Код:
<map edf:definitions="editor_main,race">
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<object id="object (tree_hipoly19) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="726" doublesided="false" scale="1" dimension="0" posX="-2386.6001" posY="-95.5" posZ="33" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (tree_hipoly19) (6)" breakable="true" interior="0" collisions="true" alpha="255" model="726" doublesided="false" scale="1" dimension="0" posX="-2384.6001" posY="-120.4" posZ="33" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (tree_hipoly19) (7)" breakable="true" interior="0" collisions="true" alpha="255" model="726" doublesided="false" scale="1" dimension="0" posX="-2384.3999" posY="-152.7" posZ="33" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (sub_roadbarrier) (101)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="4.1" posZ="34.4" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (102)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="13.2" posZ="34.4" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (103)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="22.1" posZ="34.4" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (104)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="31.1" posZ="34.4" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (105)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="36.2" posZ="34.4" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (106)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="4.1" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (107)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="13.2" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (108)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="22.1" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (109)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="31.1" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (sub_roadbarrier) (110)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-2058.5" posY="36.2" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (TwrCrane_L_03) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2158.1001" posY="320.10001" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (TwrCrane_L_03) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2172.8" posY="320.10001" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (TwrCrane_L_03) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2187.6001" posY="320.70001" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (TwrCrane_L_03) (4)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2204.3" posY="321.10001" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (TwrCrane_L_03) (5)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2221.3999" posY="321.5" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (TwrCrane_L_03) (6)" breakable="true" interior="0" collisions="true" alpha="255" model="1395" doublesided="false" scale="1" dimension="0" posX="-2237.8" posY="321.89999" posZ="44.4" rotX="0" rotY="270" rotZ="90"></object>
<object id="object (csrsfence02_lvs) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="8674" doublesided="false" scale="1" dimension="0" posX="-2241.5" posY="287.10001" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (csrsfence02_lvs) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="8674" doublesided="false" scale="1" dimension="0" posX="-2157.1001" posY="287.39999" posZ="35.3" rotX="0" rotY="0" rotZ="270"></object>
