Errors but i don't know how to fix them
#1

Hello everyone,
Today i downloaded zombie apocalypse gamemode and i also downloaded the needed includes,plugins etc.
But when i tried to compile,i god this errors
PHP код:
C:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(309) : error 021symbol already defined"Mode"
C:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(548) : error 028invalid subscript (not an array or too many subscripts): "Mode"
C:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(548) : warning 215expression has no effect
C
:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(548) : error 001expected token";"but found "]"
C:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(548) : error 029invalid expressionassumed zero
C
:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(548) : fatal error 107too many error messages on one line 
Also i attached my gamemode,if anyone need it to help me..
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#2

I didn't get you what you are doing in this line:
PHP код:
function StartMap()
{
    foreach(
Player,i//I can't find any function, stock or public forward that called Player?
    
{
        if(
Mode[i] == 1
        {
            
DisablePlayerCheckpoint(i);
            
GameMinutes =4;
            
GameSeconds =59;
            
TogglePlayerSpectating(i,0);
            
air[i] = 1;
            
eopen 1;
            
evaced[i] = 0;
            
roundkills[i] = 0;
            
roundxp[i] = 0;
            
pInfo[i][pRCcars] = 2;
            
ClearAnimations(i);
            
HumanSetup(i);
            
SpawnPlayer(i);
            
CurePlayer(i);
            
SetPlayerDrunkLevel(i,0);
            
pInfo[i][Boxes] = 0;
            
pInfo[i][BoxesAdvanced] = 0;
            
pInfo[i][pVipBoxes] = 3;
            
pInfo[i][pLadders] = 0;
            
pInfo[i][C4] = 2;
            
pInfo[i][pDoctorShield] = 1;
            
pInfo[i][pMapsPlayed]++;
            
DestroyPickup(meatDrops[i]);
            
DestroyObject(DocShield);
            
TextDrawHideForPlayer(iTextdraw0);
            
TextDrawHideForPlayer(iTextdraw1);
            
TextDrawHideForPlayer(iTextdraw2);
            
TextDrawHideForPlayer(iTextdraw3);
            
TextDrawHideForPlayer(iTextdraw4);
            
TextDrawHideForPlayer(iTextdraw5);
            
TextDrawHideForPlayer(iTextdraw6);
            
TextDrawHideForPlayer(iTextdraw7);
            
TextDrawHideForPlayer(iTextdraw8);
            
TextDrawHideForPlayer(iTextdraw9);
            
TextDrawHideForPlayer(iTextdraw10);
            
TextDrawHideForPlayer(iTextdraw12);
            
TextDrawHideForPlayer(iTextdraw13);
            
TextDrawHideForPlayer(iTextdraw14);
            
TextDrawHideForPlayer(iTextdraw15);
            
TextDrawHideForPlayer(iTextdraw16);
            
TextDrawHideForPlayer(iTextdraw17);
            
TextDrawHideForPlayer(iTextdraw18);
            
TextDrawHideForPlayer(iTextdraw19);
            
TextDrawHideForPlayer(iTextdraw20);
            
TextDrawHideForPlayer(iTextdraw21);
            
TextDrawHideForPlayer(iTextdraw22);
            
TextDrawHideForPlayer(iTextdraw23);
            
TextDrawHideForPlayer(iTextdraw24);
            
TextDrawHideForPlayer(iTextdraw25);
            
TextDrawHideForPlayer(iTextdraw26);
            
TextDrawHideForPlayer(iTextdraw27);
            
hellspawn 0;
            
SetCameraBehindPlayer(i);
            
TogglePlayerControllable(i,1);
            new 
IP[22]; // Creating a new string called IP with the maximum length of 22.
            
GetPlayerIp(iIPsizeof(IP));
            new 
INI:File INI_Open(UserPath(i));
            
INI_SetTag(File,"data");
            
INI_WriteString(File"Ip"IP); // We're writing in the .ini file of the player a new line which will contain our string "IP", so it'll look like "Ip = IP String here". If my IP was for example "127.0.0.1" then it'll be "Ip = 127.0.0.1".
            
