[Map] Jewellery Shop
#1




Here's a new map I made. The interior of a Jewellery Shop in San Fierro, with windows and a view to the exterior.
This project is now finished, since it is for my 0.3DL project and I edited the building exterior model + added jewellery models that are exhibited in the shelves -you can place them how you want yourself (they are easy to use). I'm sharing this map to everyone.


EDIT #2: Thread updated with uploaded model of the exterior, to replace the model remove the original building;
Code:
RemoveBuildingForPlayer(playerid, 9959, -1974.0234, 768.7266, 75.4609, 0.25);
RemoveBuildingForPlayer(playerid, 10046, -1974.0234, 768.7266, 75.4609, 0.25);
and replace it with the uploaded model. The model needs to be rotated a bit to be perfectly adjusted.










EDIT #1: Thread updated with uploaded model for adding jewellery to the shelves.






Before edit:

















Code:
//Map Information////////////////////////////////////////////////////////////////////////////////////////////////
/*
	Jewellery Shop Interior
	Created by DeadDon
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19375, -1980.845947, 748.945983, 44.349998, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 3355, "cxref_savhus", "des_bywall2", 0x00000000);
tmpobjid = CreateDynamicObject(1500, -1985.110961, 744.752990, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 3306, "cunte_house1", "sw_patiodoors", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(19389, -1984.324951, 744.783020, 46.186000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(19389, -1975.711059, 744.781982, 46.186000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 3306, "cunte_house1", "sw_patiodoors", 0x00000000);
tmpobjid = CreateDynamicObject(1500, -1976.489990, 744.752990, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 3306, "cunte_house1", "sw_patiodoors", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 3306, "cunte_house1", "sw_patiodoors", 0x00000000);
tmpobjid = CreateDynamicObject(19375, -1979.005004, 748.945007, 44.339000, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 3355, "cxref_savhus", "des_bywall2", 0x00000000);
tmpobjid = CreateDynamicObject(19444, -1977.328002, 745.013000, 46.186000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(19444, -1982.637939, 745.013000, 46.186000, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(2368, -1981.967041, 744.908020, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2448, -1985.647949, 747.065979, 44.261001, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19454, -1974.083984, 749.505004, 46.186000, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(19454, -1986.000000, 749.505004, 46.186000, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1981.901977, 745.502990, 43.869998, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1980.901000, 745.502990, 43.869998, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1979.922973, 745.502990, 43.869998, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2449, -1982.043945, 751.284973, 44.154998, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2449, -1982.718994, 752.754028, 44.154998, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2450, -1979.629028, 751.301025, 44.222999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1979.848022, 752.020019, 43.693000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2448, -1985.647949, 749.471008, 44.261001, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2433, -1978.980957, 744.953002, 44.360000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1978.922973, 745.502990, 43.869998, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1977.922973, 745.502990, 43.869998, 0.000000, 0.000000, 179.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2412, -1976.538940, 745.658020, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 1736, "cj_ammo", "CJ_Black_metal", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 14668, "711c", "bwtilebroth", 0x00000000);
tmpobjid = CreateDynamicObject(2412, -1974.229003, 745.632995, 44.424999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 1736, "cj_ammo", "CJ_Black_metal", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 14668, "711c", "bwtilebroth", 0x00000000);
tmpobjid = CreateDynamicObject(2412, -1982.890991, 745.632995, 44.424999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 1736, "cj_ammo", "CJ_Black_metal", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 14668, "711c", "bwtilebroth", 0x00000000);
tmpobjid = CreateDynamicObject(2412, -1985.219970, 745.632995, 44.424999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 1736, "cj_ammo", "CJ_Black_metal", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "gz_vicdoor1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 16322, "a51_stores", "metalic128", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 14668, "711c", "bwtilebroth", 0x00000000);
tmpobjid = CreateDynamicObject(2457, -1974.584960, 752.068969, 44.436000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 5, 18996, "mattextures", "policeshieldgls", 0x00000000);
tmpobjid = CreateDynamicObject(2455, -1974.584960, 752.994018, 44.436000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2454, -1974.723999, 750.018005, 44.424999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2455, -1975.645019, 750.025024, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1976.642944, 749.775024, 43.869998, 0.000000, 0.000000, 359.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1977.642944, 749.773986, 43.869998, 0.000000, 0.000000, 359.989013, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1977.593017, 750.310974, 43.869998, 0.000000, 0.000000, 179.988998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1976.593017, 750.310974, 43.869998, 0.000000, 0.000000, 179.983993, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1974.288940, 752.989013, 44.894001, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2443, -1974.520996, 746.677978, 44.340999, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(2443, -1974.520996, 747.635986, 44.340999, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(2443, -1974.520996, 748.570983, 44.340999, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 1, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1980.392944, 748.023010, 43.869998, 0.000000, 0.000000, 359.989013, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(2447, -1980.347045, 748.567993, 43.869998, 0.000000, 0.000000, 179.988998, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "policeshieldgls", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
tmpobjid = CreateDynamicObject(19454, -1977.947998, 753.676025, 46.186000, 0.000000, 0.000000, 269.994995, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(19389, -1984.362060, 753.672973, 46.186000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000);
tmpobjid = CreateDynamicObject(1535, -1985.136962, 753.672973, 44.434879, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 17036, "cuntwbt", "carparkdoor1_256", 0x00000000);
tmpobjid = CreateDynamicObject(2836, -1977.430053, 747.359008, 44.455997, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 19793, "firewood1", "firewood2", 0x00000000);
tmpobjid = CreateDynamicObject(2842, -1982.114013, 749.742004, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 19793, "firewood1", "firewood2", 0x00000000);
tmpobjid = CreateDynamicObject(2163, -1975.711059, 753.646972, 47.538513, 0.000000, -179.900100, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 19071, "wssections", "wood1", 0x00000000);
tmpobjid = CreateDynamicObject(2163, -1981.310668, 753.646972, 47.538272, 0.000000, -179.900100, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 13699, "cunte2_lahills", "laposhfence3", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 19071, "wssections", "wood1", 0x00000000);
tmpobjid = CreateDynamicObject(2210, -1977.548950, 753.198974, 45.146999, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18889, "forcefields", "glass1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 18889, "forcefields", "glass1", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1978.712036, 753.590026, 46.590000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1974.170043, 751.385009, 46.962001, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 12848, "cunte_town1", "sw_bakers02", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1985.880004, 747.763000, 47.230998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1985.899047, 747.772216, 47.230998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18250, "cw_junkbuildcs_t", "Was_graffiti", 0x00000000);
tmpobjid = CreateDynamicObject(8674, -1978.808959, 744.307006, 46.944000, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18757, "vcinteriors", "dt_office_gls_text", 0x00000000);
tmpobjid = CreateDynamicObject(8674, -1981.739990, 744.307006, 46.944000, 0.000000, 90.000000, 180.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18757, "vcinteriors", "dt_office_gls_text", 0x00000000);
tmpobjid = CreateDynamicObject(19375, -1980.845947, 749.078002, 47.827999, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 3187, "cxref_quarrytest", "gs_barge2", 0x00000000);
tmpobjid = CreateDynamicObject(19375, -1978.227050, 749.077026, 47.842998, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 3187, "cxref_quarrytest", "gs_barge2", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1979.915161, 744.163391, 48.451007, 0.000000, 0.000000, 1.099997, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 18250, "cw_junkbuildcs_t", "Was_graffiti", 0x00000000);
tmpobjid = CreateDynamicObject(19173, -1979.912475, 744.078308, 48.520992, 0.000000, 0.000000, 1.100013, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 7088, "casinoshops1", "vinesign1_LAw", 0x00000000);
tmpobjid = CreateDynamicObject(2694, -1979.802490, 751.264526, 45.345920, 0.000000, 0.000000, -19.700002, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10755, "airportrminl_sfse", "mirrwind4_LAn", 0x00000000);
tmpobjid = CreateDynamicObject(2694, -1977.524780, 753.281372, 45.805919, 0.000000, 0.000000, -73.699996, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 10765, "airportgnd_sfse", "ws_yellowline", 0x00000000);
tmpobjid = CreateDynamicObject(2694, -1977.524780, 753.281372, 45.275920, 0.000000, 0.000000, -106.700004, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterial(tmpobjid, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(19444, -1981.746948, 744.278991, 49.148998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19444, -1978.102050, 744.280029, 43.071998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19444, -1979.923950, 744.278991, 49.148998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19444, -1979.923828, 744.278991, 43.071998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19444, -1981.746093, 744.278991, 43.071998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(19444, -1978.102050, 744.278991, 49.148998, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2455, -1981.516967, 750.672973, 54.270000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
tmpobjid = CreateDynamicObject(2066, -1981.479980, 753.143005, 44.436000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
Reply
#2