<object id="object (tunnelentrance) (16)" breakable="true" interior="0" collisions="true" alpha="255" model="972" doublesided="false" scale="1" dimension="0" posX="-2246.8999" posY="335.60001" posZ="32.9" rotX="0" rotY="0" rotZ="90.5"></object>
<object id="object (roofstuff15) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1696" doublesided="false" scale="1" dimension="0" posX="-2207.3999" posY="308" posZ="33.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (roofstuff15) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="1696" doublesided="false" scale="1" dimension="0" posX="-2202" posY="308" posZ="33.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (roofstuff15) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="1696" doublesided="false" scale="1" dimension="0" posX="-2196.6001" posY="308" posZ="33.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (roofstuff15) (4)" breakable="true" interior="0" collisions="true" alpha="255" model="1696" doublesided="false" scale="1" dimension="0" posX="-2191.2" posY="308" posZ="33.3" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (shbbyhswall13_lvs) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="9131" doublesided="false" scale="1" dimension="0" posX="-2235.1001" posY="-198.5" posZ="34.9" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (shbbyhswall13_lvs) (2)" breakable="true" interior="0" collisions="true" alpha="255" model="9131" doublesided="false" scale="1" dimension="0" posX="-2234.3999" posY="-198.5" posZ="34.9" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (shbbyhswall13_lvs) (3)" breakable="true" interior="0" collisions="true" alpha="255" model="9131" doublesided="false" scale="1" dimension="0" posX="-2234.3999" posY="-199.10001" posZ="34.9" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (sub_roadbarrier) (111)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-1890.1" posY="277" posZ="40.5" rotX="0" rotY="0" rotZ="172.992"></object>
<object id="object (sub_roadbarrier) (112)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-1890.1" posY="277" posZ="41.4" rotX="0" rotY="0" rotZ="172.991"></object>
<object id="object (sub_roadbarrier) (113)" breakable="true" interior="0" collisions="true" alpha="255" model="973" doublesided="false" scale="1" dimension="0" posX="-1890.1" posY="277" posZ="42.3" rotX="0" rotY="0" rotZ="172.991"></object>
RemoveBuildingForPlayer(playerid, 1226, -2216.4875, 325.3822, 35.57657, 6.6149273); // removeWorldObject (lamppost3) (1)
RemoveBuildingForPlayer(playerid, 792, -2229.2119, 314.33002, 35.70044, 6.231205); // removeWorldObject (aw_streettree1) (1)
RemoveBuildingForPlayer(playerid, 1350, -2241.8066, 325.42554, 36.71943, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (1)
RemoveBuildingForPlayer(playerid, 1350, -2256.9873, 330.35712, 36.00308, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (2)
RemoveBuildingForPlayer(playerid, 792, -2183.2488, 326.64456, 36.38815, 6.231205); // removeWorldObject (aw_streettree1) (2)
RemoveBuildingForPlayer(playerid, 1226, -2176.8015, 315.05582, 36.54725, 6.6149273); // removeWorldObject (lamppost3) (2)
RemoveBuildingForPlayer(playerid, 10722, -2286.6875, -43.11719, 47.48438, 47.302383); // removeWorldObject (shoppie6_SFS03) (1)
RemoveBuildingForPlayer(playerid, 10510, -2286.6875, -43.11719, 47.48438, 47.302383); // (LOD) removeWorldObject (shoppie6_SFS03) (1)
RemoveBuildingForPlayer(playerid, 1350, -2246.8862, 310.49884, 35.43986, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (3)
RemoveBuildingForPlayer(playerid, 792, -2245.8135, 306.11505, 35.80486, 6.231205); // removeWorldObject (aw_streettree1) (3)
