16.11.2018, 18:15
Greetings, I would like to know how I could do so that when a trailer is attached to a trailer, try to do this but it does not work:
Code:
forward OnPlayerAttachTrailer(playerid, vehicleid, trailerid);
public OnPlayerAttachTrailer(playerid, vehicleid, trailerid)
{
if(!IsTrailerAttachedToVehicle(vehicleid))
{
}
if(pInfo[playerid][pLevel] > 2)
{
if(GetPVarInt(playerid, "TRUCK_MERCH") == 1)
{
new Tipe[20];
switch(GetVehicleModel(trailerid))
{
case 435: Tipe = "Cereal";
}
SetPlayerCheckpoint(playerid, -2457.8601,2291.7852,5.0990, 7);
SetPVarInt(playerid, "TRUCK_MERCH", 2);
DeletePVar(playerid, "TRUCK_GO");
c_clvl2_e1_b = false;
SendClientMessage(playerid, -1, "Go to the checkpoint");
RemovePlayerMapIcon(playerid, CEREAL_DEPOSIT);
SetPVarInt(playerid, "TRUCK_GOING", 2);
}
}
return 1;
}


