11.12.2018, 12:36
Hello, so for example I have a clan system on gamemode and the limit is defined 100.
The variables for the clan system are as below:
#define MAX_CLANS (100)
enum cInfo
{
cID
//some variables
}
new ClanInfo[MAX_CLANS][cInfo];
How can I avoid this limitation? Is this possible?
I know the question sounds a little stupid but I am really wonder how to do this and if is possible..
Thanks in advance!
The variables for the clan system are as below:
#define MAX_CLANS (100)
enum cInfo
{
cID
//some variables
}
new ClanInfo[MAX_CLANS][cInfo];
How can I avoid this limitation? Is this possible?
I know the question sounds a little stupid but I am really wonder how to do this and if is possible..
Thanks in advance!