RemoveBuildingForPlayer(playerid, 1350, -2262.0613, 315.32513, 34.89525, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (4)
RemoveBuildingForPlayer(playerid, 1226, -2246.8076, 280.44211, 36.14218, 6.6149273); // removeWorldObject (lamppost3) (3)
RemoveBuildingForPlayer(playerid, 792, -2245.4885, 265.93323, 35.98544, 6.231205); // removeWorldObject (aw_streettree1) (4)
RemoveBuildingForPlayer(playerid, 1226, -2257.2661, 237.18433, 36.48741, 6.6149273); // removeWorldObject (lamppost3) (4)
RemoveBuildingForPlayer(playerid, 792, -2245.927, 237.09766, 35.74026, 6.231205); // removeWorldObject (aw_streettree1) (5)
RemoveBuildingForPlayer(playerid, 1350, -2257.0647, 218.36523, 35.67288, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (5)
RemoveBuildingForPlayer(playerid, 1350, -2242.1082, 213.51933, 34.76824, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (6)
RemoveBuildingForPlayer(playerid, 1350, -2246.8711, 198.4832, 36.79401, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (7)
RemoveBuildingForPlayer(playerid, 737, -2257.864, 195.07249, 36.25278, 8.8042698); // removeWorldObject (aw_streettree3) (1)
RemoveBuildingForPlayer(playerid, 1226, -2246.8025, 178.48898, 37.39476, 6.6149273); // removeWorldObject (lamppost3) (5)
RemoveBuildingForPlayer(playerid, 1226, -2288.1453, 44.77443, 35.22343, 6.6149273); // removeWorldObject (lamppost3) (6)
RemoveBuildingForPlayer(playerid, 1283, -2265.2903, -59.00625, 38.64999, 11.08576); // removeWorldObject (MTraffic1) (1)
RemoveBuildingForPlayer(playerid, 792, -2266.6655, -41.27428, 36.27732, 6.231205); // removeWorldObject (aw_streettree1) (6)
RemoveBuildingForPlayer(playerid, 10394, -2336.9297, -105.28906, 37, 34.132038); // removeWorldObject (plot1_SFS) (1)
RemoveBuildingForPlayer(playerid, 10553, -2336.9297, -105.28906, 37, 34.132038); // (LOD) removeWorldObject (plot1_SFS) (1)
RemoveBuildingForPlayer(playerid, 1226, -2341.7766, -65.08239, 36.55049, 6.6149273); // removeWorldObject (lamppost3) (7)
RemoveBuildingForPlayer(playerid, 1350, -2361.7754, -65.09074, 36.60045, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (8)
RemoveBuildingForPlayer(playerid, 1350, -2366.8088, -80.24336, 37.3523, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (9)
RemoveBuildingForPlayer(playerid, 708, -2386.6719, -85.64844, 34.63281, 25.636084); // removeWorldObject (sm_veg_tree4_vbig) (1)
RemoveBuildingForPlayer(playerid, 708, -2405.2109, -108.72656, 34.63281, 25.636084); // removeWorldObject (sm_veg_tree4_vbig) (2)
RemoveBuildingForPlayer(playerid, 1350, -2376.8857, -60.16705, 37.2274, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (10)
RemoveBuildingForPlayer(playerid, 1350, -2381.8918, -75.42557, 36.78021, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (11)
RemoveBuildingForPlayer(playerid, 1226, -2377.0264, -103.37036, 36.55119, 6.6149273); // removeWorldObject (lamppost3) (8)
RemoveBuildingForPlayer(playerid, 1226, -2366.7578, -143.34695, 37.27041, 6.6149273); // removeWorldObject (lamppost3) (9)
RemoveBuildingForPlayer(playerid, 1226, -2366.886, -185.03236, 36.58761, 6.6149273); // removeWorldObject (lamppost3) (10)
RemoveBuildingForPlayer(playerid, 1226, -2342.114, -185.1805, 36.55367, 6.6149273); // removeWorldObject (lamppost3) (11)
RemoveBuildingForPlayer(playerid, 1226, -2302.0906, -195.4998, 36.0339, 6.6149273); // removeWorldObject (lamppost3) (12)
RemoveBuildingForPlayer(playerid, 1350, -2270.2246, -195.32111, 36.02047, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (12)
RemoveBuildingForPlayer(playerid, 1350, -2242.0925, -185.12621, 36.04019, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (13)
