15.08.2018, 18:07
How to fix this bug? When I want to buy any vehicle they told me you don't have engouh money and I already had +50M but they always telling me You don't have engouh money why?
PHP код:
if(SundayAuto[playerid] == 1)
{
if(strval(text) == 1)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 1999656)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Banshee1990;
GetPlayerPos(playerid, x,y,z);
Banshee1990 = CreateVehicle(429, x, y, z, a, 65, 65, 60000000);
LinkVehicleToInterior(Banshee1990, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Banshee1990, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Banshee1990, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -1999656);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 2)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 2447999)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, HotringRacerA;
GetPlayerPos(playerid, x,y,z);
HotringRacerA = CreateVehicle(502, x, y, z, a, 3, 89, 60000000);
LinkVehicleToInterior(HotringRacerA, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(HotringRacerA, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, HotringRacerA, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -2447999);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 3)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 654432)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, ZR350;
GetPlayerPos(playerid, x,y,z);
ZR350 = CreateVehicle(477, x, y, z, a, 43, 33, 60000000);
LinkVehicleToInterior(ZR350, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(ZR350, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, ZR350, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -654432);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 4)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 550400)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Sabre;
GetPlayerPos(playerid, x,y,z);
Sabre = CreateVehicle(475, x, y, z, a, 133, 14, 60000000);
LinkVehicleToInterior(Sabre, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Sabre, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Sabre, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -550400);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 6)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 497999)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Greenwood;
GetPlayerPos(playerid, x,y,z);
Greenwood = CreateVehicle(492, x, y, z, a, 433, 222, 60000000);
LinkVehicleToInterior(Greenwood, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Greenwood, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Greenwood, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -497999);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 6)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 1304500)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, MonsterA;
GetPlayerPos(playerid, x,y,z);
MonsterA = CreateVehicle(556, x, y, z, a, 543, 665, 60000000);
LinkVehicleToInterior(MonsterA, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(MonsterA, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, MonsterA, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -1304500);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 7)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 1876433)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Sultan;
GetPlayerPos(playerid, x,y,z);
Sultan = CreateVehicle(560, x, y, z, a, 432, 324, 60000000);
LinkVehicleToInterior(Sultan, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Sultan, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Sultan, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -1876433);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 8)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 865699)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Flash;
GetPlayerPos(playerid, x,y,z);
Flash = CreateVehicle(565, x, y, z, a, 22, 67, 60000000);
LinkVehicleToInterior(Flash, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Flash, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Flash, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -865699);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 9)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 899999)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Huntley;
GetPlayerPos(playerid, x,y,z);
Huntley = CreateVehicle(579, x, y, z, a, 22, 67, 60000000);
LinkVehicleToInterior(Huntley, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Huntley, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Huntley, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -899999);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 10)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 980500)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Alpha;
GetPlayerPos(playerid, x,y,z);
Alpha = CreateVehicle(602, x, y, z, a, 22, 67, 60000000);
LinkVehicleToInterior(Alpha, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Alpha, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Alpha, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -980500);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 11)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 657600)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Phoenix;
GetPlayerPos(playerid, x,y,z);
Phoenix = CreateVehicle(603, x, y, z, a, 54, 99, 60000000);
LinkVehicleToInterior(Phoenix, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Phoenix, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Phoenix, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -657600);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 12)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 555322)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Voodoo;
GetPlayerPos(playerid, x,y,z);
Voodoo = CreateVehicle(412, x, y, z, a, 12, 20, 60000000);
LinkVehicleToInterior(Voodoo, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Voodoo, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Voodoo, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -555322);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 13)
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 350576)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Manana;
GetPlayerPos(playerid, x,y,z);
Manana = CreateVehicle(410, x, y, z, a, 12, 20, 60000000);
LinkVehicleToInterior(Manana, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Manana, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Manana, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -350576);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
if(strval(text) == 14)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerMoney(playerid) >= 1871544)
{
SundayText(playerid);
SundayAuto[playerid] = 0;
new Float:x, Float:y, Float:z, Float:a, Stretch;
GetPlayerPos(playerid, x,y,z);
Stretch = CreateVehicle(409, x, y, z, a, 12, 20, 60000000);
LinkVehicleToInterior(Stretch, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(Stretch, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, Stretch, 0);
format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
SendClientMessage(playerid, -1, string);
GivePlayerMoney(playerid, -1871544);
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle.");
return 0;
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
return 0;
}
}
}
return 1;
}