06.06.2018, 12:20
Hello there everyone,
Actually i'm trying to script that if a player purchases Health from any shop ingame, he should cost the money according to his lost health.
for example if player has 30% health and he need to refile 70% to full his health.
So it cost money of 70% health not the 100% health money.
Thank you in advance.
Actually i'm trying to script that if a player purchases Health from any shop ingame, he should cost the money according to his lost health.
for example if player has 30% health and he need to refile 70% to full his health.
So it cost money of 70% health not the 100% health money.
Thank you in advance.