Don't have money!
#1

How to fix this bug? When I want to buy any vehicle they told me you don't have engouh money and I already had +50M but they always telling me You don't have engouh money why?

PHP код:
        if(SundayAuto[playerid] == 1)
        {
            if(
strval(text) == 1)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1999656)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aBanshee1990;
                        
GetPlayerPos(playeridx,y,z);
                        
Banshee1990 CreateVehicle(429xyza656560000000);
                        
LinkVehicleToInterior(Banshee1990GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(Banshee1990GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridBanshee19900);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1999656);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 2)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 2447999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHotringRacerA;
                        
GetPlayerPos(playeridx,y,z);
                        
HotringRacerA CreateVehicle(502xyza38960000000);
                        
LinkVehicleToInterior(HotringRacerAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HotringRacerAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHotringRacerA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -2447999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 3)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 654432)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aZR350;
                        
GetPlayerPos(playeridx,y,z);
                        
ZR350 CreateVehicle(477xyza433360000000);
                        
LinkVehicleToInterior(ZR350GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(ZR350GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridZR3500);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -654432);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                    return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 4)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 550400)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSabre;
                        
GetPlayerPos(playeridx,y,z);
                        
Sabre CreateVehicle(475xyza1331460000000);
                        
LinkVehicleToInterior(SabreGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SabreGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSabre0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -550400);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 497999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aGreenwood;
                        
GetPlayerPos(playeridx,y,z);
                        
Greenwood CreateVehicle(492xyza43322260000000);
                        
LinkVehicleToInterior(GreenwoodGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(GreenwoodGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridGreenwood0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -497999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1304500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aMonsterA;
                        
GetPlayerPos(playeridx,y,z);
                        
MonsterA CreateVehicle(556xyza54366560000000);
                        
LinkVehicleToInterior(MonsterAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MonsterAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridMonsterA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1304500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 7)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1876433)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSultan;
                        
GetPlayerPos(playeridx,y,z);
                        
Sultan CreateVehicle(560xyza43232460000000);
                        
LinkVehicleToInterior(SultanGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SultanGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSultan0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1876433);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 8)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 865699)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aFlash;
                        
GetPlayerPos(playeridx,y,z);
                        
Flash CreateVehicle(565xyza226760000000);
                        
LinkVehicleToInterior(FlashGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(FlashGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridFlash0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -865699);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                    return 
0;
            }
            if(
strval(text) == 9)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 899999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHuntley;
                        
GetPlayerPos(playeridx,y,z);
                        
Huntley CreateVehicle(579xyza226760000000);
                        
LinkVehicleToInterior(HuntleyGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HuntleyGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHuntley0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -899999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 10)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 980500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aAlpha;
                        
GetPlayerPos(playeridx,y,z);
                        
Alpha CreateVehicle(602xyza226760000000);
                        
LinkVehicleToInterior(AlphaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(AlphaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridAlpha0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -980500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 11)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 657600)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aPhoenix;
                        
GetPlayerPos(playeridx,y,z);
                        
Phoenix CreateVehicle(603xyza549960000000);
                        
LinkVehicleToInterior(PhoenixGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(PhoenixGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridPhoenix0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -657600);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 12)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 555322)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aVoodoo;
                        
GetPlayerPos(playeridx,y,z);
                        
Voodoo CreateVehicle(412xyza122060000000);
                        
LinkVehicleToInterior(VoodooGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(VoodooGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridVoodoo0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -555322);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 13)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 350576)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aManana;
                        
GetPlayerPos(playeridx,y,z);
                        
Manana CreateVehicle(410xyza122060000000);
                        
LinkVehicleToInterior(MananaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MananaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridManana0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -350576);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 14)
            {
                if(
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1871544)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aStretch;
                        
GetPlayerPos(playeridx,y,z);
                        
Stretch CreateVehicle(409xyza122060000000);
                        
LinkVehicleToInterior(StretchGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(StretchGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridStretch0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1871544);
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
        }
    }
    return 
1;

