ColAndreas and custom object
#1

Hey guys, I've downloaded one custom object (it's a large ship) which'll be situated on sea. I set up ColAndreas to detect collisions with SA world, however raycast function everytime return zero (didn't collide with anything) even though it goes through walls etc. When I used ball (GTA objects) it was working fine, what may be the problem? Thank you for any tips.
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#2

You should really post in the ColAndreas thread and provide a bit more information about your problem.
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