24.06.2018, 14:41
HI!
Errors:
Gamemode:
I want to solve this.
thx.
Errors:
Код:
C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(130) : error 017: undefined symbol "MySQLConnect" C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(195) : error 017: undefined symbol "PlayerInfo" C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(195) : warning 215: expression has no effect C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(195) : error 001: expected token: ";", but found "]" C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(195) : error 029: invalid expression, assumed zero C:\Users\Sorin\Desktop\GM BigZone edited by Ainox\gamemodes\w3op.pwn(195) : fatal error 107: too many error messages on one line
Код:
// This gamemode is made WopsS // Bugs: - #include <a_samp> #include <a_mysql> // Gamemode #define gamemode_version "1.0" #define gamemode_map "LS-LV-SF" // MySQL forward WhenAccountCheck(playerid, password[]); // // Colors #define COLOR_ADMIN_INFO 0x5CAD5CFF #define COLOR_ERROR 0x5CAD5CFF #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_GRAD 0xBFC0C2FF #define COLOR_GREEN 0x33AA33AA #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_YELLOW3 0xFFD633AA #define COLOR_SERVER_GREEN 0x21DD00FF #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTRED2 0xE63E3EFF #define COLOR_SYN 0xB8DBFFFF #define COLOR_SYN2 0xA9C4E4FF #define COLOR_WHITE 0xFFFFFFFF // // Faction colors #define COLOR_LSPD 0x2641FEAA #define COLOR_LVPD 0x2641FEAA #define COLOR_SFPD 0x2641FEAA #define COLOR_FBI 0x2641FEAA #define COLOR_NG 0x1E519DAA #define COLOR_PARAMEDICS 0xFF6347AA #define COLOR_FACTION_CHAT 0x01FCFFC8 #define COLOR_RADIO_CHAT 0x8D8DFF00 // // Dialogs #define DIALOG_LOGIN 1 #define DIALOG_REGISTER 2 #define DIALOG_SEX 3 #define DIALOG_AGE 4 #define DIALOG_EMAIL 5 #define DIALOG_REGISTER_FINISH 6 // // Login new gRegistred[MAX_PLAYERS]; new gLogged[MAX_PLAYERS]; new RegistrationStep[MAX_PLAYERS]; forward OnPlayerRegister(playerid, password[]); forward OnPlayerLogin(playerid, password[]); forward WhenPlayerLogin(playerid); // // Money #define ResetMoneyBar ResetPlayerMoney #define UpdateMoneyBar GivePlayerMoney new Cash[MAX_PLAYERS]; // // Clock new clockupdate; new Text:ClockTime; new Text:ClockDate; forward ClockUpdate(); // // Admin & Helpers & Reports #define ADMIN_SPEC_TYPE_NONE 0 #define ADMIN_SPEC_TYPE_PLAYER 1 #define ADMIN_SPEC_TYPE_VEHICLE 2 new ReportTime[MAX_PLAYERS]; new SpectateType[MAX_PLAYERS]; new SpectatedID[MAX_PLAYERS]; forward AdminsBroadCast(color, string[]); forward HelpersBroadCast(color, string[]); forward ReportTimer(playerid); // // Faction forward SetPlayerFactionColor(playerid); forward FactionsBroadCast(faction, color, string[]); forward RadioBroadCast(faction, color, string[]); // // Timers new othertimers; forward OtherTimers(); // // forward ShowStats(playerid, targetid); forward KickPublic(playerid); forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); forward MoneyTimer(); main() { printf(" "); printf(" "); printf(" RPG: %s %s", gamemode_version, gamemode_map); printf("_____________________"); } public OnGameModeInit() { // MySQL MySQLConnect(); mysql_log(LOG_DEBUG | LOG_ERROR | LOG_WARNING,LOG_TYPE_HTML); // // Cars AddStaticVehicleEx (411, 1741.7678, -1852.7793, 13.4141, 267.4383, 0, 1, 60); // Gamemode and Map text new string [100]; SetGameModeText(#gamemode_version); format(string, sizeof(string), "mapname %s", gamemode_map); SendRconCommand(string); // Timers SetTimer("MoneyTimer", 1000, true); othertimers = SetTimer("OtherTimers", 1000, true); // Clock clockupdate = SetTimer("ClockUpdate", 1000, 1); ClockTime = TextDrawCreate(548.000000,21.000000,"00:00"); TextDrawAlignment(ClockTime,1); TextDrawFont(ClockTime,3); TextDrawUseBox(ClockTime, 0); TextDrawSetOutline(ClockTime,2); TextDrawColor(ClockTime,0xffffffff); TextDrawSetShadow(ClockTime,1); TextDrawLetterSize(ClockTime,0.589999,2.300000); ClockDate = TextDrawCreate(535.000000,6.000000,"00/00/0000"); TextDrawAlignment(ClockDate,1); TextDrawFont(ClockDate,1); TextDrawUseBox(ClockDate, 0); TextDrawSetOutline(ClockDate,1); TextDrawColor(ClockDate,0xffffffff); TextDrawSetShadow(ClockDate,1); TextDrawLetterSize(ClockDate,0.450000,1.400000); // ShowPlayerMarkers(0); EnableStuntBonusForAll(0); UsePlayerPedAnims(); return 1; } public OnGameModeExit() { KillTimer(othertimers); KillTimer(clockupdate); mysql_close(); return 1; } public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerConnect(playerid) { gRegistred[playerid] = 0; gLogged[playerid] = 0; RegistrationStep[playerid] = 0; ReportTime[playerid] = 0; SpectatedID[playerid] = 0; PlayerInfo[playerid][pRegistred] = 0; PlayerInfo[playerid][pTutorial] = 0; PlayerInfo[playerid][pSex] = 0; new pName[30]; new query[256]; GetPlayerName(playerid, pName, sizeof(pName)); mysql_format(handle, query, sizeof(query), "SELECT * FROM `players` WHERE `username` = '%e'", pName); mysql_tquery(handle, query, "WhenAccountCheck", "i", playerid); TogglePlayerSpectating(playerid, 0); TextDrawShowForPlayer(playerid, ClockTime); TextDrawShowForPlayer(playerid, ClockDate); SetPlayerColor(playerid, COLOR_GRAD); return 1; } public WhenAccountCheck(playerid, password[]) { new pName[30]; GetPlayerName(playerid, pName, sizeof(pName)); cache_get_data(rows, fields, handle); if(rows) { gRegistred[playerid] = 1; } else { gRegistred[playerid] = 0; } // Login or Register! if(gLogged[playerid] == 0) { if(gRegistred[playerid] == 1) { if(rows) { new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); cache_get_field_content(0, "LastLogin", temp), strmid(PlayerInfo[playerid][pLastLogin], temp, 0, 255, 255); format(string,sizeof(string),"{BECBFC}Salut, {95A3FF}%s{BECBFC}!\n\nTe rog scrieti parola mai jos pentru a te conecta.\n\n* {FFFFFF}Ultima logare: %s *",pName, PlayerInfo[playerid][pLastLogin]); ShowPlayerDialog(playerid, DIALOG_LOGIN ,DIALOG_STYLE_PASSWORD,"Logare",string,"Logare","Iesire"); } } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Inregistrare", Scrie parola mai jos pentru a te inregistra:", "Inregistrare", "Anulare"); } } SetPlayerCameraPos(playerid, 1500.7156,-1778.1880,80.3080); SetPlayerCameraLookAt(playerid, 1500.7156,-1778.1880,80.3080); SetPlayerPos(playerid, 1437.6957,-2266.6355,13.5469); return 1; } public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new pName[30]; new query[256]; new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); mysql_format(handle, query, sizeof(query), "INSERT INTO `players` (`username`,`password`) VALUES ('%e', MD5('%e'))", pName, password); mysql_tquery(handle, query, "", ""); strmid(PlayerInfo[playerid][pPassword], password, 0, strlen(password), 255); format(string, sizeof(string), "Te rog,scrie-ti parola mai jos pentru a te conecta.", pName); ShowPlayerDialog(playerid, DIALOG_LOGIN ,DIALOG_STYLE_PASSWORD, "Login", string, "Logare", "Iesire"); } return 1; } public OnPlayerLogin(playerid, password[]) { if(IsPlayerConnected(playerid)) { new pName[30]; new