Samp Graphics Bug
#1


Objects textures bugging doesn't matter if mapped or not.



Vech's are looking bad too they get some black shadows on them.

Is there any fix for it? Thanks.
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#2

post video
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#3

Okay once I'll get free time.
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#4

Quote:
Originally Posted by ][Noname][
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post video
https://*********/LLkYxnyaUeI
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#5

Download stream memory fix.
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#6

16 bit resolution?
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#7

Quote:
Originally Posted by ilovepancakes
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Objects textures bugging doesn't matter if mapped or not.



Vech's are looking bad too they get some black shadows on them.

Is there any fix for it? Thanks.
Try getting closer to the object you're looking at, if that doesn't really help; try the streamer fix posted above (I think )
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#8

Quote:
Originally Posted by ][Noname][
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16 bit resolution?
32bit.
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#9

Not happening with me. Maybe your monitor or resolution problem?
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#10

same happen on 16bit
ZBuffer bug
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#11

Its pretty strange thing. After i relog some objects gets fixed but than others gets some texture glitch.
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#12

anyway it's not samp problem
you will see same in singleplayer
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#13

Need anymore help?
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