05.05.2020, 06:59
Code:
forward duelstart();
public duelstart()
{
DuelCountdown --;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(InDuel[i] == true)
{
if(DuelCountdown == 5)
{
GameTextForPlayer(i, "~r~5", 1000, 3);
PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
}
if(DuelCountdown == 4)
{
GameTextForPlayer(i, "~r~4", 1000, 3);
PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
}
if(DuelCountdown == 3)
{
GameTextForPlayer(i, "~r~3", 1000, 3);
PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
}
if(DuelCountdown == 2)
{
GameTextForPlayer(i, "~r~2", 1000, 3);
PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
}
if(DuelCountdown == 1)
{
GameTextForPlayer(i, "~r~1", 1000, 3);
PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
}
if(DuelCountdown == 0)
{
KillTimer(dueltimer);
Duel = true;
new string[128];
format(string, sizeof(string), "Boxing duel between %s and %s started!", Dueler1, Dueler2);
SendClientMessageToAll(DUEL, string);
TogglePlayerControllable(i, 1);
GameTextForPlayer(i, "~g~BOX YOURSELF!", 2000, 3);
PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
}
}
}
}
return 1;
}

