26.11.2018, 16:01
When I'm in my personal car it goes but
when in another car it does not work..
Image:
and on the server looks: SERVER: Unknown command.
My Code:
when in another car it does not work..
Image:

and on the server looks: SERVER: Unknown command.
My Code:
Код HTML:
stock CarOwner3(playerid, vehicleid)
{
if( CarInfo[PlayerInfo[playerid][pCarPers][0]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][0]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][1]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][1]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][2]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][2]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][3]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][3]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][4]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][4]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][5]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][5]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][6]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][6]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][7]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][7]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][8]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][8]][cSpawn])
{
return 1;
}
else if( CarInfo[PlayerInfo[playerid][pCarPers][9]][cSpawn] > 0 && vehicleid == CarInfo[PlayerInfo[playerid][pCarPers][9]][cSpawn])
{
return 1;
}
return 0;
}
CMD:park(playerid, params[])
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your personal vehicle!");
new getcarid = GetPlayerVehicleID(playerid);
if(IsPlayerConnected(playerid))
{
if(CarOwner3(playerid, getcarid)) // checking whether the player is in the personal car
{
PersonalCars(playerid, 2, getcarid); // In personal vehicle
}
else
{
SCM(playerid, -1, "[Personal Car's]: You are not in your personal vehicle!");
}
}
return 1;
}