RemoveBuildingForPlayer(playerid, 1226, -2217.0508, -184.76767, 35.71898, 6.6149273); // removeWorldObject (lamppost3) (13)
RemoveBuildingForPlayer(playerid, 1283, -2246.3809, -202.16495, 36.01069, 11.08576); // removeWorldObject (MTraffic1) (2)
RemoveBuildingForPlayer(playerid, 1283, -2264.9006, -179.12427, 40.09103, 11.08576); // removeWorldObject (MTraffic1) (3)
RemoveBuildingForPlayer(playerid, 669, -2223.9766, -204.42969, 34.13281, 12.053597); // removeWorldObject (sm_veg_tree4) (1)
RemoveBuildingForPlayer(playerid, 1278, -2221.125, -209.82812, 48.47656, 16.251438); // removeWorldObject (sub_floodlite) (1)
RemoveBuildingForPlayer(playerid, 1278, -2220.9844, -238.29687, 48.47656, 16.251438); // removeWorldObject (sub_floodlite) (2)
RemoveBuildingForPlayer(playerid, 669, -2223.5469, -275.22656, 34.13281, 12.053597); // removeWorldObject (sm_veg_tree4) (2)
RemoveBuildingForPlayer(playerid, 1278, -2221.0703, -289.53125, 48.47656, 16.251438); // removeWorldObject (sub_floodlite) (3)
RemoveBuildingForPlayer(playerid, 1226, -2197.364, -194.98361, 37.79316, 6.6149273); // removeWorldObject (lamppost3) (14)
RemoveBuildingForPlayer(playerid, 1283, -2028.618, -301.85101, 39.44329, 11.08576); // removeWorldObject (MTraffic1) (4)
RemoveBuildingForPlayer(playerid, 1283, -2012.7091, -282.97311, 35.8327, 11.08576); // removeWorldObject (MTraffic1) (5)
RemoveBuildingForPlayer(playerid, 11083, -2053.9062, -180.83594, 37.32813, 144.75168); // removeWorldObject (drivingschlgnd_SFS) (1)
RemoveBuildingForPlayer(playerid, 11153, -2053.9062, -180.83594, 37.32813, 144.75168); // (LOD) removeWorldObject (drivingschlgnd_SFS) (1)
RemoveBuildingForPlayer(playerid, 1278, -2094.3437, -237.46094, 48.35156, 16.251438); // removeWorldObject (sub_floodlite) (4)
RemoveBuildingForPlayer(playerid, 1226, -2000.3607, -261.67755, 36.90295, 6.6149273); // removeWorldObject (lamppost3) (15)
RemoveBuildingForPlayer(playerid, 1226, -2000.1953, -208.84962, 38.11586, 6.6149273); // removeWorldObject (lamppost3) (16)
RemoveBuildingForPlayer(playerid, 1226, -2000.3328, -157.66983, 36.42493, 6.6149273); // removeWorldObject (lamppost3) (17)
RemoveBuildingForPlayer(playerid, 1226, -2000.162, -105.25807, 37.07043, 6.6149273); // removeWorldObject (lamppost3) (18)
RemoveBuildingForPlayer(playerid, 1226, -2012.6617, -61.669, 36.42416, 6.6149273); // removeWorldObject (lamppost3) (19)
RemoveBuildingForPlayer(playerid, 10982, -2055.3594, -54.00781, 40.29688, 26.075251); // removeWorldObject (smallshop_10_SFS03) (1)
RemoveBuildingForPlayer(playerid, 11039, -2055.3594, -54.00781, 40.29688, 26.075251); // (LOD) removeWorldObject (smallshop_10_SFS03) (1)
RemoveBuildingForPlayer(playerid, 11002, -2061.5547, -16.24219, 40.28125, 41.781628); // removeWorldObject (tempobj_SFS03) (1)
RemoveBuildingForPlayer(playerid, 11164, -2061.5547, -16.24219, 40.28125, 41.781628); // (LOD) removeWorldObject (tempobj_SFS03) (1)
RemoveBuildingForPlayer(playerid, 1226, -2097.0969, -75.4575, 36.92924, 6.6149273); // removeWorldObject (lamppost3) (20)
RemoveBuildingForPlayer(playerid, 1350, -2057.0674, 35.29205, 37.43897, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (14)
RemoveBuildingForPlayer(playerid, 1350, -2017.4935, 23.19654, 34.76815, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (15)
RemoveBuildingForPlayer(playerid, 1350, -2001.1844, 18.36843, 35.14426, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (16)
RemoveBuildingForPlayer(playerid, 1226, -2011.8456, 58.21414, 31.23152, 6.6149273); // removeWorldObject (lamppost3) (21)
