26.05.2018, 23:23
Introduction
In this thread, I am presenting a refurnished interior for 24/7 Stores in SA-MP. This is going to be my first Map so please give me feed back, and help me improving my work. It's not much complicated, just a simple interior.
Screenshots



Credits
Orbit(me) ~ For creating the map
Pottus & Crayder ~ For Texture Studio FS
Objects :-Pottus & Crayder ~ For Texture Studio FS
Code:
CreateObject(14668, 2936.400390, 247.156295, 2.983479, 0.000000, 0.000000, 0.000000, 300.00); CreateObject(1533, 2937.992187, 236.648605, 2.953480, 0.000000, 0.000000, -179.199951, 300.00); CreateObject(1533, 2936.431884, 236.626831, 2.953480, 0.000000, 0.000000, -179.199951, 300.00); CreateObject(1533, 2936.431884, 236.626831, 2.953480, 0.000000, 0.000000, -179.199951, 300.00); CreateObject(1984, 2938.845214, 239.151397, 2.983479, 0.000000, 0.000000, 0.000000, 300.00); CreateObject(1847, 2948.526367, 241.024841, 2.983479, 0.000000, 0.000000, -90.099998, 300.00); CreateObject(1847, 2948.534423, 246.894699, 2.983479, 0.000000, 0.000000, -90.099998, 300.00); CreateObject(1847, 2948.544921, 252.894699, 2.983479, 0.000000, 0.000000, -90.099998, 300.00); CreateObject(1883, 2945.190185, 255.135848, 2.983479, 0.000000, 0.000000, -90.900009, 300.00); CreateObject(1883, 2945.127929, 251.106338, 2.983479, 0.000000, 0.000000, -90.900009, 300.00); CreateObject(1883, 2945.070800, 247.486801, 2.983479, 0.000000, 0.000000, -90.900009, 300.00); CreateObject(1883, 2945.016113, 243.957229, 2.983479, 0.000000, 0.000000, -90.900009, 300.00); CreateObject(2942, 2932.955078, 237.250625, 3.603477, 0.000000, 0.000000, -178.699996, 300.00); CreateObject(2942, 2934.135253, 237.277404, 3.603477, 0.000000, 0.000000, -178.699996, 300.00); CreateObject(995, 2939.471923, 244.063735, 3.372772, 90.099998, -88.900009, -1.099999, 300.00); CreateObject(995, 2938.310791, 244.063735, 3.372734, 90.099998, -88.900009, -1.099999, 300.00); CreateObject(1890, 2934.865234, 255.141113, 2.983479, 0.000000, 0.000000, -90.100028, 300.00); CreateObject(1890, 2934.856201, 249.341110, 2.983479, 0.000000, 0.000000, -90.100028, 300.00); CreateObject(1890, 2934.850097, 244.671234, 2.983479, 0.000000, 0.000000, -90.100028, 300.00); CreateObject(1973, 2924.199707, 242.351531, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.187744, 244.061508, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.174560, 245.881484, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.111572, 254.871276, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.124267, 253.061309, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.139648, 250.941375, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1973, 2924.156250, 248.571426, 3.723479, 0.000000, 0.000000, 90.399978, 300.00); CreateObject(1885, 2938.077880, 239.258377, 2.973479, 0.000000, 0.000000, -91.099983, 300.00); CreateObject(1889, 2930.241943, 244.394668, 2.983479, 0.000000, 0.000000, 88.299980, 300.00); CreateObject(1889, 2930.375000, 248.902572, 2.983479, 0.000000, 0.000000, 88.299980, 300.00); CreateObject(1889, 2930.553222, 254.889907, 2.983479, 0.000000, 0.000000, 88.299980, 300.00); CreateObject(994, 2926.712402, 248.282897, 2.983479, 0.000000, 0.000000, 89.900016, 300.00); CreateObject(994, 2926.697509, 240.592864, 2.983479, 0.000000, 0.000000, 89.900016, 300.00); CreateObject(994, 2926.697509, 240.592864, 2.983479, 0.000000, 0.000000, 89.900016, 300.00);