INI_Close(File);
            
spec[i] = 0;
        }
    }
    
time1 MAX_MAPTIME;
    
SetWeather(Map[Weather]);
    
SetWorldTime(Map[Time]);
    
UpdateMapName();
    
SetTimer("SetAllHuman",1000,false);
    
gateobj CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0);
    
mapvar SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true);
    
balvar SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true);
    return 
1;

You can replace this with it:
PHP код:
function StartMap()
{
    foreach(
MAX_PLAYERS,i)
    {
        if(
Mode[i] == 1)
        {
            
DisablePlayerCheckpoint(i);
            
GameMinutes =4;
            
GameSeconds =59;
            
TogglePlayerSpectating(i,0);
            
air[i] = 1;
            
eopen 1;
            
evaced[i] = 0;
            
roundkills[i] = 0;
            
roundxp[i] = 0;
            
pInfo[i][pRCcars] = 2;
            
ClearAnimations(i);
            
HumanSetup(i);
            
SpawnPlayer(i);
            
CurePlayer(i);
            
SetPlayerDrunkLevel(i,0);
            
pInfo[i][Boxes] = 0;
            
pInfo[i][BoxesAdvanced] = 0;
            
pInfo[i][pVipBoxes] = 3;
            
pInfo[i][pLadders] = 0;
            
pInfo[i][C4] = 2;
            
pInfo[i][pDoctorShield] = 1;
            
pInfo[i][pMapsPlayed]++;
            
DestroyPickup(meatDrops[i]);
            
DestroyObject(DocShield);
            
TextDrawHideForPlayer(iTextdraw0);
            
TextDrawHideForPlayer(iTextdraw1);
            
TextDrawHideForPlayer(iTextdraw2);
            
TextDrawHideForPlayer(iTextdraw3);
            
TextDrawHideForPlayer(iTextdraw4);
            
TextDrawHideForPlayer(iTextdraw5);
            
TextDrawHideForPlayer(iTextdraw6);
            
TextDrawHideForPlayer(iTextdraw7);
            
TextDrawHideForPlayer(iTextdraw8);
            
TextDrawHideForPlayer(iTextdraw9);
            
TextDrawHideForPlayer(iTextdraw10);
            
TextDrawHideForPlayer(iTextdraw12);
            
TextDrawHideForPlayer(iTextdraw13);
            
TextDrawHideForPlayer(iTextdraw14);
            
TextDrawHideForPlayer(iTextdraw15);
            
TextDrawHideForPlayer(iTextdraw16);
            
TextDrawHideForPlayer(iTextdraw17);
            
TextDrawHideForPlayer(iTextdraw18);
            
TextDrawHideForPlayer(iTextdraw19);
            
TextDrawHideForPlayer(iTextdraw20);
            
TextDrawHideForPlayer(iTextdraw21);
            
TextDrawHideForPlayer(iTextdraw22);
            
TextDrawHideForPlayer(iTextdraw23);
            
TextDrawHideForPlayer(iTextdraw24);
            
TextDrawHideForPlayer(iTextdraw25);
            
TextDrawHideForPlayer(iTextdraw26);
            
TextDrawHideForPlayer(iTextdraw27);
            
hellspawn 0;
            
SetCameraBehindPlayer(i);
            
TogglePlayerControllable(i,1);
            new 
IP[22]; // Creating a new string called IP with the maximum length of 22.
            
GetPlayerIp(iIPsizeof(IP));
            new 
INI:File INI_Open(UserPath(i));
            
INI_SetTag(File,"data");
            
INI_WriteString(File"Ip"IP); // We're writing in the .ini file of the player a new line which will contain our string "IP", so it'll look like "Ip = IP String here". If my IP was for example "127.0.0.1" then it'll be "Ip = 127.0.0.1".
            
INI_Close(File);
            
spec[i] = 0;
        }
    }
    
time1 MAX_MAPTIME;
    
SetWeather(Map[Weather]);
    
SetWorldTime(Map[Time]);
    
UpdateMapName();
    
SetTimer("SetAllHuman",1000,false);
    
gateobj CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0);
    
mapvar SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true);
    
balvar SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true);
    return 
1;

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#3

Quote:
Originally Posted by akib
Посмотреть сообщение
I didn't get you what you are doing in this line:
PHP код:
foreach(Player,i//I can't find any function, stock or public forward that called Player? 
You can replace this with it:
PHP код:
foreach(MAX_PLAYERS,i
Actually it is fine as it is, you can define that as foreach(new i : Player) too, but I don't think the problem is there.

Anyways, can you post only the line that gives you error and not the whole script? Because I'm too lazy to download it and look at the code, get includes and stuff.
Reply
#4

Quote:
Originally Posted by willbedie
Посмотреть сообщение
Actually it is fine as it is, you can define that as foreach(new i : Player) too, but I don't think the problem is there.