RemoveBuildingForPlayer(playerid, 1226, -2000.7255, 200.48567, 28.60609, 6.6149273); // removeWorldObject (lamppost3) (22)
RemoveBuildingForPlayer(playerid, 1226, -2011.6854, 238.22787, 31.02439, 6.6149273); // removeWorldObject (lamppost3) (23)
RemoveBuildingForPlayer(playerid, 1226, -1980.8682, 234.56241, 31.57676, 6.6149273); // removeWorldObject (lamppost3) (24)
RemoveBuildingForPlayer(playerid, 1350, -2097.166, 115.42119, 37.48742, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (17)
RemoveBuildingForPlayer(playerid, 1350, -2117.1973, 105.26263, 37.28417, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (18)
RemoveBuildingForPlayer(playerid, 1350, -2144.7363, 114.16481, 37.40848, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (19)
RemoveBuildingForPlayer(playerid, 1350, -2154.1396, 100.11062, 36.88974, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (20)
RemoveBuildingForPlayer(playerid, 1226, -2146.6931, 126.30786, 37.41513, 6.6149273); // removeWorldObject (lamppost3) (25)
RemoveBuildingForPlayer(playerid, 1350, -2158.2385, 120.3434, 37.32972, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (21)
RemoveBuildingForPlayer(playerid, 792, -2155.1382, 140.32289, 36.00191, 6.231205); // removeWorldObject (aw_streettree1) (7)
RemoveBuildingForPlayer(playerid, 1226, -2151.8984, 179.77664, 36.4702, 6.6149273); // removeWorldObject (lamppost3) (26)
RemoveBuildingForPlayer(playerid, 1350, -2141.4475, 198.0507, 37.02906, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (22)
RemoveBuildingForPlayer(playerid, 1350, -2156.6145, 203.07066, 37.04989, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (23)
RemoveBuildingForPlayer(playerid, 792, -2161.1289, 202.20071, 36.32941, 6.231205); // removeWorldObject (aw_streettree1) (8)
RemoveBuildingForPlayer(playerid, 1350, -2136.655, 213.34096, 36.84567, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (24)
RemoveBuildingForPlayer(playerid, 1350, -2151.7229, 218.27461, 37.43982, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (25)
RemoveBuildingForPlayer(playerid, 1226, -2152.0293, 240.33133, 36.93656, 6.6149273); // removeWorldObject (lamppost3) (27)
RemoveBuildingForPlayer(playerid, 1226, -2152.021, 285.90164, 35.94077, 6.6149273); // removeWorldObject (lamppost3) (28)
RemoveBuildingForPlayer(playerid, 1226, -2141.4985, 302.22192, 36.08692, 6.6149273); // removeWorldObject (lamppost3) (29)
RemoveBuildingForPlayer(playerid, 1350, -2141.6187, 310.35352, 36.04755, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (26)
RemoveBuildingForPlayer(playerid, 1350, -2156.6221, 315.12512, 35.80216, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (27)
RemoveBuildingForPlayer(playerid, 1350, -2151.6714, 330.18085, 36.96557, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (28)
RemoveBuildingForPlayer(playerid, 1226, -2152.0356, 349.99539, 37.12214, 6.6149273); // removeWorldObject (lamppost3) (30)
RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.00781, 42.14844, 26.104996); // removeWorldObject (demolish1_SFXRF) (1)
RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.00781, 42.14844, 26.104996); // (LOD) removeWorldObject (demolish1_SFXRF) (1)
RemoveBuildingForPlayer(playerid, 1350, -2102.0159, 100.3311, 37.95873, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (29)
RemoveBuildingForPlayer(playerid, 1226, -1997.3146, 278.41608, 34.94841, 6.6149273); // removeWorldObject (lamppost3) (31)
RemoveBuildingForPlayer(playerid, 792, -1995.731, 298.01526, 35.20678, 6.231205); // removeWorldObject (aw_streettree1) (9)
RemoveBuildingForPlayer(playerid, 1290, -1865.1028, 255.08794, 43.47943, 8.8853035); // removeWorldObject (lamppost2) (1)
