26.10.2018, 23:42
Using weapon config by slice and on my onplayerdamage callback I only return 1, however any rpg damage self inflicted doesn't hurt the player, and any weaponized damage ie hunters, seasparrows etc do no damage to other players, do I need to toggle something for self damage, do I need to define wep vehicle damage? I've used the include before and had no issues similar to this so rather confused as normal damage works just fine, it's just wep vehicles and self inflicted damage.
Using the latest version of weapon config and SKY on 0.3.7 btw
Using the latest version of weapon config and SKY on 0.3.7 btw