query[256]; GetPlayerName(playerid, pName, sizeof(pName)); mysql_format(handle, query, sizeof(query), "SELECT * FROM `players` WHERE `username`='%e' AND `password`=MD5('%e')", pName, password); mysql_tquery(handle, query, "WhenPlayerLogin", "i", playerid); } TogglePlayerSpectating(playerid, 0); return 1; } public WhenPlayerLogin(playerid) { if(IsPlayerConnected(playerid)) { new string[256]; new pName[30]; GetPlayerName(playerid, pName, sizeof(pName)); cache_get_data(rows, fields, handle); if(rows != 0) { cache_get_field_content(0, "password", temp), format(PlayerInfo[playerid][pPassword], 128, temp); cache_get_field_content(0, "Level", temp), PlayerInfo[playerid][pLevel] = strval(temp); cache_get_field_content(0, "AdminLevel", temp), PlayerInfo[playerid][pAdmin] = strval(temp); cache_get_field_content(0, "HelperLevel", temp), PlayerInfo[playerid][pHelper] = strval(temp); cache_get_field_content(0, "Cash", temp), PlayerInfo[playerid][pCash] = strval(temp); cache_get_field_content(0, "Account", temp), PlayerInfo[playerid][pAccount] = strval(temp); cache_get_field_content(0, "Email", temp), format(PlayerInfo[playerid][pEmail], 256, temp); cache_get_field_content(0, "Registred", temp), PlayerInfo[playerid][pRegistred] = strval(temp); cache_get_field_content(0, "Tutorial", temp), PlayerInfo[playerid][pTutorial] = strval(temp); cache_get_field_content(0, "Sex", temp), PlayerInfo[playerid][pSex] = strval(temp); cache_get_field_content(0, "Age", temp), PlayerInfo[playerid][pAge] = strval(temp); cache_get_field_content(0, "PhoneNumber", temp), PlayerInfo[playerid][pPhoneNumber] = strval(temp); cache_get_field_content(0, "PremiumAccount", temp), PlayerInfo[playerid][pPremiumAccount] = strval(temp); cache_get_field_content(0, "Banned", temp), PlayerInfo[playerid][pBanned] = strval(temp); cache_get_field_content(0, "Warns", temp), PlayerInfo[playerid][pWarns] = strval(temp); cache_get_field_content(0, "Leader", temp), PlayerInfo[playerid][pLeader] = strval(temp); cache_get_field_content(0, "Member", temp), PlayerInfo[playerid][pMember] = strval(temp); cache_get_field_content(0, "Rank", temp), PlayerInfo[playerid][pRank] = strval(temp); cache_get_field_content(0, "Skin", temp), PlayerInfo[playerid][pSkin] = strval(temp); cache_get_field_content(0, "IP", temp), PlayerInfo[playerid][pIP] = strval(temp); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Logare", "Parolele nu se potrivesc!\nScrie parola contului tau mai jos:", "Logare", "Iesire"); return 1; } if(PlayerInfo[playerid][pRegistred] == 0) { PlayerInfo[playerid][pLevel] = 1; Update(playerid, pLevelu); PlayerInfo[playerid][pAdmin] = 0; Update(playerid, pAdminu); GivePlayerCash(playerid, 150); PlayerInfo[playerid][pAccount] = 500; Update(playerid, pAccountu); PlayerInfo[playerid][pRegistred] = 1; Update(playerid, pRegistredu); new randomphonenumber = 1000000 + random(9999999); PlayerInfo[playerid][pPhoneNumber] = randomphonenumber; Update(playerid, pPhoneNumberu); PlayerInfo[playerid][pInterior] = 0; } if(PlayerInfo[playerid][pBanned] == 1) { KickWithMessage(playerid, COLOR_YELLOW, "-------------------------------------------"); KickWithMessage(playerid, COLOR_LIGHTRED2, "Esti banat pe acest server."); KickWithMessage(playerid, COLOR_LIGHTRED2, "Daca crezi ca ai luat ban pe nedrept,foloseste discord-ul nostru:"); KickWithMessage(playerid, COLOR_GRAY, "https://discord.gg/23fzUNg"); KickWithMessage(playerid, COLOR_YELLOW, "-------------------------------------------"); } GetPlayerCash(playerid); SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]); SetPlayerCash(playerid, PlayerInfo[playerid][pCash]); SetSpawnInfo(playerid, 0, 0, 1742.9515, -1862.3721, 13.5764, 359.5591, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); Update(playerid, pLastLoginu); new pNameIP[256]; GetPlayerIp(playerid, pNameIP, sizeof(pNameIP)); strmid(PlayerInfo[playerid][pIP], pNameIP, 0, 100, 255); Update(playerid, pIPu); if (PlayerInfo[playerid][pAdmin] >= 1) { format(string, sizeof(string), "Te-ai logat cu nivelul %d de admin.", PlayerInfo[playerid][pAdmin]); SendClientMessage(playerid, COLOR_YELLOW2, string); } if (PlayerInfo[playerid][pHelper] >= 1) { format(string, sizeof(string), "Te-ai logat cu nivelul %d de helper.", PlayerInfo[playerid][pHelper]); SendClientMessage(playerid, COLOR_YELLOW2, string); } if (PlayerInfo[playerid][pPremiumAccount] >= 1) { SendClientMessage(playerid, COLOR_ORANGE,"Te-ai logat cu un cont PREMIUM."); } printf("%s s-a logat pe server.", pName); gLogged[playerid] = 1; } return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(IsPlayerConnected(playerid)) { SetPlayerFactionColor(playerid); if(gLogged[playerid] == 0) { KickWithMessage(playerid, COLOR_LIGHTRED, "** Trebuie sa te loghezi inainte de a te spawna (Kick) **"); } if(PlayerInfo[playerid][pSkin] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); } else { SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); } if(PlayerInfo[playerid][pTutorial] == 0) { SetPlayerCameraPos(playerid, 1500.7156,-1778.1880,80.3080); SetPlayerCameraLookAt(playerid, 1500.7156,-1778.1880,80.3080); SetPlayerPos(playerid, 1437.6957,-2266.6355,13.5469); ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "Gen", "Esti fata sau baiat?", "Baiat", "Fata"); } if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)// Los Santos Police Departament spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 6; SetPlayerInterior(playerid, 6); SetPlayerPos(playerid, 216.9725,79.1339,1005.0391); SetPlayerFacingAngle(playerid, 0); return 1; } if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)// Las Venturas Police Departament spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 3; SetPlayerInterior(playerid, 3); SetPlayerPos(playerid, 297.3488,186.3873,1007.1719); SetPlayerFacingAngle(playerid, 0); return 1; } if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)// San Fierro Police Departament spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 0; SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -1606.3876,676.6782,-5.2422); SetPlayerFacingAngle(playerid, 0); return 1; } if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)// FBI spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 10; SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 246.375991,109.245994,1003.218750); SetPlayerFacingAngle(playerid, 90); return 1; } if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)// National Guard spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 0; SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 246.6305,1860.1299,14.0840); SetPlayerFacingAngle(playerid, 0); return 1; } if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)// Paramedics spawn { SetPlayerFactionColor(playerid); PlayerInfo[playerid][pInterior] = 0; SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1607.1846,1818.9738,10.8203); SetPlayerFacingAngle(playerid, 0); return 1; } } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { new pName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "%s: %s", pName, text); ProxDetector(25.0, playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); return 0; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256], idx, string[256]; cmd = strtok(cmdtext, idx); new pName[MAX_PLAYER_NAME]; new targetid; new pNameGive[MAX_PLAYER_NAME]; new Float:x, Float:y, Float:z; // General Commands if(strcmp(cmd, "/help", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "*** CONT *** /stats"); SendClientMessage(playerid, COLOR_WHITE, "*** CHAT *** -"); SendClientMessage(playerid, COLOR_WHITE, "*** GENERAL *** /report /helpme"); } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/stats", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, pName, sizeof(pName)); if(gLogged[playerid] == 1) { ShowStats(playerid, playerid); } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/report", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Foloseste: /report <text>"); return 1; } if(ReportTime[playerid] == 0) { format(string, sizeof(string), "Raport de la %s (ID:%d): %s", pName, playerid, result); AdminsBroadCast(COLOR_LIGHTRED2, string); SendClientMessage(playerid, COLOR_YELLOW2, "Raportul tau a fost trimis STAFF-ului!"); ReportTime[playerid] = 10; SetTimerEx("ReportTimer", 10000, false, "i", playerid); } else { format(string, sizeof(string), "Trebuie sa astepti inca %d secunde inainte sa faci un nou raport.", ReportTime[playerid]); SendClientMessage(playerid, COLOR_YELLOW2, string); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/helpme", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /helpme <text>"); return 1; } if(ReportTime[playerid] == 0) { format(string, sizeof(string), "Report from %s (ID:%d): %s", pName, playerid, result); AdminsBroadCast(COLOR_LIGHTRED2, string); SendClientMessage(playerid, COLOR_YELLOW2, "Your help request got sent to the helpers!"); ReportTime[playerid] = 10; SetTimerEx("ReportTimer", 10000, false, "i", playerid); } else { format(string, sizeof(string), "You need to wait %d seconds before request another help.", ReportTime[playerid]); SendClientMessage(playerid, COLOR_YELLOW2, string); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } // // Admin Commands if(strcmp(cmd, "/ah", true) == 0 || strcmp(cmd, "/adminhelp", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { if(PlayerInfo[playerid][pAdmin] >= 1) { SendClientMessage(playerid, COLOR_GREEN, "_______________________________________"); if(PlayerInfo[playerid][pAdmin] >= 1) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 1 ** (/ah)dminhelp (/a)dmin /goto /gethere /respawn /ban /kick (/checkw)eapons /check /spec (/rcon)"); } if(PlayerInfo[playerid][pAdmin] >= 2) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 2 ** (/bano)ffline**"); } if(PlayerInfo[playerid][pAdmin] >= 3) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 3 **"); } if(PlayerInfo[playerid][pAdmin] >= 4) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 4 **"); } if(PlayerInfo[playerid][pAdmin] >= 5) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 5 **"); } if(PlayerInfo[playerid][pAdmin] >= 6) { SendClientMessage(playerid, COLOR_WHITE, "** Admin level 6 ** /makeadmin /makehelper /makeleader /auninvite"); } SendClientMessage(playerid, COLOR_GREEN, "_______________________________________"); } else if(PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/a", true) == 0 || strcmp(cmd, "/adminchat", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/a)dminchat <text>"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 5) { format(string, sizeof(string), "** Admin Level %d %s : %s **", PlayerInfo[playerid][pAdmin], pName, result); AdminsBroadCast(COLOR_YELLOW2, string); } if (PlayerInfo[playerid][pAdmin] == 6) { format(string, sizeof(string), "{CFAE70}** Admin Level %d %s : %s **", PlayerInfo[playerid][pAdmin], pName, result); AdminsBroadCast(COLOR_WHITE, string); } if (PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); return 1; } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/ban", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { GetPlayerName(playerid, pName, sizeof(pName)); temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /ban <playerid/PartOfName> <reason>"); return 1; } targetid = ReturnUser(temp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /ban <playerid/PartOfName> <reason>"); return 1; } if(PlayerInfo[targetid][pAdmin] > 0 && PlayerInfo[playerid][pAdmin] < 6) { SendClientMessage(playerid, COLOR_ERROR, "AdmWarning: You can't ban admins!"); format(string, sizeof(string), "AdmCmd: %s tried to ban admin %s with the reason: %s", pName, pNameGive, (result)); AdminsBroadCast(COLOR_LIGHTRED, string); return 1; } format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s", pNameGive, pName, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); PlayerInfo[targetid][pBanned] = 1; Update(targetid, pBannedu); new pGiveIP[256]; GetPlayerIp(targetid, pGiveIP, sizeof(pGiveIP)); strmid(PlayerInfo[targetid][pIP], pGiveIP, 0, 100, 255); Update(targetid, pIPu); new query[512]; mysql_format(handle, query, sizeof(query) ,"INSERT INTO `banslogs` (`ID`,`username`,`IP`,`Admin`,`Reason`,`Type`,`Date`,`Time`) VALUES ('','%e','%e','%e','%e','%e',CURRENT_TIMESTAMP,'%d')", pNameGive, PlayerInfo[targetid][pIP], pName, result, "Online", 0); mysql_query(handle, query); Kick(targetid); return 1; } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/bano", true) == 0 || strcmp(cmd, "/banoffline", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { cache_get_data(rows, fields, handle); new query[512]; mysql_format(handle, query, sizeof(query), "SELECT `username` FROM `players` WHERE `username` = '%e' AND `Banned` = '0' LIMIT 0", temp); mysql_query(handle, query); GetPlayerName(playerid, pName, sizeof(pName)); temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/bano)ffline <playername> <reason>"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 2) { if(!rows) { format(string, sizeof(string), "Error: Nobody with the name %s is registered or this player is alredy banned."); return SendClientMessage(playerid, COLOR_ERROR, string); } else if(rows) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/bano)ffline <playername> <reason>"); return 1; } if(PlayerInfo[targetid][pAdmin] > 0 && PlayerInfo[playerid][pAdmin] < 6) { SendClientMessage(playerid, COLOR_ERROR, "AdmWarning: You can't ban admins!"); format(string, sizeof(string), "AdmCmd: %s tried to ban admin %s with the reason: %s", pName, pNameGive, (result)); AdminsBroadCast(COLOR_LIGHTRED, string); return 1; } format(string, sizeof(string), "AdmCmd: %s was banned offline by %s, reason: %s", temp, pName, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); mysql_format(handle, query, sizeof(query), "UPDATE `players` SET `Banned` = '1' WHERE username = '%e'", temp); mysql_query(handle, query); mysql_format(handle, query, sizeof(query) ,"INSERT INTO `banslogs` (`ID`,`username`,`IP`,`Admin`,`Reason`,`Type`,`Date`,`Time`) VALUES ('','%e','%e','%e','%e','%e',CURRENT_TIMESTAMP,'%d')", temp, PlayerInfo[targetid][pIP], pName, result, "Offline", 0); mysql_query(handle, query); new pGiveIP[256]; GetPlayerIp(targetid, pGiveIP, sizeof(pGiveIP)); strmid(PlayerInfo[targetid][pIP], pGiveIP, 0, 100, 255); return 1; } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/kick", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /kick <playerid/PartOfName> <reason>"); return 1; } targetid = ReturnUser(temp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /kick <playerid/PartOfName> <reason>"); return 1; } if (PlayerInfo[targetid][pAdmin] > PlayerInfo[playerid][pAdmin]) { SendClientMessage(playerid, COLOR_ERROR, "Error: You cannot kick an administrator higher than your level."); return 1; } format(string, sizeof(string), "AdmCmd: %s got kicked by %s, reason: %s", pNameGive, pName, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); new query[512]; mysql_format(handle, query, sizeof(query) ,"INSERT INTO `kickslogs` (`ID`,`username`,`IP`,`Admin`,`Reason`,`Date`) VALUES ('','%e','%e','%e','%e',CURRENT_TIMESTAMP)", pNameGive, PlayerInfo[targetid][pIP], pName, result); mysql_query(handle, query); Kick(targetid); return 1; } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/makeadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /makeadmin <playerid/PartOfName> <admin level (1-6)>"); return 1; } new adminlevel; targetid = ReturnUser(temp); temp = strtok(cmdtext, idx); adminlevel = strval(temp); GetPlayerName(targetid, pName, sizeof(pName)); GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); if(adminlevel >= 0 && adminlevel <= 6) {} else return 1; if (PlayerInfo[playerid][pAdmin] == 6 || IsPlayerAdmin(playerid)) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); PlayerInfo[targetid][pAdmin] = adminlevel; Update(targetid, pAdminu); printf("AdmCmd: %s has promoted %s to a level %d admin.", pName, pNameGive, adminlevel); format(string, sizeof(string), "You have been promoted to a level %d admin by %s", adminlevel, pName); SendClientMessage(targetid, COLOR_LIGHTRED2, string); format(string, sizeof(string), "You have promoted %s to a level %d admin.", pNameGive, adminlevel); SendClientMessage(playerid, COLOR_LIGHTRED2, string); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/makehelper", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /makehelper <playerid/PartOfName> <helper level (1-6) >"); return 1; } new helperlevel; targetid = ReturnUser(temp); temp = strtok(cmdtext, idx); helperlevel = strval(temp); if(helperlevel >= 0 && helperlevel <= 6) {} else return 1; if (PlayerInfo[playerid][pAdmin] == 6 || IsPlayerAdmin(playerid)) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); PlayerInfo[targetid][pHelper] = helperlevel; Update(targetid, pHelperu); printf("AdmCmd: %s has promoted %s to a level %d admin.", pName, pNameGive, helperlevel); format(string, sizeof(string), "You have been promoted to a level %d helper by %s", helperlevel, pName); SendClientMessage(targetid, COLOR_LIGHTRED2, string); format(string, sizeof(string), "You have promoted %s to a level %d helper.", pNameGive, helperlevel); SendClientMessage(playerid, COLOR_LIGHTRED2, string); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/makeleader", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /makeleader <playerid/PartOfName> <Faction Number (1-6) >"); return 1; } new factionid; targetid = ReturnUser(temp); temp = strtok(cmdtext, idx); factionid = strval(temp); if(factionid < 1 || factionid > 6) { SendClientMessage(playerid, COLOR_ERROR, "Faction ID can't be lower than 1 or bigger than 6!"); return 1; } if (PlayerInfo[playerid][pAdmin] == 6) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); PlayerInfo[targetid][pLeader] = factionid; PlayerInfo[targetid][pMember] = factionid; Update(targetid, pLeaderu); Update(targetid, pMemberu); format(string, sizeof(string), "You got promoted to the rank of a faction leader by %s", pName); SendClientMessage(targetid, COLOR_LIGHTRED2, string); format(string, sizeof(string), "%s is now the leader of faction id %d.", pNameGive, factionid); SendClientMessage(playerid, COLOR_LIGHTRED2, string); if(factionid == 1) { PlayerInfo[targetid][pSkin] = 265; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); return 1; } else if(factionid == 2) { PlayerInfo[targetid][pSkin] = 265; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); } else if(factionid == 3) { PlayerInfo[targetid][pSkin] = 265; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); } else if(factionid == 4) { PlayerInfo[targetid][pSkin] = 295; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); } else if(factionid == 5) { PlayerInfo[targetid][pSkin] = 287; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); } else if(factionid == 6) { PlayerInfo[targetid][pSkin] = 228; PlayerInfo[targetid][pRank] = 6; PlayerInfo[targetid][pRank] = 6; Update(targetid, pRanku); SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); } } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/auninvite", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); targetid = ReturnUser(temp); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /auninvite <playerid/PartOfName>"); return 1; } if (PlayerInfo[playerid][pAdmin] == 6) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); format(string, sizeof(string), "* You were FactionPKed by Admin %s, you are kicked out of your faction.", pName); SendClientMessage(targetid, COLOR_LIGHTRED, string); SendClientMessage(targetid, COLOR_LIGHTBLUE, "* You're a civilian now."); PlayerInfo[targetid][pLeader] = 0; Update(targetid, pLeaderu); PlayerInfo[targetid][pMember] = 0; Update(targetid, pMemberu); PlayerInfo[targetid][pRank] = 0; Update(targetid, pRanku); PlayerInfo[targetid][pSkin] = 250; SetPlayerSkin(targetid, PlayerInfo[targetid][pSkin]); Update(targetid, pSkinu); SetPlayerFactionColor(playerid); SetSpawnInfo(playerid, 0, 0, 1742.9515, -1862.3721, 13.5764, 359.5591, 0, 0, 0, 0, 0, 0); SetPlayerInterior(playerid, 0); SpawnPlayer(targetid); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/respawn", true) ==0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /respawn <playerid/PartOfName>"); return 1; } targetid = ReturnUser(temp); if(PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(targetid)) { GetPlayerName(playerid, pName, sizeof(pName)); GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); if(targetid != INVALID_PLAYER_ID) { format(string, sizeof(string), "AdmWarning: %s respawned %s.", pName, pNameGive); AdminsBroadCast(COLOR_LIGHTRED, string); format(string, sizeof(string), "AdmCmd: %s respawned you.", pName); SendClientMessage(targetid, COLOR_LIGHTRED, string); SetPlayerInterior(playerid, 0); SpawnPlayer(targetid); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/checkweapons", true) == 0 || strcmp(cmd, "/checkw", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { if (PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_ERROR, "You are not authorized"); return 1; } temp = strtok(cmdtext,idx); if (!