Reply
#2

Enough* Brought* sorry but that is some kind of tragic english
Reply
#3

Exause me?
Reply
#4

Quote:
Originally Posted by Man43
Посмотреть сообщение
Exause me?
Try

Код:
  if(SundayAuto[playerid] == 1)
        {
            if(strval(text) == 1)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 1999656)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Banshee1990;
                        GetPlayerPos(playerid, x,y,z);
                        Banshee1990 = CreateVehicle(429, x, y, z, a, 65, 65, 60000000);
                        LinkVehicleToInterior(Banshee1990, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Banshee1990, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Banshee1990, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -1999656);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 2)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 2447999)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, HotringRacerA;
                        GetPlayerPos(playerid, x,y,z);
                        HotringRacerA = CreateVehicle(502, x, y, z, a, 3, 89, 60000000);
                        LinkVehicleToInterior(HotringRacerA, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(HotringRacerA, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, HotringRacerA, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -2447999);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 3)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 654432)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, ZR350;
                        GetPlayerPos(playerid, x,y,z);
                        ZR350 = CreateVehicle(477, x, y, z, a, 43, 33, 60000000);
                        LinkVehicleToInterior(ZR350, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(ZR350, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, ZR350, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -654432);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                    return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 4)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 550400)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Sabre;
                        GetPlayerPos(playerid, x,y,z);
                        Sabre = CreateVehicle(475, x, y, z, a, 133, 14, 60000000);
                        LinkVehicleToInterior(Sabre, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Sabre, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Sabre, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -550400);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 6)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 497999)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Greenwood;
                        GetPlayerPos(playerid, x,y,z);
                        Greenwood = CreateVehicle(492, x, y, z, a, 433, 222, 60000000);
                        LinkVehicleToInterior(Greenwood, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Greenwood, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Greenwood, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -497999);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 6)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 1304500)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, MonsterA;
                        GetPlayerPos(playerid, x,y,z);
                        MonsterA = CreateVehicle(556, x, y, z, a, 543, 665, 60000000);
                        LinkVehicleToInterior(MonsterA, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(MonsterA, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, MonsterA, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -1304500);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 7)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 1876433)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Sultan;
                        GetPlayerPos(playerid, x,y,z);
                        Sultan = CreateVehicle(560, x, y, z, a, 432, 324, 60000000);
                        LinkVehicleToInterior(Sultan, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Sultan, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Sultan, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -1876433);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 8)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 865699)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Flash;
                        GetPlayerPos(playerid, x,y,z);
                        Flash = CreateVehicle(565, x, y, z, a, 22, 67, 60000000);
                        LinkVehicleToInterior(Flash, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Flash, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Flash, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -865699);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                    return 0;
            }
            if(strval(text) == 9)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 899999)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Huntley;
                        GetPlayerPos(playerid, x,y,z);
                        Huntley = CreateVehicle(579, x, y, z, a, 22, 67, 60000000);
                        LinkVehicleToInterior(Huntley, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Huntley, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Huntley, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -899999);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 10)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 980500)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Alpha;
                        GetPlayerPos(playerid, x,y,z);
                        Alpha = CreateVehicle(602, x, y, z, a, 22, 67, 60000000);
                        LinkVehicleToInterior(Alpha, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Alpha, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Alpha, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -980500);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 11)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 657600)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Phoenix;
                        GetPlayerPos(playerid, x,y,z);
                        Phoenix = CreateVehicle(603, x, y, z, a, 54, 99, 60000000);
                        LinkVehicleToInterior(Phoenix, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Phoenix, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Phoenix, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -657600);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 12)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 555322)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Voodoo;
                        GetPlayerPos(playerid, x,y,z);
                        Voodoo = CreateVehicle(412, x, y, z, a, 12, 20, 60000000);
                        LinkVehicleToInterior(Voodoo, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Voodoo, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Voodoo, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -555322);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 13)
            {
                if(!IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 350576)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Manana;
                        GetPlayerPos(playerid, x,y,z);
                        Manana = CreateVehicle(410, x, y, z, a, 12, 20, 60000000);
                        LinkVehicleToInterior(Manana, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Manana, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Manana, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -350576);
                    }
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
            if(strval(text) == 14)
            {
                if(IsPlayerInAnyVehicle(playerid))
                {
                    if(GetPlayerMoney(playerid) < 1871544)
                    {
                        SundayText(playerid);
                        SundayAuto[playerid] = 0;
                        new Float:x, Float:y, Float:z, Float:a, Stretch;
                        GetPlayerPos(playerid, x,y,z);
                        Stretch = CreateVehicle(409, x, y, z, a, 12, 20, 60000000);
                        LinkVehicleToInterior(Stretch, GetPlayerInterior(playerid));
                        SetVehicleVirtualWorld(Stretch, GetPlayerVirtualWorld(playerid));
                        PutPlayerInVehicle(playerid, Stretch, 0);
                        format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
                        SendClientMessage(playerid, -1, string);
                        GivePlayerMoney(playerid, -1871544);
                }
                else
                   {
                     SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 0;
                }
            }
            else
            {
                       SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 0;
            }
        }
    }
    return 1;
}
Reply
#5

They always given me " You don't have engouh money " and I have alot of money... how to fix it?
Reply
#6

Replace the second else with the first, and the first with the second.

In short words, first else: You don't have enough money bla bla.
Second else: You must leave the vehicle.

