07.04.2019, 12:42
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Last edited by Joko147; 11/04/2019 at 03:27 AM.
)
Hi,
I was wondering if any of you, talented scripters out there, thought of doing a newer and more modern version of Map Construction.
This that comes up in mind when I think of a newer version of Map Editor:
- Have a more decent look (visual)
- Categorise all objects to be more easier to find one. Like this website:https://dev.prineside.com/gtasa_samp_model_id/
- Be able to add textures from TStudio straight into it, so no need to open up a server for that.
- Being able to have useful scripts in the program when we go In-Game, such as: /weather, /changeskin, /flymode, writing text, texturing objects, actors ect... Kinda like Tstudio, but a one program that contains it all.
Current Version here: https://sampforum.blast.hk/showthread.php?tid=282801
I know for a fact that this is not a SA-MP Plugins or whatsoever, but someone may know someone who can work on something that would be more convenient for all mappers out there
I was wondering if any of you, talented scripters out there, thought of doing a newer and more modern version of Map Construction.
This that comes up in mind when I think of a newer version of Map Editor:
- Have a more decent look (visual)
- Categorise all objects to be more easier to find one. Like this website:https://dev.prineside.com/gtasa_samp_model_id/
- Be able to add textures from TStudio straight into it, so no need to open up a server for that.
- Being able to have useful scripts in the program when we go In-Game, such as: /weather, /changeskin, /flymode, writing text, texturing objects, actors ect... Kinda like Tstudio, but a one program that contains it all.
Current Version here: https://sampforum.blast.hk/showthread.php?tid=282801
I know for a fact that this is not a SA-MP Plugins or whatsoever, but someone may know someone who can work on something that would be more convenient for all mappers out there