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /checkweapons <playerid/partOfName>"); return 1; } targetid = ReturnUser(temp); if (targetid == INVALID_PLAYER_ID) { SendClientMessage(playerid, COLOR_ERROR, "That player is offline"); return 1; } new weaponsmodel, ammunition; GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); format(string, sizeof(string), "%s has the following weapons:", pNameGive); SendClientMessage(playerid, COLOR_ADMIN_INFO, string); for (new i=0; i<9; i++) { GetPlayerWeaponData(targetid, i, weaponsmodel, ammunition); if(weaponsmodel != 0) { format(string, sizeof(string), "%d: %d (%d)", i, weaponsmodel, ammunition); SendClientMessage(playerid, COLOR_ADMIN_INFO, string); } } } } return 1; } if(strcmp(cmd, "/spec", true) == 0 || strcmp(cmd, "/recon", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_ERROR, "You are not authorized to use that command."); return 1; } temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /spec [playerid/off]"); return 1; } targetid = ReturnUser(temp); if(IsPlayerNPC(targetid)) return 1; if(strcmp("off", temp, true, strlen(temp)) == 0) { if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) { SendClientMessage(playerid, COLOR_ADMIN_INFO, "You are not spectating anyone"); return 1; } SetPlayerInterior(playerid, PlayerInfo[playerid][pInterior]); SendClientMessage(playerid, COLOR_ADMIN_INFO, "You are no longer spectating."); TogglePlayerSpectating(playerid, 0); SpectatedID[playerid] = INVALID_PLAYER_ID; SpectateType[playerid] = ADMIN_SPEC_TYPE_NONE; return 1; } if(IsPlayerConnected(targetid)) { if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) { PlayerInfo[playerid][pInterior] = GetPlayerInterior(playerid); } SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid)); SetPlayerInterior(playerid, GetPlayerInterior(targetid)); TogglePlayerSpectating(playerid, 1); SpectatedID[playerid] = targetid; new Float:X, Float:Y, Float:Z; new Float:health; GetPlayerHealth(targetid, health); new Float:armor; GetPlayerArmour(targetid, armor);GetPlayerPos(playerid, X, Y, Z); GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); new cash = GetPlayerMoney(targetid); if (PlayerInfo[playerid][pAdmin] >= 1) { format(string, sizeof(string), "Specing: [%d]%s [$%d] [H:%.0f] [A:%.0f]",targetid,pNameGive,cash,health,armor); } SendClientMessage(playerid, COLOR_GREEN, string); if(IsPlayerInAnyVehicle(targetid)) { PlayerSpectateVehicle(playerid, GetPlayerVehicleID(targetid)); SpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE; } else { PlayerSpectatePlayer(playerid, targetid); SpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER; } } else { SendClientMessage(playerid, COLOR_ERROR, "That player isn't active !"); return 1; } } return 1; } if(strcmp(cmd, "/gethere", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /gethere <playerid/PartOfName> or <carid>"); return 1; } targetid = ReturnUser(temp); if (PlayerInfo[playerid][pAdmin] >= 1) { if (IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { GetPlayerPos(playerid, x, y, z); if(PlayerInfo[playerid][pInterior] > 0) { SetPlayerInterior(targetid,PlayerInfo[playerid][pInterior]); PlayerInfo[targetid][pInterior] = PlayerInfo[playerid][pInterior]; SetPlayerInterior(targetid, GetPlayerInterior(playerid)); SetPlayerVirtualWorld(targetid, GetPlayerVirtualWorld(playerid)); } if(PlayerInfo[playerid][pInterior] == 0) { SetPlayerInterior(targetid,0); } if(z > 930.0 && PlayerInfo[playerid][pInterior] == 0) { SetPlayerInterior(targetid,1); PlayerInfo[targetid][pInterior] = 1; } if (GetPlayerState(targetid) == 2) { new tmpcar = GetPlayerVehicleID(targetid); SetVehiclePos(tmpcar, x, y+4, z); SetPlayerInterior(targetid, GetPlayerInterior(playerid)); SetPlayerVirtualWorld(targetid, GetPlayerVirtualWorld(playerid)); SetVehicleVirtualWorld(GetPlayerVehicleID(targetid), GetPlayerVirtualWorld(playerid)); } else { SetPlayerPos(targetid,x, y+2, z); } SendClientMessage(targetid, COLOR_LIGHTRED, "You got teleported"); } } else if(strcmp(temp, "car", true) == 0) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /gethere car <carid>"); return 1; } new carid; carid = strval(temp); GetPlayerPos(playerid, x, y, z); SetVehiclePos(carid,x,y+4, z); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else if(gLogged[playerid] != 1) { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername / carid."); } } return 1; } // // Helpers Commands if(strcmp(cmd, "/hh", true) == 0 || strcmp(cmd, "/helperhelp", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { if(PlayerInfo[playerid][pHelper] >= 1) { SendClientMessage(playerid, COLOR_GREEN, "_______________________________________"); if(PlayerInfo[playerid][pHelper] >= 1) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 1 ** (/hh)elperhelp (/he)lperchat /goto /check"); } if(PlayerInfo[playerid][pHelper] >= 2) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 2 **"); } if(PlayerInfo[playerid][pHelper] >= 3) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 3 **"); } if(PlayerInfo[playerid][pHelper] >= 4) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 4 **"); } if(PlayerInfo[playerid][pHelper] >= 5) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 5 **"); } if(PlayerInfo[playerid][pHelper] >= 6) { SendClientMessage(playerid, COLOR_WHITE, "** Helper level 6 **"); } SendClientMessage(playerid, COLOR_GREEN, "_______________________________________"); } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your helper level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/he", true) == 0 || strcmp(cmd, "/helperchat", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/he)lperchat <text>"); return 1; } if (PlayerInfo[playerid][pHelper] >= 1 && PlayerInfo[playerid][pHelper] <= 5) { format(string, sizeof(string), "** Helper Level %d %s : %s **", PlayerInfo[playerid][pHelper], pName, result); HelpersBroadCast(COLOR_YELLOW2, string); } if (PlayerInfo[playerid][pHelper] == 6) { format(string, sizeof(string), "{CFAE70}** Helper Level %d %s : %s **", PlayerInfo[playerid][pHelper], pName, result); HelpersBroadCast(COLOR_WHITE, string); } if (PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_ERROR, "Error: Your helper level is not high enough to use this command."); return 1; } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } // // Admins & Helpers commands if(strcmp(cmd, "/goto", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /goto <playerid/PartOfName> or <carid> or <destination>"); return 1; } targetid = ReturnUser(temp); if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { if (IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { if(GetPlayerState(targetid) == PLAYER_STATE_SPECTATING) { SendClientMessage(playerid, COLOR_YELLOW3, "That Player is spectating Someone."); } GetPlayerPos(targetid, Float:x, Float:y, Float:z); if(PlayerInfo[targetid][pInterior] > 