The showcases are empty so it doesn't look like a jewellery shop dude, place some ornaments or something to actually make it look nice.
Nonetheless, great choice of textures.
Reply
#3

Quote:
Originally Posted by Uproar
View Post
The showcases are empty so it doesn't look like a jewellery shop dude, place some ornaments or something to actually make it look nice.
Nonetheless, great choice of textures.
Please just read...

Quote:

This project is unifinished, since it is for my 0.3DL project and I must edit the building exterior model + add jewellery models that will be "exhibited" in the shelves.

And stop commenting on my threads, you are just spamming and post counting + your opinion does not really matter to me.
Reply
#4

These 0.3.DL maps are great.
Good job, looks nice.
Reply
#5

It looks more like a pawn shop than a jewelry shop due to the grungy look just an observation.
Reply
#6

Only thing I would suggest changing is the texture of the counters, kind of looks like wooden/cardboard but it doesn't really look right I don't know - maybe try something else for this.

Nice release though.
Reply
#7

Quote:
Originally Posted by DeadDon
View Post
Please just read...



And stop commenting on my threads, you are just spamming and post counting + your opinion does not really matter to me.
My bad, didn't read the description. Just saw the pictures carefully. Also, get off the SAMP Forum if you want to be such a douche. It's not like you own this community. I can comment wherever I want. I don't even care about posts like you do. A forum rank depending on the post counts isn't getting me anywhere.

With your behaviour in the past with Flasshiee (You can still apologise to him for all I care) has got your reputation pretty bad in the Mapping community. Mark that Flasshhie's discord has much advanced mappers than you and a prolonged discussion about you even took place there.

Either learn how to take in criticism (Mark that you didn't read the appreciation about this map that I posted) or keep your /very awesome/ map showcases to yourself.
Reply
#8

Bump*

Added exterior model.







Reply
#9

I really love the design. It's simple and cool...
Good job dude.
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