OnPlayerText
PHP код:
public OnPlayerText(playerid, text[])
{
new string[256], playerName[24];
GetPlayerName(playerid, playerName, 24);
new aname[MAX_PLAYER_NAME];
GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
format(file, sizeof(file), PASTA_CONTAS, aname);
a Tag, ai voce meche como quiser
PHP код:
//TAG Staff
if(pAdmin[playerid] == 5){ // Sua variavel de admin
format(string, sizeof(string), "%s{FFFFFF}[%d][{328E0A}Staff{FFFFFF}]{FFFFFF}: %s", playerName, playerid, text);
ProxDetector(30.0, playerid, string, GetPlayerColor(playerid), GetPlayerColor(playerid), GetPlayerColor(playerid), GetPlayerColor(playerid), GetPlayerColor(playerid));
return false;
}
Para evitar erros
PHP код:
forward ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5);
public ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5)
{
if(IsPlayerConnected(playerid)) {
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i)) {
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) {
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) {
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) {
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) {
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) {
SendClientMessage(i, col5, string);
}
}
}
}
return 1;
}
O ProxDetector й chat perto, essa funзгo ira desabilitar seu chat global '-'
Espero ter ajudado Certo