0) { SetPlayerInterior(playerid,PlayerInfo[targetid][pInterior]); PlayerInfo[playerid][pInterior] = PlayerInfo[targetid][pInterior]; } if(PlayerInfo[playerid][pInterior] == 0) { SetPlayerInterior(playerid,0); } if(Float:z > 530.0 && PlayerInfo[targetid][pInterior] == 0) { SetPlayerInterior(playerid,1); PlayerInfo[playerid][pInterior] = 1; } if (GetPlayerState(playerid) == 2) { new tempcar = GetPlayerVehicleID(playerid); SetVehiclePos(tempcar, Float:x, Float:y+4, Float:z); } else { SetPlayerPos(playerid, Float:x, Float:y+2, Float:z); } SendClientMessage(playerid, COLOR_LIGHTRED, "You got teleported"); SetPlayerInterior(playerid, GetPlayerInterior(targetid)); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid)); } } else if(strcmp(temp, "car", true) == 0) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /goto car <carid>"); return 1; } new tempcar = strval(temp); GetVehiclePos(tempcar, Float:x, Float:y, Float:z); if (GetPlayerState(playerid) == 2) { new tempcar2 = GetPlayerVehicleID(playerid); SetVehiclePos(tempcar2, Float:x, Float:y, Float:z); } else { SetPlayerPos(playerid, Float:x, Float:y, Float:z); } SendClientMessage(playerid, COLOR_LIGHTRED, "You got teleported"); SetPlayerInterior(playerid, 0); } else if(strcmp(temp, "ls", true) == 0) { if (GetPlayerState(playerid) == 2) { new tempcar = GetPlayerVehicleID(playerid); SetVehiclePos(tempcar, 1529.6,-1691.2,13.3); } else { SetPlayerPos(playerid, 1529.6,-1691.2,13.3); } SendClientMessage(playerid, COLOR_LIGHTRED, "You got teleported"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInterior] = 0; } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername / carid / destination."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } if(strcmp(cmd, "/check", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /check <playerid/PartOfName>"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { targetid = ReturnUser(temp); if(targetid != INVALID_PLAYER_ID) { GetPlayerName(targetid, pNameGive, sizeof(pNameGive)); ShowStats(playerid, targetid); } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Your admin level is not high enough to use this command."); } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } // // Leader commands if(strcmp(cmd, "/uninvite", true) == 0) { if(IsPlayerConnected(playerid)) { if(gLogged[playerid] == 1) { temp = strtok(cmdtext, idx); if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /uninvite [1 with Fanction Punish/0 without Fanction Punish] <playerid/PartOfName>"); return 1; } new x_nr; x_nr = strvalEx(temp); temp = strtok(cmdtext, idx); targetid = ReturnUser(temp); if(x_nr == 0) { if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /uninvite 0 <playerid/PartOfName>"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 5 ) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { if(PlayerInfo[playerid][pLeader] != PlayerInfo[targetid][pMember]) { SendClientMessage(playerid, COLOR_ERROR, "Uninvite: That player is not in your faction!"); return 1; } format(string, sizeof(string), "* You got fired by %s.", pName); SendClientMessage(targetid, COLOR_LIGHTRED, string); SendClientMessage(targetid, COLOR_LIGHTBLUE, "* You're a civilian now."); PlayerInfo[targetid][pMember] = 0; Update(targetid, pMemberu); PlayerInfo[targetid][pRank] = 0; Update(targetid, pRanku); format(string, sizeof(string), "You fired %s.", pNameGive); SendClientMessage(playerid, COLOR_LIGHTRED, string); } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "** You are not autorized to use this command!"); } } if(x_nr == 1) { if(!strlen(temp)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: /uninvite 1 <playerid/PartOfName>"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pAdmin] >= 6 ) { if(IsPlayerConnected(targetid)) { if(targetid != INVALID_PLAYER_ID) { if (PlayerInfo[targetid][pMember] > 0) { if(PlayerInfo[playerid][pLeader] != PlayerInfo[targetid][pMember]) { SendClientMessage(playerid, COLOR_ERROR, "Uninvite: That player is not in your faction!"); return 1; } format(string, sizeof(string), "* You got fired by %s.", pName); SendClientMessage(targetid, COLOR_LIGHTBLUE, string); SendClientMessage(targetid, COLOR_LIGHTBLUE, "* You're a civilian now."); PlayerInfo[targetid][pMember] = 0; Update(targetid, pMemberu); PlayerInfo[targetid][pRank] = 0; Update(targetid, pRanku); SpawnPlayer(targetid); format(string, sizeof(string), " You dismissed %s.", pNameGive); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } } } else { SendClientMessage(playerid, COLOR_ERROR, "Error: Invalid playerid / playername."); } } else { SendClientMessage(playerid, COLOR_ERROR, "** You are not autorized to use this command!!"); } } } else { SendClientMessage(playerid, COLOR_ERROR, "Nu esti logat!"); } } return 1; } // // Faction Member Commands if(strcmp(cmd, "/f", true) == 0 || strcmp(cmd, "/faction", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/f)action <faction chat>"); return 1; } if(PlayerInfo[playerid][pLeader] > 0 || PlayerInfo[playerid][pMember] > 0) { if(PlayerInfo[playerid][pMember] == 1) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Chief %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Captain %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Lieutenant %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Sergeant %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Officer %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Cadet %s: %s )) **", pName, result); } else { format(string, sizeof(string), "** (( Cadet %s: %s )) **", pName, result); } FactionsBroadCast(PlayerInfo[playerid][pMember], COLOR_FACTION_CHAT, string); } else if(PlayerInfo[playerid][pMember] == 4) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Chief Fireman/Paramedic %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Paramedic Field %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Ambulance Commander %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Paramedic in charge %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Fire Paramedic %s: %s )) **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Candidate Fire Paramedic %s: %s )) **", pName, result); } else { format(string, sizeof(string), "** (( Private %s: %s )) **", pName, result); } FactionsBroadCast(PlayerInfo[playerid][pMember], COLOR_FACTION_CHAT, string); } return 1; } else { SendClientMessage(playerid, COLOR_ERROR, "Error: You are not part of a Faction!"); return 1; } } return 1; } if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, pName, sizeof(pName)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_SYN, "Synthax: (/r)adio <radio chat>"); return 1; } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[playerid][pRank] >= 6) { format(string, sizeof(string), "** LSPD Chief %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** LSPD Captain %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** LSPD Lieutenant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** LSPD Sergeant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** LSPD