13.01.2019, 16:02
stock isORGMechanicLcensed(playerid)
{
new org = PlayerInfo[playerid][pOrgMember];
if(org !=0 && OrgInfo[org][OrgMech] == 1) return 1;
return 0;
}
Its always FALSE even if my ORG has a mechanic license
{
new org = PlayerInfo[playerid][pOrgMember];
if(org !=0 && OrgInfo[org][OrgMech] == 1) return 1;
return 0;
}
Its always FALSE even if my ORG has a mechanic license