[Map] Pershing Square - LSPD Building Remap and Umbrella Corp
#1

Hello again, this is another map I made for the roleplay server, in it you will not find retextures because is a old job. But, it has a great quality, and preserves the vanilla aspect of the game. Ty and enjoy.

PS: The .rar attach files contain the code and the .db file if you are interested in changing textures or mapping in texture-studio.

• The map is clean and vanilla (original gta sa) aspect;
• Good for Roleplay servers;
• The draw distance is 300.0 default, but you can change it and I recommend for a better experience.








More pictures (with the easter egg in the lasts photos).
https://imgur.com/a/uz05ngd

Code of Map:
Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
//////////////////////////////////////////////and Crayder////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Map Information////////////////////////////////////////////////////////////////////////////////////////////////
/*
	Exported on "2019-02-01 11:37:00" by "Hayran"
	Created by "Hayran"
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 4019, 1777.835, -1773.906, 12.523, 0.250);
RemoveBuildingForPlayer(playerid, 4025, 1777.835, -1773.906, 12.523, 0.250);
RemoveBuildingForPlayer(playerid, 4016, 1497.796, -1543.710, 17.554, 0.250);
RemoveBuildingForPlayer(playerid, 4026, 1497.796, -1543.710, 17.554, 0.250);
RemoveBuildingForPlayer(playerid, 620, 1541.453, -1642.031, 13.046, 0.250);
RemoveBuildingForPlayer(playerid, 620, 1547.570, -1689.984, 13.046, 0.250);
RemoveBuildingForPlayer(playerid, 713, 1457.937, -1620.695, 13.453, 0.250);
RemoveBuildingForPlayer(playerid, 1525, 1549.890, -1714.520, 15.101, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1541.300, -1702.599, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1541.449, -1713.300, 14.429, 0.250);
RemoveBuildingForPlayer(playerid, 620, 1541.449, -1709.640, 13.046, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1546.869, -1658.339, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 620, 1547.569, -1661.030, 13.046, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1546.599, -1664.630, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1546.869, -1687.099, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1546.599, -1693.390, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 620, 1541.449, -1642.030, 13.046, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1541.479, -1648.449, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 647, 1541.739, -1638.910, 14.437, 0.250);
RemoveBuildingForPlayer(playerid, 1372, 1461.430, -1489.219, 12.679, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
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Reply
#2

Finally a modern look at Pershing. Nicely done!
Reply
#3

Nice Map dude
Reply
#4

nice map thanks
Reply
#5

Well done
Reply
#6

@Hayran_Tavares, your mapping looks really decent. Are you up for mapping in certain project and purposes?
Reply
#7

Wow nice one!
Reply
#8

sir can u get out my 2 warning im sorrie for killied who`s killied me and sorrie for killied a 1 admin
Reply
#9

Really nice and more realistic. Only downside is there's high standards for anything replacing perishing hq due to how nostalgic that shit is.
Reply
#10

Quote:
Originally Posted by Riddick94
View Post
@Hayran_Tavares, your mapping looks really decent. Are you up for mapping in certain project and purposes?
Hi, thanks! unfortunately I moved away from sa-mp projects . Im in a project on GTA V RAGE RP sv.

@all

Ty all
Reply
#11

NICE
Reply


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