12.12.2018, 13:33
Hello, I have a question that is killing me which is: Do I have to have my own web page to download several files at the same time (OnPlayerRequestDownload)? Thanks, I really need clear explanations of this.
Client URL downloading is done via libcurl version 7.57.0 compiled with support for http, https, and zlib (gzip) |
For testing or a small server, you can use internal downloading through the server's port (ie 7777). For a serious server (10+ players), you should have the files and on a website. The internal downloading is much slower, as the SA-MP server is meant to concentrate on player sync/scripting, not downloads.
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For testing or a small server, you can use internal downloading through the server's port (ie 7777). For a serious server (10+ players), you should have the files and on a website. The internal downloading is much slower, as the SA-MP server is meant to concentrate on player sync/scripting, not downloads.
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Can not I use Dropbox, Onedrive or another Internet? Do I necessarily have to host my own website?
That is, if or if I have to have my own website to upload the files? |
Is not there a page where I can upload the files? My problem is that custom masks that weigh 1 MB or more are not downloaded and generate errors through the server configuration.
All this happens when the server is online. When it is in local mode all the files are downloaded normally, it is not an internet problem because it has been tested by several people. |