Saving / Unsaving
#1

So first let me explain the game mode i use,
"Zombie Apocalypse Afterlife" that I got from here. So in That gamemode, if a player buys skins & weapons in 1 map & if he dies or evac's he get the same skin in the next map with weapons. Same case happens in zombie class too. How to reset the player skin's & weapons after a map?
Can anyone help me?
Reply
#2

Allow Player to select new skin using dialogs or TDs how ever you like after OnPlayerDeath or OnPlayerSpawn.
Reply
#3

but how to stop saving the player skins i want that first.
Reply
#4

Look for the part in the code that processes the Player dying/evacing part. There you are likely to see the saving part. You just remove that. That's all.

We can only do soo little without you not giving us any code.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)