Try.
Reply
#7

It's don't even worked! I've changed them! Can someone helped me........
Reply
#8

Use this: (Also do it to me by click on: )
PHP код:
        if(SundayAuto[playerid] == 1)
        {
            if(
strval(text) == 1)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 1999656)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aBanshee1990;
                        
GetPlayerPos(playeridx,y,z);
                        
Banshee1990 CreateVehicle(429xyza656560000000);
                        
LinkVehicleToInterior(Banshee1990GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(Banshee1990GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridBanshee19900);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1999656);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 2)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 2447999)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 2447999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHotringRacerA;
                        
GetPlayerPos(playeridx,y,z);
                        
HotringRacerA CreateVehicle(502xyza38960000000);
                        
LinkVehicleToInterior(HotringRacerAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HotringRacerAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHotringRacerA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -2447999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 3)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 654432)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 654432)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aZR350;
                        
GetPlayerPos(playeridx,y,z);
                        
ZR350 CreateVehicle(477xyza433360000000);
                        
LinkVehicleToInterior(ZR350GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(ZR350GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridZR3500);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -654432);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                    return 
0;
                }
            }
            if(
strval(text) == 4)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 550400)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 550400)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSabre;
                        
GetPlayerPos(playeridx,y,z);
                        
Sabre CreateVehicle(475xyza1331460000000);
                        
LinkVehicleToInterior(SabreGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SabreGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSabre0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -550400);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 497999)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 497999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aGreenwood;
                        
GetPlayerPos(playeridx,y,z);
                        
Greenwood CreateVehicle(492xyza43322260000000);
                        
LinkVehicleToInterior(GreenwoodGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(GreenwoodGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridGreenwood0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -497999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1304500)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 1304500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aMonsterA;
                        
GetPlayerPos(playeridx,y,z);
                        
MonsterA CreateVehicle(556xyza54366560000000);
                        
LinkVehicleToInterior(MonsterAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MonsterAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridMonsterA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1304500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 7)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1876433)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 1876433)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSultan;
                        
GetPlayerPos(playeridx,y,z);
                        
Sultan CreateVehicle(560xyza43232460000000);
                        
LinkVehicleToInterior(SultanGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SultanGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSultan0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1876433);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 8)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 865699)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 865699)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aFlash;
                        
GetPlayerPos(playeridx,y,z);
                        
Flash CreateVehicle(565xyza226760000000);
                        
LinkVehicleToInterior(FlashGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(FlashGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridFlash0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -865699);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 9)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 899999)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 899999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHuntley;
                        
GetPlayerPos(playeridx,y,z);
                        
Huntley CreateVehicle(579xyza226760000000);
                        
LinkVehicleToInterior(HuntleyGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HuntleyGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHuntley0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -899999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 10)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 980500)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 980500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aAlpha;
                        
GetPlayerPos(playeridx,y,z);
                        
Alpha CreateVehicle(602xyza226760000000);
                        
LinkVehicleToInterior(AlphaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(AlphaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridAlpha0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -980500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 11)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 657600)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 657600)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aPhoenix;
                        
GetPlayerPos(playeridx,y,z);
                        
Phoenix CreateVehicle(603xyza549960000000);
                        
LinkVehicleToInterior(PhoenixGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(PhoenixGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridPhoenix0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -657600);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 12)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 555322)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 555322)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aVoodoo;
                        
GetPlayerPos(playeridx,y,z);
                        
Voodoo CreateVehicle(412xyza122060000000);
                        
LinkVehicleToInterior(VoodooGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(VoodooGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridVoodoo0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -555322);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 13)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 350576)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 350576)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aManana;
                        
GetPlayerPos(playeridx,y,z);
                        
Manana CreateVehicle(410xyza122060000000);
                        
LinkVehicleToInterior(MananaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MananaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridManana0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -350576);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 14)
            {
                if(
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1871544)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(
GetPlayerMoney(playerid) >= 1871544)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aStretch;
                        
GetPlayerPos(playeridx,y,z);
                        
Stretch CreateVehicle(409xyza122060000000);
                        
LinkVehicleToInterior(StretchGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(StretchGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridStretch0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1871544);
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
        }
    }
    return 
1
Reply
#9

pawn Код:
if(if(GetPlayerMoney(playerid) < 1999656)return SendClientMessage(playerid,0xccccccff,"You Dont Have Enough Money !");
                    if(GetPlayerMoney(playerid) >= 1999656)
Seriously? if if? if again? 3 if's?
Reply
#10

Kidding me guys? All your codes are mistakes!!

Try this!

