10.04.2019, 12:58
Hey guys, I'm using FCNPC to create zombie bots.
They are spawning into the server correctly, but after a while a windows pop ups wich closes the server down.
What is causing this?
I updated all plugins, MapAndreas, FNPC (2.0.0 0.3DL version), etc..
FCNPC crash file:
They are spawning into the server correctly, but after a while a windows pop ups wich closes the server down.
What is causing this?
I updated all plugins, MapAndreas, FNPC (2.0.0 0.3DL version), etc..
FCNPC crash file:
Code:
=========================== FCNPC Exception Handler ============================ Address: 0x634d0dc4 Registers: EAX: 0x1 - EBX: 0x0 - ECX: 0x2d293556 - EDX: 0x4 ESI: 0x795d08 - EDI: 0x2368bf8 - EBP: 0x19fe0c - ESP: 0x19fddc Stack: 0x0: 0x2d30cb5a - 0x4: 0x23681d8 - 0x8: 0x0 - 0xC: 0x19fdf0 - 0x10: 0x788c68 - 0x14: 0x790b58 0x18: 0x0 - 0x1C: 0x788c0a - 0x20: 0x19fe8c Information: System: Windows SA-MP: 0.3.DL R1 FCNPC: 2.0.0 Functions: FUNC_CPlayerPool__DeletePlayer: 0x466550 FUNC_CPlayer__Kill: 0x485020 FUNC_CPlayer__EnterVehicle: 0x485670 FUNC_CPlayer__ExitVehicle: 0x485790 FUNC_CPlayer__SpawnForWorld: 0x487730 FUNC_GetVehicleModelInfo: 0x4892a0 FUNC_CConsole__GetIntVariable: 0x490c80 FUNC_ClientJoin_RPC: 0x497ef0 Pointers: VAR_ServerAuthentication: 0x4fc470 VAR_NetVersion: 0xfde Offsets: OFFSET_RemoteSystemManager: 0x33c OFFSET_RemoteSystemSize: 0xcb8 OFFSET_RemoteSystem__ConnectMode: 0xcb0 OFFSET_RemoteSystem__Unknown: 0xcb5 Callbacks: FUNC_CGameMode__OnPlayerGiveDamage: 0x46f050 FUNC_CGameMode__OnPlayerTakeDamage: 0x46efd0 FUNC_CGameMode__OnPlayerWeaponShot: 0x46f640 FUNC_CGameMode__OnPlayerStreamIn: 0x46ebc0 FUNC_CGameMode__OnPlayerStreamOut: 0x46ec30 FUNC_CGameMode__OnGameModeExit: 0x46da90 =========================== FCNPC Exception Handler ============================