Officer %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** LSPD Cadet %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** LSPD Cadet %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if(PlayerInfo[playerid][pRank] >= 6) { format(string, sizeof(string), "** LVPD Chief %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** LVPD Captain %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** LVPD Lieutenant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** LVPD Sergeant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** LVPD Officer %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** LVPD Cadet %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** Cadet %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if(PlayerInfo[playerid][pRank] >= 6) { format(string, sizeof(string), "** SFPD Chief %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** SFPD Captain %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** SFPD Lieutenant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** SFPD Sergeant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** SFPD Officer %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** SFPD Cadet %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** Cadet %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** Intern %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** General %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Captain %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Major %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Private %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** Private %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } else if(PlayerInfo[playerid][pMember]== 6 || PlayerInfo[playerid][pLeader]== 6) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief Paramedic %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Assistant Chief Paramedic %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Ambulance Chief %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Paramedic in Charge %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Paramedic %s: %s, over. **", pName, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Candidate Paramedic %s: %s, over. **", pName, result); } else { format(string, sizeof(string), "** Candidate Paramedic %s: %s, over. **", pName, result); } RadioBroadCast(PlayerInfo[playerid][pMember], COLOR_RADIO_CHAT, string); return 1; } else { SendClientMessage(playerid, COLOR_ERROR, "Error: You are not part of a Team!"); return 1; } } return 1; } // return SendClientMessage(playerid, COLOR_YELLOW2, "Error: Unknown command"); } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_LOGIN) { if(IsPlayerConnected(playerid)) { if(!response) { Kick(playerid); return 1; } if(strlen(inputtext) >= 3 && strlen(inputtext) <= 20) { if(strfind(inputtext, "'", true) != -1) { new pName[64]; GetPlayerName(playerid, pName, sizeof(pName)); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Type your account's password below:", "Login", "Exit"); } new tmppass[64]; mysql_real_escape_string(inputtext, tmppass); if(strlen(tmppass) < 3) { new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login", "Type your account's password below:", "Login", "Exit"); } OnPlayerLogin(playerid,tmppass); } else { new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Type your account's password below:", "Login", "Exit"); } } } if(dialogid == DIALOG_REGISTER) { if(!response) { Kick(playerid); return 1; } if(strlen(inputtext) >= 3 && strlen(inputtext) <= 20) { new tmppass[64]; new pName[30]; new string[256]; GetPlayerName(playerid, pName, sizeof(pName)); mysql_real_escape_string(inputtext, tmppass); if(strlen(tmppass) < 3) { format(string,sizeof(string),"{BECBFC}Welcome, {95A3FF}%s{BECBFC}!\n\nPlease enter your password below to login to your account.\n\n* {FFFFFF}Last login: %s *",pName); ShowPlayerDialog(playerid, DIALOG_LOGIN ,DIALOG_STYLE_PASSWORD,"Login", string, "Login", "Exit"); } OnPlayerRegister(playerid,tmppass); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Character Gender", "Enter your password below:", "Register", "Cancel"); } } if(dialogid == DIALOG_SEX) { if(!response) { ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "Character Gender", "Are you a male or a female?", "Male", "Female"); } if(response) { PlayerInfo[playerid][pSex] = 1; Update(playerid, pSexu); RegistrationStep[playerid] = 1; ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Character Age", "OK, so you're a male.\n\nNow, how old are you?(7-50)", "Next", "Back"); return 1; } else { PlayerInfo[playerid][pSex] = 2; Update(playerid, pSexu); RegistrationStep[playerid] = 1; ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Character Age", "OK, so you're a female.\n\nNow, how old are you?(7-50)", "Next", "Back"); return 1; } } if(dialogid == DIALOG_AGE) { if(response) { new age = strval(inputtext); new string[256]; if(age > 6 && age < 101) { PlayerInfo[playerid][pAge] = age; Update(playerid, pAgeu); RegistrationStep[playerid] = 2; format(string, sizeof(string), "OK, so you have %d years.\n\nPlease enter below you email adress:", age); ShowPlayerDialog(playerid, DIALOG_EMAIL, DIALOG_STYLE_INPUT, "Email", string, "Next", "Back"); } else return ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Character Age", "Now, what is your age?(7-100)", "Next", "Back"); } if(!response) { ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "Character Gender", "Are you a male or a female?", "Male", "Female"); } } if(dialogid == DIALOG_EMAIL) { if(response) { new string[256]; if(strlen(inputtext) < 4 || strlen(inputtext) > 151) { SendClientMessage(playerid, COLOR_ERROR, "The name of the email can't pass 150 letters and can't be shorter than 5 letters!"); ShowPlayerDialog(playerid,702,DIALOG_STYLE_INPUT,"Email","Please enter below you email adress:","Next",""); return 1; } else { strmid(PlayerInfo[playerid][pEmail], inputtext, 0, strlen(inputtext), 999); Update(playerid, pEmailu); format(string, sizeof(string), "OK, so you're email is %s.", inputtext); ShowPlayerDialog(playerid, DIALOG_REGISTER_FINISH, DIALOG_STYLE_MSGBOX,"Email", string, "Next", ""); } } if(!response) { ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Character Age", "Now, what is your age?