PHP код:
        if(SundayAuto[playerid] == 1)
        {
            if(
strval(text) == 1)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                        if(
GetPlayerMoney(playerid) < 1999656)
                        {
                            if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                            
SundayText(playerid);
                            
SundayAuto[playerid] = 0;
                            new 
Float:xFloat:yFloat:zFloat:aBanshee1990;
                            
GetPlayerPos(playeridx,y,z);
                            
Banshee1990 CreateVehicle(429xyza656560000000);
                            
LinkVehicleToInterior(Banshee1990GetPlayerInterior(playerid));
                            
SetVehicleVirtualWorld(Banshee1990GetPlayerVirtualWorld(playerid));
                            
PutPlayerInVehicle(playeridBanshee19900);
                            
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
                            
SendClientMessage(playerid, -1string);
                            
GivePlayerMoney(playerid, -1999656);
                         }
                         else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
            }
            if(
strval(text) == 2)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHotringRacerA;
                        
GetPlayerPos(playeridx,y,z);
                        
HotringRacerA CreateVehicle(502xyza38960000000);
                        
LinkVehicleToInterior(HotringRacerAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HotringRacerAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHotringRacerA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -2447999);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 3)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aZR350;
                        
GetPlayerPos(playeridx,y,z);
                        
ZR350 CreateVehicle(477xyza433360000000);
                        
LinkVehicleToInterior(ZR350GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(ZR350GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridZR3500);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -654432);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
             }
            if(
strval(text) == 4)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSabre;
                        
GetPlayerPos(playeridx,y,z);
                        
Sabre CreateVehicle(475xyza1331460000000);
                        
LinkVehicleToInterior(SabreGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SabreGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSabre0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -550400);
                    }
                    else
                     {
                        
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                        return 
0;
                     }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 5)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aGreenwood;
                        
GetPlayerPos(playeridx,y,z);
                        
Greenwood CreateVehicle(492xyza43322260000000);
                        
LinkVehicleToInterior(GreenwoodGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(GreenwoodGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridGreenwood0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -497999);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
             }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aMonsterA;
                        
GetPlayerPos(playeridx,y,z);
                        
MonsterA CreateVehicle(556xyza54366560000000);
                        
LinkVehicleToInterior(MonsterAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MonsterAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridMonsterA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1304500);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
             }
            if(
strval(text) == 7)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSultan;
                        
GetPlayerPos(playeridx,y,z);
                        
Sultan CreateVehicle(560xyza43232460000000);
                        
LinkVehicleToInterior(SultanGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SultanGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSultan0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1876433);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 8)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aFlash;
                        
GetPlayerPos(playeridx,y,z);
                        
Flash CreateVehicle(565xyza226760000000);
                        
LinkVehicleToInterior(FlashGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(FlashGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridFlash0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
                        
SendClientMessage(playerid, -1string);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 9)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHuntley;
                        
GetPlayerPos(playeridx,y,z);
                        
Huntley CreateVehicle(579xyza226760000000);
                        
LinkVehicleToInterior(HuntleyGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HuntleyGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHuntley0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -899999);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 10)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aAlpha;
                        
GetPlayerPos(playeridx,y,z);
                        
Alpha CreateVehicle(602xyza226760000000);
                        
LinkVehicleToInterior(AlphaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(AlphaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridAlpha0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -980500);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 11)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aPhoenix;
                        
GetPlayerPos(playeridx,y,z);
                        
Phoenix CreateVehicle(603xyza549960000000);
                        
LinkVehicleToInterior(PhoenixGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(PhoenixGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridPhoenix0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -657600);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 12)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aVoodoo;
                        
GetPlayerPos(playeridx,y,z);
                        
Voodoo CreateVehicle(412xyza122060000000);
                        
LinkVehicleToInterior(VoodooGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(VoodooGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridVoodoo0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -555322);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 13)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aManana;
                        
GetPlayerPos(playeridx,y,z);
                        
Manana CreateVehicle(410xyza122060000000);
                        
LinkVehicleToInterior(MananaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MananaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridManana0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -350576);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
            if(
strval(text) == 14)
            {
                if(
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) < 1999656)
                    {
                        if(
level 14) return SendClientMessage(playeridCOLOR_RED"{FF0000}Error: {ffffff}Numbers between 1 - 14 Only.");
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aStretch;
                        
GetPlayerPos(playeridx,y,z);
                        
Stretch CreateVehicle(409xyza122060000000);
                        
LinkVehicleToInterior(StretchGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(StretchGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridStretch0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1871544);
                    }
                    else
                         {
                            
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                            return 
0;
                         }
                }
                else
                {
                     
SendClientMessage(playerid0xFFFFFF00"{FF0000}Error: {FFFFFF}You don't have enough money to purchase this vehicle.");
                     return 
0;
                }
               }
         }
    return 
1;

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