RemoveBuildingForPlayer(playerid, 1290, -1849.9884, 306.92545, 43.41387, 8.8853035); // removeWorldObject (lamppost2) (2)
RemoveBuildingForPlayer(playerid, 1283, -1838.0598, 408.99432, 17.66969, 11.08576); // removeWorldObject (MTraffic1) (6)
RemoveBuildingForPlayer(playerid, 1226, -1816.9073, 387.85706, 19.38949, 6.6149273); // removeWorldObject (lamppost3) (32)
RemoveBuildingForPlayer(playerid, 1283, -1823.325, 372.86725, 19.16412, 11.08576); // removeWorldObject (MTraffic1) (7)
RemoveBuildingForPlayer(playerid, 1283, -1862.553, 403.55548, 19.09966, 11.08576); // removeWorldObject (MTraffic1) (8)
RemoveBuildingForPlayer(playerid, 1350, -1830.2837, 408.25092, 19.07357, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (30)
RemoveBuildingForPlayer(playerid, 1283, -1853.8129, 434.02057, 19.14618, 11.08576); // removeWorldObject (MTraffic1) (9)
RemoveBuildingForPlayer(playerid, 792, -1995.0648, 358.89185, 35.02369, 6.231205); // removeWorldObject (aw_streettree1) (10)
RemoveBuildingForPlayer(playerid, 1226, -2011.6854, 358.53046, 34.39858, 6.6149273); // removeWorldObject (lamppost3) (33)
RemoveBuildingForPlayer(playerid, 672, -1989.5312, 317.38281, 34.01563, 11.469559); // removeWorldObject (sm_veg_tree5) (1)
RemoveBuildingForPlayer(playerid, 1283, -1996.0786, 329.48505, 36.63441, 11.08576); // removeWorldObject (MTraffic1) (10)
RemoveBuildingForPlayer(playerid, 1283, -2011.7335, 311.6337, 36.02233, 11.08576); // removeWorldObject (MTraffic1) (11)
RemoveBuildingForPlayer(playerid, 1350, -2016.6106, 315.21219, 36.57058, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (31)
RemoveBuildingForPlayer(playerid, 1226, -2036.4875, 325.42432, 36.5694, 6.6149273); // removeWorldObject (lamppost3) (34)
RemoveBuildingForPlayer(playerid, 792, -2056.363, 326.61679, 36.09027, 6.231205); // removeWorldObject (aw_streettree1) (11)
RemoveBuildingForPlayer(playerid, 1226, -2076.4641, 315.16693, 37.83004, 6.6149273); // removeWorldObject (lamppost3) (35)
RemoveBuildingForPlayer(playerid, 792, -2124.3879, 313.96957, 35.57818, 6.231205); // removeWorldObject (aw_streettree1) (12)
RemoveBuildingForPlayer(playerid, 1226, -2116.4875, 325.5004, 36.7196, 6.6149273); // removeWorldObject (lamppost3) (36)
RemoveBuildingForPlayer(playerid, 1350, -2136.4443, 325.50363, 37.21602, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (32)
RemoveBuildingForPlayer(playerid, 792, -2140.3894, 367.13037, 35.99591, 6.231205); // removeWorldObject (aw_streettree1) (13)
RemoveBuildingForPlayer(playerid, 708, -2273.2656, 282.64063, 34.63281, 25.636084); // removeWorldObject (sm_veg_tree4_vbig) (3)
RemoveBuildingForPlayer(playerid, 673, -2273.2812, 262.9375, 34.36719, 8.8485546); // removeWorldObject (sm_bevhiltree) (1)
RemoveBuildingForPlayer(playerid, 673, -2274.4844, 245.58594, 34.36719, 8.8485546); // removeWorldObject (sm_bevhiltree) (2)
RemoveBuildingForPlayer(playerid, 1350, -2266.0254, 44.89545, 35.49511, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (33)
RemoveBuildingForPlayer(playerid, 1350, -2012.4139, 38.31435, 33.97153, 7.067328); // removeWorldObject (CJ_TRAFFIC_LIGHT4) (34)
RemoveBuildingForPlayer(playerid, 956, -2228.5908, 286.7413, 35.51927, 3.3173964); // removeWorldObject (CJ_EXT_CANDY) (1)
RemoveBuildingForPlayer(playerid, 1226, -2057.293, -64.97549, 36.32411, 6.6149273); // removeWorldObject (lamppost3) (37)
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</map>
But it doesn't work in-game, that's why I requested to give any code for RemoveWorldObject to be added in the gamemode.