Help me with error
#1

Hello. My problem is that when I create textdraws (6 of them), everything goes good. My GM compiles fine. The problem is when I define new player sided textdraw, nothing goes well. It says that GM is compiled but it is not. My amx file is empty, and a line flashes in place where it should say about pawno info.
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#2

Mind posting your script with the errors marked so we could see what are you talking about?
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#3

That is problem! There are no errors!
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#4

Please help!
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#5

Can't help you without code.
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#6

No need for code. I define variables with this new PlayerText:name1[MAX_PLAYERS]; and that six times with different names. After the sixth time, it won't compile.
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#7

Only thing I can show you are the screenshots.
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#8

With six variables:
https://imgur.com/6wENOZk


With new seventh variable:
https://imgur.com/vBUDSj8
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#9

I haven't seen this type of problem before. Any help from professionals or just someone who knows what this problem is?
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#10

Please help!
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#11

No one is able to help you unless you post your code. We could care less about stealing your code.
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#12

There is no difference in showing the code. Only left thing I can show you are the textdraws.
Textdraws: https://imgur.com/9Di6EFu
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#13

As I have shown, just one line made compiler not compiling. I seriously don't know why!
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#14

It seems like compiler crashed or something?
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#15

I tryed with changing the variable names but nothing. It has to do something with prefix "PlayerText" when defining different type of variable.
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#16

Any help?
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#17

I believe the compiler crashes why don't you try with Zeex's compiler: https://github.com/pawn-lang/compiler/releases
I have attached my test with 40 arrays of player text and it compiles. Try to change the compiler. BTW I have similar issue when sqlitei.inc is included. That is even with Zeex's compiler.

Edit: sorry for the quality of the image. That is compressed by the forums not me.
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#18

Ok, thanks a lot!
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