21.01.2019, 22:47
When I changed the color of my gang,happend something,I don't know why I'm not respawn on my gang position when I write "/spawnme"
Ph: https://imgur.com/a/r9dLHXg
Ph: https://imgur.com/a/r9dLHXg
HTML Code:
CMD:gcolor(playerid, params[]) { if(CosminInfo[playerid][g_Rank] < 9) return SendError2(playerid, "{E4EDF4}You need to be Gang Rank 9 to use this command", "{E4EDF4}Trebuie sa ai Rank 9 in Gang pentru a folosi aceasta comanda"); //-------------------------------------------------------------------------- if(sscanf(params, "h", params[0])) return SendUsage(playerid, "/gcolor [Color Code]"); //-------------------------------------------------------------------------- //for(new i = 0; i < MAX_GANGS; i++) if(GangInfo[i][GangColor] == SetPlayerColor(i, params[0])) return SendError2(playerid, "{E4EDF4}Sorry,but the selected color are using some gang. Please select another", "{E4EDF4}Scuze,dar aceasta culoare este folosita de alt gang,te rog sa incerci alta"); //-------------------------------------------------------------------------- { params[0] = (params[0] * 256) + 0xAA; //------------------------------------------------------------------- GangInfo[CosminInfo[playerid][GangID]][GangColor] = params[0], Announce(playerid, "~w~~h~Gang color have been ~n~~g~~h~updated~w~~h~.", 3000, 4); //foreach(new i : Player) SetPlayerColor(i, params[0] = GangInfo[i][GangColor]), Announce(playerid, "~w~~h~Gang color have been ~n~~g~~h~updated~w~~h~.", 3000, 4); //------------------------------------------------------------------- eString[0] = EOS; //------------------------------------------------------------------- format(eString, sizeof eString, "GANG: {E4EDF4}Founder '{FFFF00}%s{E4EDF4}' has set a new color to your gang.", PlayerName(playerid)); SendGangMessage(CosminInfo[playerid][GangID], eString); //------------------------------------------------------------------- foreach(new i : Player) if(CosminInfo[playerid][GangID] == CosminInfo[i][GangID]) SetPlayerColor(i, params[0]); //------------------------------------------------------------------- } return 1; }