24.01.2019, 19:14
When I type /biz plant or /biz edit near my business nothing happens.
Code:
COMMAND:biz(playerid, params[]) { if (PlayerInfo[playerid][LoggedIn] == false) return true; new string[128], param[64], amount, amount2; if(sscanf(params, "s[64]I(-1)I(-1)", param, amount, amount2)) { scm(playerid, COLOR_GREEN, "/biz [usage]"); scm(playerid, COLOR_GREY, " plant | edit | select |"); } if(strcmp(param, "plant", true) == 0) { new allow = FurnRight(playerid, 1); if(allow > 0) { if(amount == (-1)) { ShowModelSelectionMenuEx(playerid, FurnObjs, sizeof(FurnObjs), "Furniture List", 8, 16.0, 0.0, -55.0); } else { if(amount < 320 || amount > 35000) return scm(playerid, -1, "Invalid Object ID!"); if(GetPlayerInterior(playerid) == 0 && GetPlayerVirtualWorld(playerid) == 0 && IsInvalidObjectID(amount)) return scm(playerid, -1, "This is not a valid outdoor furniture object!"); new foundid = -1; for(new i = 0; i < MAX_OBJECT_ARRAY; i++) { if(ObjectList[i][oID] == amount) { foundid=i; break; } } if(foundid == -1) return scm(playerid, -1, "Invalid Object ID!"); new Float:X, Float:Y, Float:Z, obj = 0; GetPlayerPos(playerid, X, Y, Z); obj = CreatePlayerObject(playerid, amount, X+1.0, Y+1.0, Z, 0.0, 0.0, 0.0, 100.0); SetPVarInt(playerid, "FurnObject", obj); SetPVarInt(playerid, "EditorMode", 3); SetPVarInt(playerid, "Mute", 1); PlayerInfo[playerid][pFurnID]=amount; EditPlayerObject(playerid, obj); format(string, sizeof(string),"%s selected, use the SPRINT key to navigate.", ObjectList[foundid][oName]); SendClientMessage(playerid, COLOR_WHITE, string); } } } else if(strcmp(param, "edit", true) == 0) { if(FurnRight(playerid, 1)){ GetCloseBizzObject(playerid, FurnRight(playerid, 1)); } } else if(strcmp(param, "removeall", true) == 0) { if(FurnRight(playerid, 1)) { ShowPlayerDialog(playerid, DIALOG_BUSINESS_REMOVEALL, DIALOG_STYLE_MSGBOX, "Remove all furniture objects", "Are you sure you want to remove all of your current business furniture objects?", "Yes", "No"); } else SendClientMessage(playerid, COLOR_GREY, "You don't have permission to furnish this business."); } return 1; } stock FurnRight(playerid, type) { new key = -1; if(type == 1) { for(new i = 0; i < sizeof(BusinessInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 150.0,BusinessInfo[i][EnterX],BusinessInfo[i][EnterY],BusinessInfo[i][EnterZ])) { if(BusinessInfo[i][Type] == 1) { if(strlen(BusinessInfo[i][Owner]) > 0) { if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0) { key = i; return key; } } } } else if(IsPlayerInRangeOfPoint(playerid, 150.0,BusinessInfo[i][ExitX],BusinessInfo[i][ExitY],BusinessInfo[i][ExitZ])) { if(BusinessInfo[i][Type] == 0) { if(strlen(BusinessInfo[i][Owner]) > 0) { if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0) { key = i; return key; } } } } else if(IsPlayerInRangeOfPoint(playerid, 30.0,BusinessInfo[i][EnterX],BusinessInfo[i][EnterY],BusinessInfo[i][EnterZ])) { if(BusinessInfo[i][Type] == 0) { if(strlen(BusinessInfo[i][Owner]) > 0) { if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0) { key = i; return key; } } } } } } return -1; }