0.3DL client crash on a specific server?
#1

Code:
SA-MP 0.3.DL-R1
Exception At Address: 0x0040FB80
Base: 0x03F50000

Registers:
EAX: 0x11472AD0    EBX: 0x0F203410    ECX: 0x00000000    EDX: 0x00000000
ESI: 0x0415C010    EDI: 0x0F203410    EBP: 0x00000118    ESP: 0x0177FC88
EFLAGS: 0x00210202

Stack:
+0000: 0x004C6DC5   0x00000030   0x0F203410   0x0F203410
+0010: 0x0415C010   0x00000118   0x00001500   0x0177FCE8
+0020: 0x0177FCE8   0x11472AD0   0x0415C010   0x05087FF0
+0030: 0x0177FCE8   0x008A62EC   0x008A62EC   0x0415C010
+0040: 0x00001500   0x004C549D   0x05087F28   0x004C52F0
+0050: 0x0177FCE8   0x0F203410   0x0415C010   0x0177FF70
+0060: 0x0083BC4B   0xFFFFFFFF   0x004C7369   0x0F203410
+0070: 0x0F203410   0x0415C010   0x005373CF   0x0F203410
+0080: 0x008E48AC   0x00000118   0x0415C010   0x000015E0
+0090: 0x0040C814   0x008E48AC   0x0415C010   0x000015E0
+00A0: 0x00000118   0x00000000   0x008E4A60   0x00000000
+00B0: 0x11061800   0x00012000   0x008E7B50   0x0177FF70
+00C0: 0x75F22330   0x6E5F7F76   0xFFFFFFFE   0x0040E2CA
+00D0: 0x11061800   0xFFFFFFFF   0x00000000   0x00000008
+00E0: 0x00000000   0x76B975F0   0x00000000   0x00000000
+00F0: 0x00000024   0x0040EAC8   0x00000000   0x00000001
+0100: 0x00000000   0x00863B10   0x005BA263   0x00000000
+0110: 0x00863A6C   0x0086A578   0x00000000   0x0053BCAB
+0120: 0x00863B10   0x00863B10   0x00863A90   0x00863B10
+0130: 0x0000000A   0x0053E593   0x00863B10   0x00748D00
+0140: 0x768B4DE0   0x00000000   0x0177FF80   0x002EB000
+0150: 0x01AE0000   0x00000008   0x05072098   0x00000008
+0160: 0x00000100   0x00000008   0x000001FE   0x442AC000
+0170: 0x43C00000   0x00000000   0x00000000   0x00000556
+0180: 0x00000300   0x00000000   0x0177FE4C   0x0003042C
+0190: 0x00000113   0x00004242   0x00000000   0x27CC2F3B
+01A0: 0x000002AB   0x00000180   0x0000002C   0x75F137F1
+01B0: 0x00825EA4   0x0177FF70   0x00825EA4   0x00000000
+01C0: 0x002EB000   0x00821D17   0x00835342   0x1AD251AE
+01D0: 0x0177FF80   0x008246F1   0x00400000   0x00000000
+01E0: 0x01B138FB   0x0000000A   0x00000094   0x00000006
+01F0: 0x00000002   0x000023F0   0x00000002   0x00000000
+0200: 0x00000000   0x00000000   0x00000000   0x00000000
+0210: 0x00000000   0x00000000   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000000   0x00000000   0x00000000   0x00000000
+0240: 0x00000000   0x00000000   0x00000000   0x00000000
+0250: 0x00000000   0x00000000   0x00000000   0x00000000
+0260: 0x00000000   0x00000000   0x00000000   0x00000000
+0270: 0x00000000   0x00000000   0x00824588
I'm crashing when downloading models in a specific server only (server.sfrp.it:7777)
In others servers works out good.
Can you help me?

EDIT:
I guess this topic should be in Client Support, I'm sorry.
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#2

The game is attempting to allocate a Collision Model for a downloaded object but it fails instantly.
'ecx' is the pointer the game is attempting to pass to the function but due to it being NULL (0x00000000) it can't do anything and crashes.
seems like the collision pool is somehow getting passed as null for whatever reason.
Its probably a faulty object, use logurls 1 in samp.cfg where your screenshots are located and you can find the one that's causing it assuming the server uses HTTP downloads.
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#3

Quote:
Originally Posted by Freshncool
View Post
The game is attempting to allocate a Collision Model for a downloaded object but it fails instantly.
'ecx' is the pointer the game is attempting to pass to the function but due to it being NULL (0x00000000) it can't do anything and crashes.
seems like the collision pool is somehow getting passed as null for whatever reason.
Its probably a faulty object, use logurls 1 in samp.cfg where your screenshots are located and you can find the one that's causing it assuming the server uses HTTP downloads.
I will turn on the logs.
Anyway, it's a server with 30+ players everyday, he's the only player to experience this problem.
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