(7-100)", "Next", "Back"); } } if(dialogid == DIALOG_REGISTER_FINISH) { if(response) { RegistrationStep[playerid] = 0; } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } public ShowStats(playerid, targetid) { if(IsPlayerConnected(targetid)) { new pName[MAX_PLAYER_NAME]; GetPlayerName(targetid, pName, sizeof(pName)); new string[256]; new level = PlayerInfo[targetid][pLevel]; new sex[8]; if(PlayerInfo[targetid][pSex] == 1) { sex = "Male"; } else if(PlayerInfo[targetid][pSex] == 2) { sex = "Female"; } new age = PlayerInfo[targetid][pAge]; new cash = GetPlayerCash(targetid); new account = PlayerInfo[targetid][pAccount]; new phonenumber = PlayerInfo[targetid][pPhoneNumber]; new premiumaccount[4]; if(PlayerInfo[targetid][pPremiumAccount] == 1) { premiumaccount = "Yes"; } else { premiumaccount = "No"; } new factiontext[128]; if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { factiontext = "Los Santos Police Department"; } if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { factiontext = "Las Venturas Police Department"; } if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { factiontext = "San Fierro Police Department"; } else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { factiontext = "Federal Bureau of Investigations"; } else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { factiontext = "National Guard"; } new ranktext[128]; if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1 || PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2 || PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)// Los Santos Police Department Ranks || Las Venturas Police Department Ranks || San Fierro Police Department Ranks { if(PlayerInfo[targetid][pRank] == 1) { ranktext = "Cadet"; } else if(PlayerInfo[targetid][pRank] == 2) { ranktext = "Officer"; } else if(PlayerInfo[targetid][pRank] == 3) { ranktext = "Sergent"; } else if(PlayerInfo[targetid][pRank] == 4) { ranktext = "Lieutenant"; } else if(PlayerInfo[targetid][pRank] == 5) { ranktext = "Captain"; } else if(PlayerInfo[targetid][pRank] == 6) { ranktext = "Chief"; } else { ranktext = "Cadet"; } } else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)// FBI Ranks { if(PlayerInfo[targetid][pRank] == 1) { ranktext = "Professional Staff"; } else if(PlayerInfo[targetid][pRank] == 2) { ranktext = "Special Agent Trainee"; } else if(PlayerInfo[targetid][pRank] == 3) { ranktext = "Special Agent"; } else if(PlayerInfo[targetid][pRank] == 4) { ranktext = "Special Agent in Charge"; } else if(PlayerInfo[targetid][pRank] == 5) { ranktext = "Assistant Director in Charge"; } else if(PlayerInfo[targetid][pRank] == 6) { ranktext = "Director"; } else { ranktext = "Professional Staff"; } } else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)// National Guard Ranks { if(PlayerInfo[targetid][pRank] == 1) { ranktext = "Private"; } else if(PlayerInfo[targetid][pRank] == 2) { ranktext = "Mayor"; } else if(PlayerInfo[targetid][pRank] == 3) { ranktext = "Sergent"; } else if(PlayerInfo[targetid][pRank] == 4) { ranktext = "Lieutenant"; } else if(PlayerInfo[targetid][pRank] == 5) { ranktext = "Captain"; } else if(PlayerInfo[targetid][pRank] == 6) { ranktext = "General"; } else { ranktext = "Private"; } } SendClientMessage(playerid, COLOR_SERVER_GREEN,"_______________________________________"); format(string, sizeof(string), "%s's Stats", pName); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Level:[%d] Sex:[%s] Age:[%d] Cash:[$%s] Bank:[$%s] Phone:[%s]", level, sex, age, FormatNumber(cash), FormatNumber(account), PhoneFormat(phonenumber)); SendClientMessage(playerid, COLOR_WHITE,string); format(string, sizeof(string), "Premium Account:[%s]", premiumaccount); SendClientMessage(playerid, COLOR_WHITE,string); format(string, sizeof(string), "Faction:[%s] Rank:[%s]", factiontext, ranktext); SendClientMessage(playerid, COLOR_WHITE,string); SendClientMessage(playerid, COLOR_SERVER_GREEN,"_______________________________________"); } return 1; } public KickPublic(playerid) { Kick(playerid); } public ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { //if(!BigEar[i]) //{ if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid)) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendClientMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendClientMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendClientMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendClientMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendClientMessage(i, col5, string); } } else { SendClientMessage(i, col1, string); } } } } return 0; } public ClockUpdate() { new hour, minutes, seconds, day, month, year; new string[256]; gettime(hour, minutes, seconds); getdate(year, month, day); format(string,256,"%02d:%02d", hour, minutes); TextDrawSetString(ClockTime, string); format(string,256,"%02d/%02d/%d", day, month, year); TextDrawSetString(ClockDate, string); } public MoneyTimer() { new pName[MAX_PLAYER_NAME]; for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GetPlayerCash(i) != GetPlayerMoney(i)) { ResetMoneyBar(i); UpdateMoneyBar(i, GetPlayerCash(i)); new hack = GetPlayerMoney(i) - GetPlayerCash(i); GetPlayerName(i, pName, sizeof(pName)); printf("%s has picked up/attempted to spawn $%d.", pName, hack); } } } } public OtherTimers() { for(new i = 0; i < MAX_PLAYERS; i ++) { if(ReportTime[i] > 0) { ReportTime[i]--; } } } public ReportTimer(playerid) { ReportTime[playerid] = 0; } public AdminsBroadCast(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pAdmin] >= 1) { SendClientMessage(i, color, string); } } } return 1; } public HelpersBroadCast(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pHelper] >= 1) { SendClientMessage(i, color, string); } } } return 1; } public FactionsBroadCast(faction, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == faction || PlayerInfo[i][pLeader] == faction) { SendClientMessage(i, color, string); } } } } public RadioBroadCast(faction, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == faction || PlayerInfo[i][pLeader] == faction) { SendClientMessage(i, color, string); } } } } public SetPlayerFactionColor(playerid) { if(IsPlayerConnected(playerid)) { SetPlayerColor(playerid, COLOR_WHITE); if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) SetPlayerColor(playerid,COLOR_LSPD); if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) SetPlayerColor(playerid,COLOR_LVPD); if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) SetPlayerColor(playerid,COLOR_SFPD); if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) SetPlayerColor(playerid,COLOR_FBI); if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) SetPlayerColor(playerid,COLOR_NG); if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) SetPlayerColor(playerid,COLOR_PARAMEDICS); } } stock KickWithMessage(playerid, color, message[]) { SendClientMessage(playerid, color, message); SetTimerEx("KickPublic", 1000, 0, "d", playerid); } stock GivePlayerCash(playerid, money) { Cash[playerid] += money; ResetMoneyBar(playerid); UpdateMoneyBar(playerid, Cash[playerid]); PlayerInfo[playerid][pCash] = Cash[playerid]; Update(playerid, pCashu); return Cash[playerid]; } stock SetPlayerCash(playerid, money) { Cash[playerid] = money; ResetMoneyBar(playerid); UpdateMoneyBar(playerid, Cash[playerid]); PlayerInfo[playerid][pCash] = Cash[playerid]; Update(playerid, pCashu); return Cash[playerid]; } stock ResetPlayerCash(playerid) { Cash[playerid] = 0; ResetMoneyBar(playerid); UpdateMoneyBar(playerid, Cash[playerid]); PlayerInfo[playerid][pCash] = Cash[playerid]; Update(playerid, pCashx); return Cash[playerid]; } stock GetPlayerCash(playerid) { return Cash[playerid]; }
thx.