13.10.2018, 20:43
Quote:
Just add a check to see if player is alive or dead. If is dead, execute your code.
|
Код:
public DeathTimer(playerid) { new Float:healtht; GetPlayerHealthEx(playerid, healtht); if(healtht <= 0) { GivePlayerCash(playerid, -5); SendClientMessage(playerid, COLOR_ORANGE, "Paramedics saved you for 5 dollars."); KillTimer(deatht[playerid]); } return 1; }