error 35
#1

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/veh", true) == 0)
{
new String[200];
new tmp[256];
new idx[256];
new Float:x, Float:y, Float:z;

(267) tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
return SendClientMessage(playerid, rosu, "You didn't give a vehicle name");
}
new vehicle = GetVehicleModelIDFromName(tmp);

if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, rosu, "That vehicle name was not found");



(267) : error 035: argument type mismatch (argument 2)
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#2

"idx" isn't a string. So it just needs to be "new idx;".

Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/veh", true) == 0)
    {
        new String[128];
        new tmp[128];
        new idx;
        new Float:x, Float:y, Float:z;

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
            return SendClientMessage(playerid, rosu, "You didn't give a vehicle name");
        }
        new vehicle = GetVehicleModelIDFromName(tmp);

        if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, rosu, "That vehicle name was not found");
Reply
#3

Thank you very much man
Reply
#4

I have another problem if you can help me
When I type /spawncar appear in chat this isnt a command.

#define FILTERSCRIPT
#if defined FILTERSCRIPT

new aVehicleNames[212][] =
{
{"Landstalker"},
{"Bravura"},
{"Buffalo"},
{"Linerunner"},
{"Perrenial"},
{"Sentinel"},
{"Dumper"},
{"Firetruck"},
{"Trashmaster"},
{"Stretch"},
{"Manana"},
{"Infernus"},
{"Voodoo"},
{"Pony"},
{"Mule"},
{"Cheetah"},
{"Ambulance"},
{"Leviathan"},
{"Moonbeam"},
{"Esperanto"},
{"Taxi"},
{"Washington"},
{"Bobcat"},
{"Mr Whoopee"},
{"BF Injection"},
{"Hunter"},
{"Premier"},
{"Enforcer"},
{"Securicar"},
{"Banshee"},
{"Predator"},
{"Bus"},
{"Rhino"},
{"Barracks"},
{"Hotknife"},
{"Trailer 1"},
{"Previon"},
{"Coach"},
{"Cabbie"},
{"Stallion"},
{"Rumpo"},
{"RC Bandit"},
{"Romero"},
{"Packer"},
{"Monster"},
{"Admiral"},
{"Squalo"},
{"Seasparrow"},
{"Pizzaboy"},
{"Tram"},
{"Trailer 2"},
{"Turismo"},
{"Speeder"},
{"Reefer"},
{"Tropic"},
{"Flatbed"},
{"Yankee"},
{"Caddy"},
{"Solair"},
{"Berkley's RC Van"},
{"Skimmer"},
{"PCJ-600"},
{"Faggio"},
{"Freeway"},
{"RC Baron"},
{"RC Raider"},
{"Glendale"},
{"Oceanic"},
{"Sanchez"},
{"Sparrow"},
{"Patriot"},
{"Quad"},
{"Coastguard"},
{"Dinghy"},
{"Hermes"},
{"Sabre"},
{"Rustler"},
{"ZR-350"},
{"Walton"},
{"Regina"},
{"Comet"},
{"BMX"},
{"Burrito"},
{"Camper"},
{"Marquis"},
{"Baggage"},
{"Dozer"},
{"Maverick"},
{"News Chopper"},
{"Rancher"},
{"FBI Rancher"},
{"Virgo"},
{"Greenwood"},
{"Jetmax"},
{"Hotring"},
{"Sandking"},
{"Blista Compact"},
{"Police Maverick"},
{"Boxville"},
{"Benson"},
{"Mesa"},
{"RC Goblin"},
{"Hotring Racer A"},
{"Hotring Racer B"},
{"Bloodring Banger"},
{"Rancher"},
{"Super GT"},
{"Elegant"},
{"Journey"},
{"Bike"},
{"Mountain Bike"},
{"Beagle"},
{"Cropdust"},
{"Stunt"},
{"Tanker"},
{"Roadtrain"},
{"Nebula"},
{"Majestic"},
{"Buccaneer"},
{"Shamal"},
{"Hydra"},
{"FCR-900"},
{"NRG-500"},
{"HPV1000"},
{"Cement Truck"},
{"Tow Truck"},
{"Fortune"},
{"Cadrona"},
{"FBI Truck"},
{"Willard"},
{"Forklift"},
{"Tractor"},
{"Combine"},
{"Feltzer"},
{"Remington"},
{"Slamvan"},
{"Blade"},
{"Freight"},
{"Streak"},
{"Vortex"},
{"Vincent"},
{"Bullet"},
{"Clover"},
{"Sadler"},
{"Firetruck LA"},
{"Hustler"},
{"Intruder"},
{"Primo"},
{"Cargobob"},
{"Tampa"},
{"Sunrise"},
{"Merit"},
{"Utility"},
{"Nevada"},
{"Yosemite"},
{"Windsor"},
{"Monster A"},
{"Monster B"},
{"Uranus"},
{"Jester"},
{"Sultan"},
{"Stratum"},
{"Elegy"},
{"Raindance"},
{"RC Tiger"},
{"Flash"},
{"Tahoma"},
{"Savanna"},
{"Bandito"},
{"Freight Flat"},
{"Streak Carriage"},
{"Kart"},
{"Mower"},
{"Duneride"},
{"Sweeper"},
{"Broadway"},
{"Tornado"},
{"AT-400"},
{"DFT-30"},
{"Huntley"},
{"Stafford"},
{"BF-400"},
{"Newsvan"},
{"Tug"},
{"Trailer 3"},
{"Emperor"},
{"Wayfarer"},
{"Euros"},
{"Hotdog"},
{"Club"},
{"Freight Carriage"},
{"Trailer 3"},
{"Andromada"},
{"Dodo"},
{"RC Cam"},
{"Launch"},
{"Police Car (LSPD)"},
{"Police Car (SFPD)"},
{"Police Car (LVPD)"},
{"Police Ranger"},
{"Picador"},
{"S.W.A.T. Van"},
{"Alpha"},
{"Phoenix"},
{"Glendale"},
{"Sadler"},
{"Luggage Trailer A"},
{"Luggage Trailer B"},
{"Stair Trailer"},
{"Boxville"},
{"Farm Plow"},
{"Utility Trailer"}
};

#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/spawncar", true) == 0)
{
new String[200];
new tmp[256];
new idx;
new Float:x, Float:y, Float:z;

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
return SendClientMessage(playerid, rosu, "Nu ai scris corect! Incearca /spawncar (nume masina)");
}
new vehicle = GetVehicleModelIDFromName(tmp);

if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, rosu, "Aceasta masina nu exista!");

new Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);

if(IsPlayerInAnyVehicle(playerid) == 1)
{
GetXYInFrontOfPlayer(playerid, x, y, 8);
}
else
{
GetXYInFrontOfPlayer(playerid, x, y, 5);
}

new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));

format(String, sizeof(String), "Ai spawnat %s", aVehicleNames[vehicle - 400]);
SendClientMessage(playerid, albastru, String);
return 1;
}
return 0;
}

strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}

GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if(strfind(aVehicleNames[i], vname, true) != -1)
return i + 400;
}
return -1;
}

stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
new Float:a;

GetPlayerPos(playerid, x2, y2, a);
GetPlayerFacingAngle(playerid, a);

if(GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}

x2 += (distance * floatsin(-a, degrees));
y2 += (distance * floatcos(-a, degrees));
}
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#5

Is your command in its own filterscript? I assume it is based on the filterscript define at the top of your code. Do you have the filterscript in your server.cfg? If it's not loaded then the command won't exist when you attempt to use it in game.
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