23.03.2019, 15:08
Hey there
I've noticed my FIXES_OnPlayerUpdate returning 0. I've put debug code where it have return 0; but it's not printed.
This is the default code:
I changed to this:
And this is the output:
How I can find out why is it desyncing?
I've noticed my FIXES_OnPlayerUpdate returning 0. I've put debug code where it have return 0; but it's not printed.
This is the default code:
Code:
return FIXES_OnPlayerUpdate(playerid);
Code:
new ret = FIXES_OnPlayerUpdate(playerid); printf("FIXES_OnPlayerUpdate %i", ret); return ret;
Code:
FIXES_OnPlayerUpdate 0