[Map] Ganton and Verona - Gas Station
#1

Hello, this gas stations I did due to need of having more Gas Station distributed in Los Santos from RP stuffs. Thanks and enjoy the map.

PS: The .rar attach files contain the code and the .db file if you are interested in changing textures or mapping in texture-studio.

• This is a clean map with only SA-MP/GTA SA objects;
• The draw distance is default 300.0, but its is possible change, and I recommend it for more RP experience;
• Don't have pump gas bombs in the map due to the RP gas vehicle system/script.

Verona Gas Station



More img:
https://i.postimg.cc/cLchN8Kn/sa-mp-318.png

Code of Map:
Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
//////////////////////////////////////////////and Crayder////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Map Information////////////////////////////////////////////////////////////////////////////////////////////////
/*
	Exported on "2019-02-01 10:46:38" by "Hayran"
	Created by "Hayran_Tavares"
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 6098, 836.585, -1743.296, 19.609, 0.250);
RemoveBuildingForPlayer(playerid, 6076, 836.585, -1743.296, 19.609, 0.250);
RemoveBuildingForPlayer(playerid, 726, 865.101, -1710.554, 10.742, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateObject(19545, 827.692993, -1728.829956, 12.546998, 0.000000, 0.000000, 0.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 16640, "a51", "concretemanky", 0x00000000);
tmpobjid = CreateObject(5409, 834.898010, -1726.822998, 17.027000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10755, "airportrminl_sfse", "ws_airportwin2", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 1676, "wshxrefpump", "petrolpumptop_128", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 10763, "airport1_sfse", "ws_airportdoors1", 0x00000000);
SetObjectMaterial(tmpobjid, 4, 3979, "civic01_lan", "sl_concretewall1", 0x00000000);
SetObjectMaterial(tmpobjid, 7, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 10, 11545, "desn_truckstop", "ws_xenon_3", 0x00000000);
SetObjectMaterial(tmpobjid, 11, 16093, "a51_ext", "ws_trans_concr", 0x00000000);
tmpobjid = CreateObject(19545, 842.692993, -1728.833007, 12.546998, 0.000000, 0.000000, 0.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 16640, "a51", "concretemanky", 0x00000000);
tmpobjid = CreateObject(19545, 857.681030, -1728.836059, 12.546998, 0.000000, 0.000000, 0.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 16640, "a51", "concretemanky", 0x00000000);
tmpobjid = CreateObject(8947, 835.247009, -1731.310058, 9.600000, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 14668, "711c", "forumstand1_LAe", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 17545, "burnsground", "newall10_seamless", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 17545, "burnsground", "newall10_seamless", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 16093, "a51_ext", "ws_trans_concr", 0x00000000);
tmpobjid = CreateObject(19371, 821.853027, -1726.589965, 11.791999, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10713, "gayclub_sfs", "ws_plasterwall1", 0x00000000);
tmpobjid = CreateObject(19371, 851.526000, -1726.531982, 13.156999, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10713, "gayclub_sfs", "ws_plasterwall1", 0x00000000);
tmpobjid = CreateObject(3660, 852.677001, -1749.912963, 14.600000, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0x00000000);
tmpobjid = CreateObject(3660, 852.671020, -1736.495971, 14.600000, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 17545, "burnsground", "newall10_seamless", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateObject(1215, 847.320983, -1738.542968, 13.168000, 0.000000, 0.000000, 0.000000, 300.00); 
tmpobjid = CreateObject(1215, 823.127014, -1738.556030, 13.168000, 0.000000, 0.000000, 0.000000, 300.00); 
tmpobjid = CreateObject(1209, 838.842712, -1736.521728, 12.683876, 0.000000, 0.000000, 0.000000, 300.00); 
tmpobjid = CreateObject(2714, 831.877929, -1736.224853, 14.301507, 0.000000, 0.000000, 0.000000, 300.00);
Ganton Gas Station



More img:
https://i.postimg.cc/bNkL35pL/sa-mp-287.png

Code of Map:
Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
//////////////////////////////////////////////and Crayder////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Map Information////////////////////////////////////////////////////////////////////////////////////////////////
/*
	Exported on "2019-02-01 10:50:29" by "Hayran"
	Created by "Hayran_Tavares"
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 17519, 2450.875, -1757.398, 16.000, 0.250);
RemoveBuildingForPlayer(playerid, 17757, 2450.875, -1757.398, 16.000, 0.250);
RemoveBuildingForPlayer(playerid, 17523, 2436.218, -1788.562, 15.023, 0.250);
RemoveBuildingForPlayer(playerid, 17765, 2436.218, -1788.562, 15.023, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateObject(5409, 2440.627929, -1775.240966, 17.156999, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 1, 10377, "cityhall_sfs", "ws_concretenew_step", 0x00000000);
tmpobjid = CreateObject(19545, 2445.951904, -1773.446044, 12.722000, 0.000000, 0.500000, 0.246998, 300.00); 
SetObjectMaterial(tmpobjid, 0, 3452, "bballvgnint", "Bow_Abattoir_Conc2", 0x00000000);
tmpobjid = CreateObject(19545, 2431.107910, -1773.447998, 12.696997, 0.000000, 359.247009, 0.246997, 300.00); 
SetObjectMaterial(tmpobjid, 0, 3452, "bballvgnint", "Bow_Abattoir_Conc2", 0x00000000);
tmpobjid = CreateObject(19545, 2450.915039, -1773.454956, 12.671998, 0.000000, 0.500000, 0.246998, 300.00); 
SetObjectMaterial(tmpobjid, 0, 3452, "bballvgnint", "Bow_Abattoir_Conc2", 0x00000000);
tmpobjid = CreateObject(3660, 2433.486083, -1792.894042, 14.498997, 0.000000, 0.000000, 0.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 12908, "ce_ground11", "grassdead1", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 1419, "break_fence3", "CJ_FRAME_Glass", 0x00000000);
tmpobjid = CreateObject(3660, 2448.711914, -1792.878051, 14.498997, 0.000000, 0.000000, 0.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 12908, "ce_ground11", "grassdead1", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 1419, "break_fence3", "CJ_FRAME_Glass", 0x00000000);
tmpobjid = CreateObject(8947, 2440.392089, -1772.255004, 9.781000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 1, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
tmpobjid = CreateObject(3578, 2458.487060, -1787.073974, 11.826000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10377, "cityhall_sfs", "ws_concretenew_step", 0x00000000);
tmpobjid = CreateObject(3578, 2458.499023, -1776.791015, 11.826000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10377, "cityhall_sfs", "ws_concretenew_step", 0x00000000);
tmpobjid = CreateObject(3578, 2458.510009, -1766.488037, 11.826000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10377, "cityhall_sfs", "ws_concretenew_step", 0x00000000);
tmpobjid = CreateObject(3578, 2458.527099, -1756.969970, 11.826000, 0.000000, 0.000000, 270.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10377, "cityhall_sfs", "ws_concretenew_step", 0x00000000);
tmpobjid = CreateObject(3406, 2424.653076, -1798.031982, 10.543000, 0.000000, 0.000000, 90.000000, 300.00); 
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateObject(19545, 2431.107910, -1773.448974, 12.671998, 0.000000, 359.250000, 0.250000, 300.00); 
tmpobjid = CreateObject(1358, 2424.840087, -1803.704956, 13.701997, 0.000000, 0.000000, 270.000000, 300.00);
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#2

Awesome work!
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