#1

found a bug in samp, at least for my server.

/fine 9999999999999

anything higher than 200 will blow things up.

fixes?
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#2

huh?


/fine 99999999

will blow things up?

wow what a bug.....
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#3

This isn't a bug, it's a script related problem, post your "/fine" code.
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#4

only thing alt -f turns up is:

SendClientMessage(killerid,COLOR_RED, "LOW WANTED KILL - Do not kill low wanted players (Yellow)");
SendClientMessage(killerid,COLOR_RED, "Use /fine (id) to issue a fine to low wanted suspects (Yellow)");
SendDeathMessage(killerid,playerid,reason);
SetPlayerColor(playerid,COLOR_DEADCONNECT);
oscore = GetPlayerScore(killerid);
SetPlayerScore(killerid, oscore -1);
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#5

bump?
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#6

Search on 'fine' and not '/fine' if you use dcmd in your script.
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