[GameMode] Twisted Metal: SA-MP
#1

Hi guys, I just released Twisted Metal: SA-MP. It's pretty old code so don't bash me too much!

"I had to decide. It took me all of ten seconds. Let's face it, boys and girls: a man has to have his priorities." - Sweet Tooth, Twisted Metal: Black.

https://github.com/karimcambridge/SAMP-TWISTED-METAL
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#2

pawn Code:
printf("[SYSTEM: OnPasswordChanged]: %s - %s.", username, password);

printf("[Thread: OnUserRegister] - %s(%d) - %s", playerName(playerid), playerid, inputtext);
Owners can find all passwords of their players in server log.

Another thing I noticed is:
OnPlayerConnect -> Thread_DoesAccountExists
Thread_DoesAccountExists (no rows) -> DIALOG_REGISTRATION
DIALOG_REGISTRATION -> Thread_OnUserRegister (SELECT query)
Thread_OnUserRegister -> INSERT query

You send a SELECT query twice when you know beforehand the player is not registered.
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#3

That was just for walk throughs, and again

"It's pretty old code" <<<
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#4

Didn’t know you’ll release it when I mentioned and talked about it yesterday xd. Great.
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#5

That's pretty unique I like the implementation
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#6

Was a beta tester xd, Rani, good script anyways!
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#7

Tell something about this game mode. features, what is twisted metal etc etc.
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#8

Quote:
Originally Posted by coool
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Tell something about this game mode. features, what is twisted metal etc etc.
LOL - Just search it on *******. It's an implementation of a PS game to SA-MP.
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#9

Quote:
Originally Posted by coool
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Tell something about this game mode. features, what is twisted metal etc etc.
See the very old laggy ******* videos in the github readme.
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#10

Quote:
Originally Posted by Logic_
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LOL - Just search it on *******. It's an implementation of a PS game to SA-MP.
ok
Quote:
Originally Posted by Kar
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See the very old laggy ******* videos in the github readme.
ok
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#11

nice conversion.
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#12

Nice.
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#13

Awesome bro !!
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#14

Thanks! For sharing!
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