expert in making plugins. I just showed the results.
Thanks for your test. I don't think there will be a performance problem.
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#3

Quote:
Originally Posted by nieXpro
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Thanks for your test. I don't think there will be a performance problem.
Good Work with the plugin. Hope you come up with new unique plugins in future.
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#4

Quote:
Originally Posted by Kursed
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Good Work with the plugin. Hope you come up with new unique plugins in future.
I do not think of another project right now. If there is a project you can suggest, you can say.
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#5

Kyle is kinda right.
If you use player textdraws as you should use them you would never reach the limit. Speaking of experience here with thousands of textdraws.
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#6

Quote:
Originally Posted by jasperschellekens
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Kyle is kinda right.
If you use player textdraws as you should use them you would never reach the limit. Speaking of experience here with thousands of textdraws.
If you use some things globally, you will see that the color tone of the textdraws has changed. This is related to the ordering of textdraws.
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#7

Rename the callback name. It's ambiguous.
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#8

Quote:
Originally Posted by Fairuz
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Rename the callback name. It's ambiguous.
If you have a suggestion, I can name it.
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#9

Quote:
Originally Posted by nieXpro
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If you have a suggestion, I can name it.
OnPlayerClickDynamicTextdraw
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#10

Quote:
Originally Posted by nieXpro
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If you have a suggestion, I can name it.
I would suggest. 'OnDynamicPlayerTextdrawClicked'
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