thats all i added.
PHP код:
if(CarInfo[idd][cSpoilerBullet] != 0) {
DestroyDynamicObject(SpoilerBullet[CarInfo[idd][Spawned]]);
SpoilerBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cFataBullet] != 0) {
DestroyDynamicObject(FataBullet[CarInfo[idd][Spawned]]);
FataBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cSpateBullet] != 0) {
DestroyDynamicObject(SpateBullet[CarInfo[idd][Spawned]]);
SpateBullet[CarInfo[idd][Spawned]] = 0;
}
PHP код:
if(CarInfo[dbid][cSpoilerBullet] != 0 ){
new h = CarInfo[dbid][Spawned];
SpoilerBullet[h] = CreateDynamicObject(1003,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(SpoilerBullet[h], h, 0.000000,-2.025000,0.300000,0.000000,0.000000,0.000000);
}
if(CarInfo[dbid][cFataBullet] != 0 ){
new h = CarInfo[dbid][Spawned];
FataBullet[h] = CreateDynamicObject(1166,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(FataBullet[h], h, 1.049999,1.575000,0.000000,0.000000,0.000000,0.000000);
}
if(CarInfo[dbid][cSpateBullet] != 0 ){
new h = CarInfo[dbid][Spawned];
FataBullet[h] = CreateDynamicObject(1149,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(SpateBullet[h], h, 1.049999,-1.500000,0.075000,0.000000,0.000000,0.000000);
}
PHP код:
case DIALOG_SPOILERBULLET: {
if(!response) return ShowPlayerDialog(playerid, DIALOG_TUNEBULLET, DIALOG_STYLE_LIST, "Bullet tuning menu", "Spoiler\nFront+Rear bumper", "Buy", "Exit");
new vehicleid = GetPlayerVehicleID(playerid);
new carid = FindSpawnID(vehicleid);
if(carid == 0) return SCM(playerid, COLOR_CLIENT, "A aparut o EROARE! Incearca mai tarziu...");
if(CarInfo[carid][cSpoilerBullet] != 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Ai deja un motor cumparat.");
CarInfo[carid][cSpoilerBullet] = 1;
SpoilerBullet[vehicleid] = CreateDynamicObject(1003,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(SpoilerBullet[h], h, 0.000000,-2.025000,0.300000,0.000000,0.000000,0.000000);
SCM(playerid, COLOR_GOLD, "Ai instalat un kit supercharger pe masina ta!");
format(query, sizeof(query), "UPDATE `cars` SET `SpoilerBullet`='%d' WHERE `ID`='%d'", CarInfo[carid][cSpoilerBullet], carid);
mysql_query(SQL, query);
}
case DIALOG_FATASPATEBULLET: {
if(!response) return ShowPlayerDialog(playerid, DIALOG_TUNEBULLET, DIALOG_STYLE_LIST, "Bullet tuning menu", "Spoiler\nFront+Rear bumper", "Buy", "Exit");
new vehicleid = GetPlayerVehicleID(playerid);
new carid = FindSpawnID(vehicleid);
if(carid == 0) return SCM(playerid, COLOR_CLIENT, "A aparut o EROARE! Incearca mai tarziu...");
if(CarInfo[carid][cFataBullet] != 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Ai deja un motor cumparat.");
if(CarInfo[carid][cSpateBUllet] != 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Ai deja un motor cumparat.");
CarInfo[carid][cFataBullet] = 1;
CarInfo[carid][cSpateBullet] = 1;
FataBullet[vehicleid] = CreateDynamicObject(1166,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(FataBullet[h], h, 1.049999,1.575000,0.000000,0.000000,0.000000,0.000000);
SpateBullet[vehicleid] = CreateDynamicObject(1149,0,0,-1000,0,0,0,100);
AttachDynamicObjectToVehicle(SpateBullet[h], h, 1.049999,-1.500000,0.075000,0.000000,0.000000,0.000000);
SCM(playerid, COLOR_GOLD, "Ai instalat un front+rear bumper pe masina ta!");
format(query, sizeof(query), "UPDATE `cars` SET `FataBullet`='%d' WHERE `ID`='%d'", CarInfo[carid][cFataBullet], carid);
mysql_query(SQL, query);
format(query, sizeof(query), "UPDATE `cars` SET `SpateBullet`='%d' WHERE `ID`='%d'", CarInfo[carid][cSpateBullet], carid);
mysql_query(SQL, query);
}
PHP код:
if(CarInfo[idd][cSpoilerBullet] != 0) {
DestroyDynamicObject(SpoilerBullet[CarInfo[idd][Spawned]]);
SpoilerBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cFataBullet] != 0) {
DestroyDynamicObject(FataBullet[CarInfo[idd][Spawned]]);
FataBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cSpateBullet] != 0) {
DestroyDynamicObject(SpateBullet[CarInfo[idd][Spawned]]);
SpateBullet[CarInfo[idd][Spawned]] = 0;
}
PHP код:
if(CarInfo[idd][cSpoilerBullet] != 0) {
DestroyDynamicObject(SpoilerBullet[CarInfo[idd][Spawned]]);
SpoilerBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cFataBullet] != 0) {
DestroyDynamicObject(FataBullet[CarInfo[idd][Spawned]]);
FataBullet[CarInfo[idd][Spawned]] = 0;
}
if(CarInfo[idd][cSpateBullet] != 0) {
DestroyDynamicObject(SpateBullet[CarInfo[idd][Spawned]]);
SpateBullet[CarInfo[idd][Spawned]] = 0;
}