Anyways, can you post only the line that gives you error and not the whole script? Because I'm too lazy to download it and look at the code, get includes and stuff.
Sure thing,
PHP код:
function StartMap()
{
    foreach(
MAX_PLAYERS,i)
    {
        if(
Mode[i] == 1// Getting error on this line
        
{
            
DisablePlayerCheckpoint(i);
            
GameMinutes =4;
            
GameSeconds =59;
            
TogglePlayerSpectating(i,0);
            
air[i] = 1;
            
eopen 1;
            
evaced[i] = 0;
            
roundkills[i] = 0;
            
roundxp[i] = 0;
            
pInfo[i][pRCcars] = 2;
            
ClearAnimations(i);
            
HumanSetup(i);
            
SpawnPlayer(i);
            
CurePlayer(i);
            
SetPlayerDrunkLevel(i,0);
            
pInfo[i][Boxes] = 0;
            
pInfo[i][BoxesAdvanced] = 0;
            
pInfo[i][pVipBoxes] = 3;
            
pInfo[i][pLadders] = 0;
            
pInfo[i][C4] = 2;
            
pInfo[i][pDoctorShield] = 1;
            
pInfo[i][pMapsPlayed]++;
            
DestroyPickup(meatDrops[i]);
            
DestroyObject(DocShield);
            
TextDrawHideForPlayer(iTextdraw0);
            
TextDrawHideForPlayer(iTextdraw1);
            
TextDrawHideForPlayer(iTextdraw2);
            
TextDrawHideForPlayer(iTextdraw3);
            
TextDrawHideForPlayer(iTextdraw4);
            
TextDrawHideForPlayer(iTextdraw5);
            
TextDrawHideForPlayer(iTextdraw6);
            
TextDrawHideForPlayer(iTextdraw7);
            
TextDrawHideForPlayer(iTextdraw8);
            
TextDrawHideForPlayer(iTextdraw9);
            
TextDrawHideForPlayer(iTextdraw10);
            
TextDrawHideForPlayer(iTextdraw12);
            
TextDrawHideForPlayer(iTextdraw13);
            
TextDrawHideForPlayer(iTextdraw14);
            
TextDrawHideForPlayer(iTextdraw15);
            
TextDrawHideForPlayer(iTextdraw16);
            
TextDrawHideForPlayer(iTextdraw17);
            
TextDrawHideForPlayer(iTextdraw18);
            
TextDrawHideForPlayer(iTextdraw19);
            
TextDrawHideForPlayer(iTextdraw20);
            
TextDrawHideForPlayer(iTextdraw21);
            
TextDrawHideForPlayer(iTextdraw22);
            
TextDrawHideForPlayer(iTextdraw23);
            
TextDrawHideForPlayer(iTextdraw24);
            
TextDrawHideForPlayer(iTextdraw25);
            
TextDrawHideForPlayer(iTextdraw26);
            
TextDrawHideForPlayer(iTextdraw27);
            
hellspawn 0;
            
SetCameraBehindPlayer(i);
            
TogglePlayerControllable(i,1);
            new 
IP[22]; // Creating a new string called IP with the maximum length of 22.
            
GetPlayerIp(iIPsizeof(IP));
            new 
INI:File INI_Open(UserPath(i));
            
INI_SetTag(File,"data");
            
INI_WriteString(File"Ip"IP); // We're writing in the .ini file of the player a new line which will contain our string "IP", so it'll look like "Ip = IP String here". If my IP was for example "127.0.0.1" then it'll be "Ip = 127.0.0.1".
            
INI_Close(File);
            
spec[i] = 0;
        }
    }
    
time1 MAX_MAPTIME;
    
SetWeather(Map[Weather]);
    
SetWorldTime(Map[Time]);
    
UpdateMapName();
    
SetTimer("SetAllHuman",1000,false);
    
gateobj CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0);
    
mapvar SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true);
    
balvar SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true);
    return 
1;

309 error
PHP код:
new Mode[MAX_PLAYERS]; 
I checked for that, it's not defined double.
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#5

can you post only the line that gives you error and not the whole script
Reply
#6

PHP код:
new Mode[MAX_PLAYERS]; 
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#7

Quote:
Originally Posted by willbedie
Посмотреть сообщение
can you post only the line that gives you error and not the whole script
Just don't be too much lazy bro :3 i wrote in comment // where he getting errors
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#8

Quote:

C:\Users\mitko\Desktop\Zombie\gamemodes\zm.pwn(309 ) : error 021: symbol already defined: "Mode"

This is the issue. In one of the includes "Mode" is already defined. You need to rename the array and all of it's occurrences within that file.
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