18.05.2018, 13:02
Hey.
I'm creating something and i made something like this.
And when player join the event.
Is there any way to make it better/shorter ?
I'm creating something and i made something like this.
Code:
DV[0] = AddStaticVehicleEx(560, 2880.3086, 505.3661, 2.2880, 181.0076, -1, -1, 100); DV[1] = AddStaticVehicleEx(560, 2923.7188, 502.2674, 21.5422, 270.2661, -1, -1, 100); DV[2] = AddStaticVehicleEx(560, 2921.6636, 526.5562, 21.6482, 181.7665, -1, -1, 100); DV[3] = AddStaticVehicleEx(560, 2946.2083, 388.2856, 23.0324, 325.0709, -1, -1, 100); DV[4] = AddStaticVehicleEx(560, 2991.2759, 416.1230, 38.6820, 0.0000, -1, -1, 100); DV[5] = AddStaticVehicleEx(560, 3060.6064, 516.6152, 40.4406, 55.8450, -1, -1, 100); DV[6] = AddStaticVehicleEx(560, 3086.6035, 554.4461, 40.4406, 55.8450, -1, -1, 100); DV[7] = AddStaticVehicleEx(560, 3061.0850, 547.1687, 40.4406, 145.0495, -1, -1, 100); DV[8] = AddStaticVehicleEx(560, 3058.3582, 572.7344, 40.4406, 145.0495, -1, -1, 100); DV[9] = AddStaticVehicleEx(560, 3028.5815, 501.0857, 18.0132, 91.5284, -1, -1, 100); DV[10] = AddStaticVehicleEx(560, 3033.1167, 523.1443, 18.0132, 178.7994, -1, -1, 100); DV[11] = AddStaticVehicleEx(560, 2988.3513, 430.0921, 10.4093, 89.1893, -1, -1, 100); DV[12] = AddStaticVehicleEx(560, 2988.3689, 465.5955, 10.4093, 89.1893, -1, -1, 100); DV[13] = AddStaticVehicleEx(560, 2945.1116, 465.8649, 10.4093, 269.3174, -1, -1, 100); DV[14] = AddStaticVehicleEx(560, 2946.5115, 448.1189, 10.4093, 269.3174, -1, -1, 100); DV[15] = AddStaticVehicleEx(560, 2888.0315, 528.2197, 2.2880, 270.4115, -1, -1, 100); DV[16] = AddStaticVehicleEx(560, 3036.1333, 523.9805, 3.8455, 88.2404, -1, -1, 100); DV[17] = AddStaticVehicleEx(560, 3035.3584, 501.6172, 3.8455, 88.2404, -1, -1, 100); DV[18] = AddStaticVehicleEx(560, 3035.0259, 479.1101, 3.8455, 88.2404, -1, -1, 100); DV[19] = AddStaticVehicleEx(560, 3001.9460, 478.8606, 3.8455, 268.2070, -1, -1, 100);
Code:
if(DVPlayers == 0) { PutPlayerInVehicle(playerid,DV[0], 0); } else if(DVPlayers == 1) { PutPlayerInVehicle(playerid,DV[1], 0); } else if(DVPlayers == 2) { PutPlayerInVehicle(playerid,DV[2], 0); } else if(DVPlayers == 3) { PutPlayerInVehicle(playerid,DV[3], 0); } else if(DVPlayers == 4) { PutPlayerInVehicle(playerid,DV[4], 0); } else if(DVPlayers == 5) { PutPlayerInVehicle(playerid,DV[5], 0); } else if(DVPlayers == 6) { PutPlayerInVehicle(playerid,DV[6], 0); } else if(DVPlayers == 7) { PutPlayerInVehicle(playerid,DV[7], 0); } else if(DVPlayers == 8) { PutPlayerInVehicle(playerid,DV[8], 0); } else if(DVPlayers == 9) { PutPlayerInVehicle(playerid,DV[9], 0); } else if(DVPlayers == 10) { PutPlayerInVehicle(playerid,DV[10], 0); } else if(DVPlayers == 11) { PutPlayerInVehicle(playerid,DV[11], 0); } else if(DVPlayers == 12) { PutPlayerInVehicle(playerid,DV[12], 0); } else if(DVPlayers == 13) { PutPlayerInVehicle(playerid,DV[13], 0); } else if(DVPlayers == 14) { PutPlayerInVehicle(playerid,DV[14], 0); } else if(DVPlayers == 15) { PutPlayerInVehicle(playerid,DV[15], 0); } else if(DVPlayers == 16) { PutPlayerInVehicle(playerid,DV[16], 0); } else if(DVPlayers == 17) { PutPlayerInVehicle(playerid,DV[17], 0); } else if(DVPlayers == 18) { PutPlayerInVehicle(playerid,DV[18], 0); } else if(DVPlayers == 19) { PutPlayerInVehicle(playerid,DV[19], 0); }