Whats this?
#1

Im using crashdetect to get the errors in my server, however objects i added are still working and commands too, but i just spawn in blueberry.

pawn Код:
07:21:10] [debug] Run time error 4: "Array index out of bounds"
[07:21:10] [debug] AMX backtrace:
[07:21:10] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:11] [debug] Run time error 4: "Array index out of bounds"
[07:21:11] [debug] AMX backtrace:
[07:21:11] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:12] [debug] Run time error 4: "Array index out of bounds"
[07:21:12] [debug] AMX backtrace:
[07:21:12] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:13] [debug] Run time error 4: "Array index out of bounds"
[07:21:13] [debug] AMX backtrace:
[07:21:13] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:14] [debug] Run time error 4: "Array index out of bounds"
[07:21:14] [debug] AMX backtrace:
[07:21:14] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:15] [debug] Run time error 4: "Array index out of bounds"
[07:21:15] [debug] AMX backtrace:
[07:21:15] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:16] [debug] Run time error 4: "Array index out of bounds"
[07:21:16] [debug] AMX backtrace:
[07:21:16] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:17] [debug] Run time error 4: "Array index out of bounds"
[07:21:17] [debug] AMX backtrace:
[07:21:17] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:18] [debug] Run time error 4: "Array index out of bounds"
[07:21:18] [debug] AMX backtrace:
[07:21:18] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:19] [debug] Run time error 4: "Array index out of bounds"
[07:21:19] [debug] AMX backtrace:
[07:21:19] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:20] [debug] Run time error 4: "Array index out of bounds"
[07:21:20] [debug] AMX backtrace:
[07:21:20] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:21] [debug] Run time error 4: "Array index out of bounds"
[07:21:21] [debug] AMX backtrace:
[07:21:21] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:22] [debug] Run time error 4: "Array index out of bounds"
[07:21:22] [debug] AMX backtrace:
[07:21:22] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:23] [debug] Run time error 4: "Array index out of bounds"
[07:21:23] [debug] AMX backtrace:
[07:21:23] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:24] [debug] Run time error 4: "Array index out of bounds"
[07:21:24] [debug] AMX backtrace:
[07:21:24] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:25] [debug] Run time error 4: "Array index out of bounds"
[07:21:25] [debug] AMX backtrace:
[07:21:25] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:26] [debug] Run time error 4: "Array index out of bounds"
[07:21:26] [debug] AMX backtrace:
[07:21:26] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:27] [debug] Run time error 4: "Array index out of bounds"
[07:21:27] [debug] AMX backtrace:
[07:21:27] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:28] [debug] Run time error 4: "Array index out of bounds"
[07:21:28] [debug] AMX backtrace:
[07:21:28] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:29] [debug] Run time error 4: "Array index out of bounds"
[07:21:29] [debug] AMX backtrace:
[07:21:29] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:30] [debug] Run time error 4: "Array index out of bounds"
[07:21:30] [debug] AMX backtrace:
[07:21:30] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:31] [debug] Run time error 4: "Array index out of bounds"
[07:21:31] [debug] AMX backtrace:
[07:21:31] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:32] [debug] Run time error 4: "Array index out of bounds"
[07:21:32] [debug] AMX backtrace:
[07:21:32] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:33] [debug] Run time error 4: "Array index out of bounds"
[07:21:33] [debug] AMX backtrace:
[07:21:33] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:34] [debug] Run time error 4: "Array index out of bounds"
[07:21:34] [debug] AMX backtrace:
[07:21:34] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:36] [debug] Run time error 4: "Array index out of bounds"
[07:21:36] [debug] AMX backtrace:
[07:21:36] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:37] [debug] Run time error 4: "Array index out of bounds"
[07:21:37] [debug] AMX backtrace:
[07:21:37] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:38] [debug] Run time error 4: "Array index out of bounds"
[07:21:38] [debug] AMX backtrace:
[07:21:38] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:39] [debug] Run time error 4: "Array index out of bounds"
[07:21:39] [debug] AMX backtrace:
[07:21:39] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:40] [debug] Run time error 4: "Array index out of bounds"
[07:21:40] [debug] AMX backtrace:
[07:21:40] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
"MapChange" is a 1 second timer which if it reaches 0 then it changes map, i also added when it reach 80 the game has started and randomplayer is chosen as a zombie.

Here is the code
pawn Код:
public MapChange()
{
    if(MapTime == 0)
    {
        TextDrawSetString(Timesec, "evac");
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            SCM(i, COLOR_ORANGE, "Evacuation Support: Make your way to the evac support in 60 seconds.");
            if(CurrentMap == 1)
            {
                MoveDynamicObject(evacobj[0], 1797.32031, -1925.73962, 7.6475, 15);
            }
            else if(CurrentMap == 3)
            {
                MoveDynamicObject(evacobj[1], -632.72577, 2045.49438, 55.13554, 15);
            }
            else if(CurrentMap == 6)
            {
                MoveDynamicObject(evacobj[2], -2440.0000000,-582.9000200,125.0000000, 5);
            }
            if(pTeam[i] == 1)
            {
                Evac[i] = 1;
            }
            SetPlayerCheckpoint(i, eX, eY, eZ, 5.0);
        }
        KillTimer(MapTimer);
        SetTimer("EvacTime", 60000, 0);
        return 1;
    }
    if(MapTime == 80)
    {
        HasStarted = 1;
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            DisablePlayerCheckpoint(i);
        }
        if(zcount == 0)
        {
            new randomplayer = Iter_Random(Player);
            pTeam[randomplayer] = 2; // LINE 810
            SetPlayerColor(randomplayer, COLOR_SANDYBROWN);
            SetPlayerSkin(randomplayer, 241);
            SetPlayerArmour(randomplayer, 50);
            pZom[randomplayer] = 4;
            ResetPlayerWeapons(randomplayer);
            SetPlayerTeam(randomplayer, 2);
            TogglePlayerControllable(randomplayer, true);
        }
    }
    MapTime--;
    new string[128];
    format(string, sizeof(string), "%d", MapTime);
    TextDrawSetString(Timesec, string);
    format(string, sizeof(string), "HUMANS: %d", hcount);
    TextDrawSetString(humans, string);
    format(string, sizeof(string), "ZOMBIES: %d", zcount);
    TextDrawSetString(zombies, string);
    return 1;
}
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#2

The problem is in one of the arrays, try commenting them out one by one to see which one is causing the problem. My guess would be the Evac array
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#3

I dont seem to understand what do you want to comment, can you just do it for me?
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